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Spikes Pokémon

Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.
Draws electrical moves.
Prevents recoil damage.
Powers up moves that have recoil damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Horn Attack NormalPhysical | Colosseum | 1 | — | — | — | — | Power 65Acc 100PP 25 The foe is jabbed with a sharply pointed horn to inflict damage. | Open calc with this move |
Tail Whip NormalStatus | Colosseum | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making the foe lower its DEFENSE stat. | Open calc with this move |
Stomp NormalPhysical | Colosseum | 10 | — | — | — | — | Power 65Acc 100PP 20 | |
Fury Attack NormalPhysical | Colosseum | 15 | — | — | — | — | Power 15Acc 85PP 20 | |
Scary Face NormalStatus | Colosseum | 24 | — | — | — | — | Acc 100PP 10 Frightens the foe with a scary face to sharply reduce its SPEED. | Open calc with this move |
Rock Blast RockPhysical | Colosseum | 29 | — | — | — | — | Power 25Acc 90PP 10 | |
Horn Drill NormalPhysical | Colosseum | 38 | — | — | — | — | Acc 30PP 5 The horn is rotated like a drill to ram. The foe will faint if it hits. | Open calc with this move |
Take Down NormalPhysical | Colosseum | 43 | — | — | — | — | Power 90Acc 85PP 20 | |
Earthquake GroundPhysical | Colosseum | 52 | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Megahorn BugPhysical | Colosseum | 57 | — | — | — | — | Power 120Acc 85PP 10 | |
Attract NormalStatus | Colosseum | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Blizzard IceSpecial | Colosseum | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Dig GroundPhysical | Colosseum | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Colosseum | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Colosseum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Colosseum | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Colosseum | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Colosseum | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | Colosseum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Colosseum | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Colosseum | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Protect NormalStatus | Colosseum | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rain Dance WaterStatus | Colosseum | — | TM18 | — | — | — | PP 5 A heavy rain falls for five turns, powering up WATER- type moves. | Open calc with this move |
Rest PsychicStatus | Colosseum | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | Colosseum | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Roar NormalStatus | Colosseum | — | TM05 | — | — | — | PP 20 The foe is made to switch out with an ally. In the wild, the battle ends. | Open calc with this move |
Rock Smash FightingPhysical | Colosseum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | Colosseum | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | Colosseum | — | TM37 | — | — | — | PP 10 A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. | Open calc with this move |
Secret Power NormalPhysical | Colosseum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shock Wave ElectricSpecial | Colosseum | — | TM34 | — | — | — | Power 60PP 20 A rapid jolt of electricity strikes the foe. It can’t be evaded. | Open calc with this move |
Strength NormalPhysical | Colosseum | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | Colosseum | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Thief DarkPhysical | Colosseum | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Colosseum | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Colosseum | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Colosseum | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
The foe is stomped with a big foot. It may make the foe flinch.
| Open calc with this move |
The foe is jabbed repeatedly with a horn or beak two to five times.
| Open calc with this move |
The user hurls two to five hard rocks at the foe to attack.
| Open calc with this move |
A reckless, full- body charge attack that also hurts the user a little.
| Open calc with this move |
An earthquake that strikes all POKéMON in battle excluding the user.
| Open calc with this move |
A brutal ramming attack delivered with a tough and impressive horn.
| Open calc with this move |
The foe is blasted with a blizzard. It may freeze the foe solid.
| Open calc with this move |
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
The foe is hit with an intense flame. It may leave the target with a burn.
| Open calc with this move |
The foe is scorched with intense flames. The foe may suffer a burn.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
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The foe is struck with an icy beam. It may freeze the foe solid.
| Open calc with this move |
An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.
| Open calc with this move |
An attack that may also cut DEFENSE. It can also smash cracked boulders.
| Open calc with this move |
Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
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The foe is slugged at maximum power. Can also be used to move boulders.
| Open calc with this move |
An attack that may take the foe’s held item if the user isn’t holding one.
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A brutal lightning attack that may also leave the foe paralyzed.
| Open calc with this move |
A strong electrical attack that may also leave the foe paralyzed.
| Open calc with this move |