Pokédex / Sword / Shield / Rhyhorn

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Spikes Pokémon

Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.
The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.
Protects the Pokémon from recoil damage.
Powers up moves that have recoil damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Tail Whip NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | Open calc with this move |
Smack Down RockPhysical | Sword / Shield | 5 | — | — | — | — | Power 50Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | 10 | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Horn Attack NormalPhysical | Sword / Shield | 15 | — | — | — | — | Power 65Acc 100PP 25 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Scary Face NormalStatus | Sword / Shield | 20 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Stomp NormalPhysical | Sword / Shield | 25 | — | — | — | — | Power 65Acc 100PP 20 | |
Rock Blast RockPhysical | Sword / Shield | 30 | TM54 | — | — | — | Power 25Acc 90PP 10 | |
High Horsepower GroundPhysical | Sword / Shield | — | TR94 | — | — | — | Power 95Acc 95PP 10 | |
Drill Run GroundPhysical | Sword / Shield | 35 | TR87 | — | — | — | Power 80Acc 95PP 10 | |
Take Down NormalPhysical | Sword / Shield | 40 | — | — | — | — | Power 90Acc 85PP 20 | |
Earthquake GroundPhysical | Sword / Shield | 45 | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Stone Edge RockPhysical | Sword / Shield | 50 | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Megahorn BugPhysical | Sword / Shield | 55 | TR28 | — | — | — | Power 120Acc 85PP 10 | |
Horn Drill NormalPhysical | Sword / Shield | 60 | — | — | — | — | Acc 30PP 5 The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | — | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Crunch DarkPhysical | Sword / Shield | — | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Dragon Pulse DragonSpecial | Sword / Shield | — | TR62 | — | — | — | Power 85Acc 100PP 10 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Sword / Shield | — | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Fire Fang FirePhysical | Sword / Shield | — | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Flamethrower FireSpecial | Sword / Shield | — | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Ice Fang IcePhysical | Sword / Shield | — | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Reversal FightingPhysical | Sword / Shield | — | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Rock Polish RockStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user polishes its body to reduce drag. This sharply raises the Speed stat. | Open calc with this move |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smart Strike SteelPhysical | Sword / Shield | — | TM96 | — | — | — | Power 70PP 10 The user stabs the target with a sharp horn. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Superpower FightingPhysical | Sword / Shield | — | TR39 | — | — | — | Power 120Acc 100PP 5 | |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Fang ElectricPhysical | Sword / Shield | — | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Counter FightingPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Dragon Rush DragonPhysical | Sword / Shield | — | — | ✓ | — | — | Power 100Acc 75PP 10 | |
Guard Split PsychicStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. | Open calc with this move |
Metal Burst SteelPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user retaliates with much greater force against the opponent that last inflicted damage on it. | Open calc with this move |
Skull Bash NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 130Acc 100PP 10 | |
Scorching Sands GroundSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 10 |
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
| Open calc with this move |
The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
| Open calc with this move |
The target is jabbed with a sharply pointed horn to inflict damage.
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Large boulders are hurled at the target to inflict damage.
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The target is stomped with a big foot. This may also make the target flinch.
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The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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The user fiercely attacks the target using its entire body.
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The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
Using its tough and impressive horn, the user rams into the target to inflict damage.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user burrows into the ground, then attacks on the next turn.
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The target is attacked with a shock wave generated by the user's gaping mouth. This attack never misses.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
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The user throws scorching sand at the target to attack. This may also leave the target with a burn.
| Open calc with this move |