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Aqua Rabbit Pokémon

Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Boosts resistance to Fire- and Ice-type moves.
Boosts the Pokémon’s Attack stat.
Boosts the Attack stat when hit by a Grass-type move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Tail Whip NormalStatus | X / Y | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Water Gun WaterSpecial | X / Y | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Water Sport WaterStatus | X / Y | 1 | — | — | — | — | PP 15 The user soaks itself with water. This weakens Fire-type moves for five turns. | Open calc with this move |
Bubble WaterSpecial | X / Y | 7 | — | — | — | — | Power 40Acc 100PP 30 | |
Defense Curl NormalStatus | X / Y | 10 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Rollout RockPhysical | X / Y | 10 | — | — | — | — | Power 30Acc 90PP 20 | |
Bubble Beam WaterSpecial | X / Y | 13 | — | — | — | — | Power 65Acc 100PP 20 | |
Helping Hand NormalStatus | X / Y | 16 | — | — | — | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Aqua Tail WaterPhysical | X / Y | 21 | — | — | — | — | Power 90Acc 90PP 10 | |
Double-Edge NormalPhysical | X / Y | 25 | — | — | — | — | Power 120Acc 100PP 15 | |
Play Rough FairyPhysical | X / Y | 50 | — | — | — | — | Power 90Acc 90PP 10 | |
Aqua Ring WaterStatus | X / Y | 31 | — | — | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Rain Dance WaterStatus | X / Y | 35 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Open calc with this move |
Superpower FightingPhysical | X / Y | 42 | — | — | — | — | Power 120Acc 100PP 5 | |
Hydro Pump WaterSpecial | X / Y | 46 | — | — | — | — | Power 110Acc 80PP 5 | |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | X / Y | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | X / Y | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | X / Y | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | X / Y | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | X / Y | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | X / Y | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | X / Y | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hail IceStatus | X / Y | — | TM07 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | X / Y | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | X / Y | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Light Screen PsychicStatus | X / Y | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Power-Up Punch FightingPhysical | X / Y | — | TM98 | — | — | — | Power 40Acc 100PP 20 | |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | X / Y | — | TM94 | — | — | — | Power 40Acc 100PP 15 | |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Scald WaterSpecial | X / Y | — | TM55 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Strength NormalPhysical | X / Y | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Surf WaterSpecial | X / Y | — | HM03 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Waterfall WaterPhysical | X / Y | — | HM05 | — | — | — | Power 80Acc 100PP 15 |
The target is blasted with a forceful shot of water.
| Open calc with this move |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
| Open calc with this move |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
A reckless, life-risking tackle. This also damages the user quite a lot.
| Open calc with this move |
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
| Open calc with this move |
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
| Open calc with this move |
The target is blasted by a huge volume of water launched under great pressure.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
| Open calc with this move |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user shoots boiling hot water at its target. This may also leave the target with a burn.
| Open calc with this move |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
| Open calc with this move |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
| Open calc with this move |