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Fixation Pokémon

They intently observe both Trainers and Pokémon. Apparently, they are looking at something that only Gothita can see.
The Pokémon can check an opposing Pokémon’s held item.
Boosts the Sp. Atk stat when a stat is lowered.
Prevents opposing Pokémon from escaping.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Pound NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 The target is physically pounded with a long tail, a foreleg, or the like. | Open calc with this move |
Confusion PsychicSpecial | X / Y | 3 | — | — | — | — | Power 50Acc 100PP 25 | |
Tickle NormalStatus | X / Y | 7 | — | — | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Play Nice NormalStatus | X / Y | 8 | — | — | — | — | PP 20 The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | Open calc with this move |
Fake Tears DarkStatus | X / Y | 10 | — | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Double Slap NormalPhysical | X / Y | 14 | — | — | — | — | Power 15Acc 85PP 10 | |
Psybeam PsychicSpecial | X / Y | 16 | — | — | — | — | Power 65Acc 100PP 20 | |
Embargo DarkStatus | X / Y | 19 | TM63 | — | — | — | Acc 100PP 15 This move prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Feint Attack DarkPhysical | X / Y | 24 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Psyshock PsychicSpecial | X / Y | 25 | TM03 | — | — | — | Power 80Acc 100PP 10 | |
Flatter DarkStatus | X / Y | 28 | — | — | — | — | Acc 100PP 15 Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | Open calc with this move |
Future Sight PsychicSpecial | X / Y | 31 | — | — | — | — | Power 120Acc 100PP 10 | |
Heal Block PsychicStatus | X / Y | 33 | — | — | — | — | Acc 100PP 15 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. | Open calc with this move |
Psychic PsychicSpecial | X / Y | 37 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Telekinesis PsychicStatus | X / Y | 40 | — | — | — | — | PP 15 The user makes the target float with its psychic power. The target is easier to hit for three turns. | Open calc with this move |
Charm FairyStatus | X / Y | 46 | — | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | Open calc with this move |
Magic Room PsychicStatus | X / Y | 48 | — | — | — | — | PP 10 The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | Open calc with this move |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Calm Mind PsychicStatus | X / Y | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Charge Beam ElectricSpecial | X / Y | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | X / Y | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | X / Y | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | X / Y | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | X / Y | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. | Open calc with this move |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | X / Y | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | X / Y | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Payback DarkPhysical | X / Y | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | X / Y | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | X / Y | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Reflect PsychicStatus | X / Y | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | X / Y | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | X / Y | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | X / Y | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | X / Y | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | X / Y | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | X / Y | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | X / Y | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | X / Y | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | X / Y | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Captivate NormalStatus | X / Y | — | — | ✓ | — | — | Acc 100PP 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | Open calc with this move |
Heal Pulse PsychicStatus | X / Y | — | — | ✓ | — | — | PP 10 The user emits a healing pulse which restores the target’s HP by up to half of its max HP. | Open calc with this move |
Mean Look NormalStatus | X / Y | — | — | ✓ | — | — | PP 5 The user pins the target with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Miracle Eye PsychicStatus | X / Y | — | — | ✓ | — | — | PP 40 Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Mirror Coat PsychicSpecial | X / Y | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any special attack, inflicting double the damage taken. | Open calc with this move |
Uproar NormalSpecial | X / Y | — | — | ✓ | — | — | Power 90Acc 100PP 10 |
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The target is hit by a weak telekinetic force. This may also confuse the target.
| Open calc with this move |
The target is slapped repeatedly, back and forth, two to five times in a row.
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The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
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Two turns after this move is used, a hunk of psychic energy attacks the target.
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The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type depending on the Pokémon using it.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no one can fall asleep.
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