Pokédex / Diamond / Pearl / Lickitung

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Licking Pokémon

Its long tongue, slathered with a gooey saliva, sticks to anything, so it is very useful.
Prevents the Pokémon from becoming confused.
Prevents it from becoming infatuated.
Eliminates the effects of weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Lick GhostPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 30Acc 100PP 30 The foe is licked with a long tongue, causing damage. It may also paralyze the target. | Open calc with this move |
Supersonic NormalStatus | Diamond / Pearl | 5 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body. It may confuse the target. | Open calc with this move |
Defense Curl NormalStatus | Diamond / Pearl | 9 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Knock Off DarkPhysical | Diamond / Pearl | 13 | — | — | — | — | Power 65Acc 100PP 20 | |
Wrap NormalPhysical | Diamond / Pearl | 17 | — | — | — | — | Power 15Acc 90PP 20 | |
Stomp NormalPhysical | Diamond / Pearl | 21 | — | — | — | — | Power 65Acc 100PP 20 | |
Disable NormalStatus | Diamond / Pearl | 25 | — | — | — | — | Acc 100PP 20 For several turns, this move prevents the foe from using the move it last used. | Open calc with this move |
Slam NormalPhysical | Diamond / Pearl | 29 | — | — | — | — | Power 80Acc 75PP 20 | |
Rollout RockPhysical | Diamond / Pearl | 33 | — | — | — | — | Power 30Acc 90PP 20 | |
Me First NormalStatus | Diamond / Pearl | 37 | — | — | — | — | PP 20 The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. | Open calc with this move |
Refresh NormalStatus | Diamond / Pearl | 41 | — | — | — | — | PP 20 The user rests to cure itself of a poisoning, burn, or paralysis. | Open calc with this move |
Screech NormalStatus | Diamond / Pearl | 45 | — | — | — | — | Acc 85PP 40 An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. | Open calc with this move |
Power Whip GrassPhysical | Diamond / Pearl | 49 | — | — | — | — | Power 120Acc 85PP 10 | |
Wring Out NormalSpecial | Diamond / Pearl | 53 | — | — | — | — | Acc 100PP 5 The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | Open calc with this move |
Attract NormalStatus | Diamond / Pearl | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Diamond / Pearl | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Diamond / Pearl | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | Diamond / Pearl | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | Diamond / Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Diamond / Pearl | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Diamond / Pearl | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Diamond / Pearl | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Diamond / Pearl | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Diamond / Pearl | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Fling DarkPhysical | Diamond / Pearl | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Punch FightingPhysical | Diamond / Pearl | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Diamond / Pearl | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Diamond / Pearl | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Diamond / Pearl | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Diamond / Pearl | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Diamond / Pearl | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Rain Dance WaterStatus | Diamond / Pearl | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Climb NormalPhysical | Diamond / Pearl | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | Diamond / Pearl | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | Diamond / Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Diamond / Pearl | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Diamond / Pearl | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Diamond / Pearl | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Diamond / Pearl | — | TM34 | — | — | — | Power 60PP 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Open calc with this move |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | ✓ | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Diamond / Pearl | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Diamond / Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | ✓ | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Diamond / Pearl | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Surf WaterSpecial | Diamond / Pearl | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Diamond / Pearl | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Diamond / Pearl | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Diamond / Pearl | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Diamond / Pearl | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Diamond / Pearl | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Amnesia PsychicStatus | Diamond / Pearl | — | — | ✓ | — | — | PP 20 The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | Open calc with this move |
Belly Drum NormalStatus | Diamond / Pearl | — | — | ✓ | — | — | PP 10 The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Open calc with this move |
Body Slam NormalPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 85Acc 100PP 15 | |
Curse GhostStatus | Diamond / Pearl | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all the other types. | Open calc with this move |
Hammer Arm FightingPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 100Acc 90PP 10 | |
Magnitude GroundPhysical | Diamond / Pearl | — | — | ✓ | — | — | Acc 100PP 30 The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | Open calc with this move |
Smelling Salts NormalPhysical | Diamond / Pearl | — | — | ✓ | — | — | Power 70Acc 100PP 10 | |
Snore NormalSpecial | Diamond / Pearl | — | — | ✓ | — | — | Power 50Acc 100PP 15 |
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The user slaps down the foe’s held item, preventing the item from being used during the battle.
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A long body or vines are used to wrap and squeeze the foe for two to five turns.
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The foe is stomped with a big foot. It may also make the target flinch.
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The foe is slammed with a long tail, vines, etc., to inflict damage.
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
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The user violently whirls its vines or tentacles to harshly lash the foe.
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A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
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The foe is scorched with an intense blast of fire. The target may also be left with a burn.
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
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The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
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The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
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The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.
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This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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