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Aqua Rabbit Pokémon

These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
Doubles the Pokémon’s Attack stat.
Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Helping Hand NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Rollout RockPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 30Acc 90PP 20 | |
Splash NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | PP 40 The user just flops and splashes around to no effect at all... | Open calc with this move |
Tackle NormalPhysical | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Tail Whip NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | Open calc with this move |
Water Gun WaterSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Bubble Beam WaterSpecial | Brilliant Diamond / Shining Pearl | 6 | — | — | — | — | Power 65Acc 100PP 20 | |
Charm FairyStatus | Brilliant Diamond / Shining Pearl | 9 | — | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Slam NormalPhysical | Brilliant Diamond / Shining Pearl | 12 | — | — | — | — | Power 80Acc 75PP 20 | |
Bounce FlyingPhysical | Brilliant Diamond / Shining Pearl | 15 | — | — | — | — | Power 85Acc 85PP 5 | |
Aqua Tail WaterPhysical | Brilliant Diamond / Shining Pearl | 21 | — | — | — | — | Power 90Acc 90PP 10 | |
Play Rough FairyPhysical | Brilliant Diamond / Shining Pearl | 25 | — | — | — | — | Power 90Acc 90PP 10 | |
Aqua Ring WaterStatus | Brilliant Diamond / Shining Pearl | 30 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Rain Dance WaterStatus | Brilliant Diamond / Shining Pearl | 35 | ✓ | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Hydro Pump WaterSpecial | Brilliant Diamond / Shining Pearl | 40 | — | — | — | — | Power 110Acc 80PP 5 | |
Double-Edge NormalPhysical | Brilliant Diamond / Shining Pearl | 45 | — | — | — | — | Power 120Acc 100PP 15 | |
Superpower FightingPhysical | Brilliant Diamond / Shining Pearl | 50 | — | — | — | — | Power 120Acc 100PP 5 | |
Attract NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Brilliant Diamond / Shining Pearl | — | TM83 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hail IceStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Hyper Beam NormalSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 75PP 15 | |
Light Screen PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Smash FightingPhysical | Brilliant Diamond / Shining Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Scald WaterSpecial | Brilliant Diamond / Shining Pearl | — | TM49 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Strength NormalPhysical | Brilliant Diamond / Shining Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Brilliant Diamond / Shining Pearl | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Water Pulse WaterSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 20 | |
Waterfall WaterPhysical | Brilliant Diamond / Shining Pearl | — | HM07 | — | — | — | Power 80Acc 100PP 15 | |
Work Up NormalStatus | Brilliant Diamond / Shining Pearl | — | TM10 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
The user rolls into the target to deal damage, then becomes fixated on using this move.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
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The target is blasted with a forceful shot of water.
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A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
| Open calc with this move |
A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user burrows into the ground, then attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
| Open calc with this move |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks with a punch. This may also lower the target’s defensive stats.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
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The target is slugged with a punch thrown at maximum power.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks the target with a pulsing blast of water. This attack never misses.
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The user charges at the target and may make it flinch.
| Open calc with this move |