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Licking Pokémon

Wields its long tongue deftly, as though it were an arm. The Pokémon's viscous saliva, once it has been collected and boiled down, yields a strong and highly useful adhesive.
This Pokémon has its own tempo, and that prevents it from becoming confused.
The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
Eliminates the effects of weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Lick GhostPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rollout RockPhysical | Brilliant Diamond / Shining Pearl | 6 | — | — | — | — | Power 30Acc 90PP 20 | |
Bulldoze GroundPhysical | Brilliant Diamond / Shining Pearl | — | TM83 | — | — | — | Power 60Acc 100PP 20 | |
Supersonic NormalStatus | Brilliant Diamond / Shining Pearl | 12 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Wrap NormalPhysical | Brilliant Diamond / Shining Pearl | 18 | — | — | — | — | Power 15Acc 90PP 20 | |
Zen Headbutt PsychicPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 80Acc 90PP 15 | |
Disable NormalStatus | Brilliant Diamond / Shining Pearl | 24 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Stomp NormalPhysical | Brilliant Diamond / Shining Pearl | 30 | — | — | — | — | Power 65Acc 100PP 20 | |
Knock Off DarkPhysical | Brilliant Diamond / Shining Pearl | 36 | — | — | — | — | Power 65Acc 100PP 20 | |
Screech NormalStatus | Brilliant Diamond / Shining Pearl | 42 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Giga Impact NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Slam NormalPhysical | Brilliant Diamond / Shining Pearl | 48 | — | — | — | — | Power 80Acc 75PP 20 | |
Power Whip GrassPhysical | Brilliant Diamond / Shining Pearl | 54 | — | — | — | — | Power 120Acc 85PP 10 | |
Belly Drum NormalStatus | Brilliant Diamond / Shining Pearl | 60 | — | ✓ | — | — | PP 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Open calc with this move |
Amnesia PsychicStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | Open calc with this move |
Attract NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 15 | |
Cut NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 15 | |
Fling DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Punch FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Hyper Beam NormalSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 75PP 15 | |
Muddy Water WaterSpecial | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 90Acc 85PP 10 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rock Climb NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Brilliant Diamond / Shining Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Brilliant Diamond / Shining Pearl | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thief DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 15 | |
Water Pulse WaterSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 20 | |
Work Up NormalStatus | Brilliant Diamond / Shining Pearl | — | TM10 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Belch PoisonSpecial | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 120Acc 90PP 10 | |
Curse GhostStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Hammer Arm FightingPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 100Acc 90PP 10 | |
Thrash NormalPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 120Acc 100PP 10 |
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The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
| Open calc with this move |
The user rolls into the target to deal damage, then becomes fixated on using this move.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
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The user focuses its willpower to its head and attacks the target.
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The target is stomped with a big foot. This may also make the target flinch.
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The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
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The user charges at the target using every bit of its power.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The user violently whirls its vines, tentacles, or the like to harshly lash the target.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The target is cut with a scythe or claw.
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The user burrows into the ground, then attacks on the next turn.
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The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The target is attacked with a powerful beam.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
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This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
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Large boulders are hurled at the target to inflict damage.
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The user attacks with a punch. This may also lower the target’s defensive stats.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The target is slugged with a punch thrown at maximum power.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks the target with a pulsing blast of water. This attack never misses.
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The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
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The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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