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Pincer Pokémon

Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.
Powers up Bug-type moves in a pinch.
Powers up the Pokémon’s weaker moves.
Halves the Pokémon’s weight.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Diamond / Pearl | 1 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Quick Attack NormalPhysical | Diamond / Pearl | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Focus Energy NormalStatus | Diamond / Pearl | 5 | — | — | — | — | PP 30 The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Open calc with this move |
Pursuit DarkPhysical | Diamond / Pearl | 9 | — | — | — | — | Power 40Acc 100PP 20 | |
False Swipe NormalPhysical | Diamond / Pearl | 13 | TM54 | — | — | — | Power 40Acc 100PP 40 | |
Agility PsychicStatus | Diamond / Pearl | 17 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Metal Claw SteelPhysical | Diamond / Pearl | 21 | — | — | — | — | Power 50Acc 95PP 35 | |
Fury Cutter BugPhysical | Diamond / Pearl | 25 | — | — | — | — | Power 40Acc 95PP 20 | |
Slash NormalPhysical | Diamond / Pearl | 29 | — | — | — | — | Power 70Acc 100PP 20 | |
Razor Wind NormalSpecial | Diamond / Pearl | 33 | — | — | — | — | Power 80Acc 100PP 10 | |
Iron Defense SteelStatus | Diamond / Pearl | 37 | — | — | — | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
X-Scissor BugPhysical | Diamond / Pearl | 41 | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Night Slash DarkPhysical | Diamond / Pearl | 45 | — | — | — | — | Power 70Acc 100PP 15 | |
Double Hit NormalPhysical | Diamond / Pearl | 49 | — | — | — | — | Power 35Acc 90PP 10 | |
Iron Head SteelPhysical | Diamond / Pearl | 53 | — | — | — | — | Power 80Acc 100PP 15 | |
Swords Dance NormalStatus | Diamond / Pearl | 57 | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Aerial Ace FlyingPhysical | Diamond / Pearl | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Diamond / Pearl | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Diamond / Pearl | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | Diamond / Pearl | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | Diamond / Pearl | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Defog FlyingStatus | Diamond / Pearl | — | HM05 | — | — | — | PP 15 It reduces the foe’s evasion stat. It also removes spikes, light screens, etc. | Open calc with this move |
Double Team NormalStatus | Diamond / Pearl | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | Diamond / Pearl | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Diamond / Pearl | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Diamond / Pearl | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Fling DarkPhysical | Diamond / Pearl | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Diamond / Pearl | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Diamond / Pearl | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Diamond / Pearl | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Diamond / Pearl | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Natural Gift NormalPhysical | Diamond / Pearl | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | Diamond / Pearl | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Diamond / Pearl | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Diamond / Pearl | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Diamond / Pearl | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Diamond / Pearl | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Roost FlyingStatus | Diamond / Pearl | — | TM51 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Sandstorm RockStatus | Diamond / Pearl | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | Diamond / Pearl | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Silver Wind BugSpecial | Diamond / Pearl | — | TM62 | — | — | — | Power 60Acc 100PP 5 | |
Sleep Talk NormalStatus | Diamond / Pearl | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | Diamond / Pearl | — | TM47 | — | — | — | Power 70Acc 90PP 25 | |
Strength NormalPhysical | Diamond / Pearl | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Diamond / Pearl | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Diamond / Pearl | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Diamond / Pearl | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Diamond / Pearl | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Diamond / Pearl | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Diamond / Pearl | — | TM89 | — | — | — | Power 70Acc 100PP 20 |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
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An attack move that inflicts double damage if used on a foe that is switching out of battle.
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A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
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The foe is raked with steel claws. It may also raise the user’s Attack stat.
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The foe is slashed with scythes or claws. Its power increases if it hits in succession.
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The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
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A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
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The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
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The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
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The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
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The foe slams the target with its steel-hard head. It may also make the target flinch.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
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The foe is hit with wings of steel. It may also raise the user’s Defense stat.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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