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Dark Pokémon

From Gen 7
They make repeated eerie howls before dawn to call attention to their pack.
The Pokémon awakens from sleep twice as fast as other Pokémon.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Unnerves opposing Pokémon and makes them unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Leer NormalStatus | Brilliant Diamond / Shining Pearl | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Howl NormalStatus | Brilliant Diamond / Shining Pearl | 4 | — | — | — | — | PP 40 The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | Open calc with this move |
Smog PoisonSpecial | Brilliant Diamond / Shining Pearl | 8 | — | — | — | — | Power 30Acc 70PP 20 | |
Roar NormalStatus | Brilliant Diamond / Shining Pearl | 13 | ✓ | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Bite DarkPhysical | Brilliant Diamond / Shining Pearl | 16 | — | — | — | — | Power 60Acc 100PP 25 | |
Taunt DarkStatus | Brilliant Diamond / Shining Pearl | 20 | ✓ | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Beat Up DarkPhysical | Brilliant Diamond / Shining Pearl | 25 | — | ✓ | — | — | Acc 100PP 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | Open calc with this move |
Fire Fang FirePhysical | Brilliant Diamond / Shining Pearl | 28 | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Payback DarkPhysical | Brilliant Diamond / Shining Pearl | 32 | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Flame Charge FirePhysical | Brilliant Diamond / Shining Pearl | 37 | — | — | — | — | Power 50Acc 100PP 20 | |
Foul Play DarkPhysical | Brilliant Diamond / Shining Pearl | 40 | — | — | — | — | Power 95Acc 100PP 15 | |
Flamethrower FireSpecial | Brilliant Diamond / Shining Pearl | 44 | ✓ | — | — | — | Power 90Acc 100PP 15 | |
Crunch DarkPhysical | Brilliant Diamond / Shining Pearl | 49 | — | — | — | — | Power 80Acc 100PP 15 | |
Nasty Plot DarkStatus | Brilliant Diamond / Shining Pearl | 52 | TM63 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Inferno FireSpecial | Brilliant Diamond / Shining Pearl | 56 | — | — | — | — | Power 100Acc 50PP 5 | |
Attract NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Dark Pulse DarkSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 100PP 15 | |
Endure NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 110Acc 85PP 5 | |
Iron Tail SteelPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 100Acc 75PP 15 | |
Overheat FireSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 130Acc 90PP 5 | |
Protect NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Smash FightingPhysical | Brilliant Diamond / Shining Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Shadow Ball GhostSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 90Acc 100PP 10 | |
Snarl DarkSpecial | Brilliant Diamond / Shining Pearl | — | TM78 | — | — | — | Power 55Acc 95PP 15 | |
Solar Beam GrassSpecial | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | Open calc with this move |
Thief DarkPhysical | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Will-O-Wisp FireStatus | Brilliant Diamond / Shining Pearl | — | ✓ | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Counter FightingPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Destiny Bond GhostStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Feint NormalPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 30Acc 100PP 10 | |
Fire Spin FireSpecial | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Reversal FightingPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Spite GhostStatus | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Sucker Punch DarkPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 70Acc 100PP 5 | |
Thunder Fang ElectricPhysical | Brilliant Diamond / Shining Pearl | — | — | ✓ | — | — | Power 65Acc 95PP 15 |
The target is attacked with a discharge of filthy gases. This may also poison the target.
| Open calc with this move |
The user bites the target with viciously sharp fangs to inflict damage.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
| Open calc with this move |
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
| Open calc with this move |
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
| Open calc with this move |
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
| Open calc with this move |
The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks the target at full power. The recoil from this move lowers the user’s offensive stats.
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The user attacks with a punch. This may also lower the target’s defensive stats.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
| Open calc with this move |