Pokédex / FireRed / LeafGreen / Parasect

Poke Project
LOADING
Setting the field…
Mushroom Pokémon

A host-parasite pair in which the parasite mushroom has taken over the host bug. Prefers damp places.
Leaves spores on contact.
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Prevents self-destruction.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Poison Powder PoisonStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 75PP 35 A cloud of toxic dust is scattered. It may poison the foe. | Open calc with this move |
Scratch NormalPhysical | FireRed / LeafGreen | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Stun Spore GrassStatus | FireRed / LeafGreen | 1 | — | — | — | — | Acc 75PP 30 Paralyzing dust is scattered wildly. It may paralyze the foe. | Open calc with this move |
Leech Life BugPhysical | FireRed / LeafGreen | 19 | — | — | — | — | Power 80Acc 100PP 10 | |
Spore GrassStatus | FireRed / LeafGreen | 27 | — | — | — | — | Acc 100PP 15 The user scatters bursts of fine spores that induce sleep. | Open calc with this move |
Slash NormalPhysical | FireRed / LeafGreen | 35 | — | — | — | — | Power 70Acc 100PP 20 | |
Growth NormalStatus | FireRed / LeafGreen | 43 | — | — | — | — | PP 20 The user’s body is forced to grow, raising the SP. ATK stat. | Open calc with this move |
Giga Drain GrassSpecial | FireRed / LeafGreen | 51 | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Aromatherapy GrassStatus | FireRed / LeafGreen | 59 | — | — | — | — | PP 5 A soothing scent is released to heal all status problems in the user’s party. | Open calc with this move |
Aerial Ace FlyingPhysical | FireRed / LeafGreen | — | TM40 | — | — | — | Power 60PP 20 An extremely fast attack against one target. It can’t be evaded. | Open calc with this move |
Attract NormalStatus | FireRed / LeafGreen | — | TM45 | — | — | — | Acc 100PP 15 If it is the other gender, the foe is made infatuated and unlikely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | FireRed / LeafGreen | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Cut NormalPhysical | FireRed / LeafGreen | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | FireRed / LeafGreen | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | FireRed / LeafGreen | — | TM32 | — | — | — | PP 15 The user creates illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | FireRed / LeafGreen | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | FireRed / LeafGreen | — | HM05 | — | — | — | Acc 100PP 20 A blast of light that cuts the foe’s accuracy. It also illuminates caves. | Open calc with this move |
Frustration NormalPhysical | FireRed / LeafGreen | — | TM21 | — | — | — | Acc 100PP 20 This attack move grows more powerful the less the user likes its TRAINER. | Open calc with this move |
Hidden Power NormalSpecial | FireRed / LeafGreen | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | FireRed / LeafGreen | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Protect NormalStatus | FireRed / LeafGreen | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. It may fail if used in succession. | Open calc with this move |
Rest PsychicStatus | FireRed / LeafGreen | — | TM44 | — | — | — | PP 5 The user sleeps for two turns to fully restore HP and heal any status problem. | Open calc with this move |
Return NormalPhysical | FireRed / LeafGreen | — | TM27 | — | — | — | Acc 100PP 20 This attack move grows more powerful the more the user likes its TRAINER. | Open calc with this move |
Rock Smash FightingPhysical | FireRed / LeafGreen | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | FireRed / LeafGreen | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sludge Bomb PoisonSpecial | FireRed / LeafGreen | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | FireRed / LeafGreen | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Sunny Day FireStatus | FireRed / LeafGreen | — | TM11 | — | — | — | PP 5 The sun blazes for five turns, powering up FIRE-type moves. | Open calc with this move |
Thief DarkPhysical | FireRed / LeafGreen | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | FireRed / LeafGreen | — | TM06 | — | — | — | Acc 90PP 10 A move that badly poisons the foe. Its poison damage worsens every turn. | Open calc with this move |
Body Slam NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 85Acc 100PP 15 | |
Counter FightingPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Acc 100PP 20 A retaliation move that counters any physical hit with double the damage. | Open calc with this move |
Double-Edge NormalPhysical | FireRed / LeafGreen | — | — | — | ✓ | — | Power 120Acc 100PP 15 | |
Mimic NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user copies the move last used by the foe for the rest of the battle. | Open calc with this move |
Substitute NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 10 The user creates a decoy using one- quarter of its full HP. | Open calc with this move |
Swords Dance NormalStatus | FireRed / LeafGreen | — | — | — | ✓ | — | PP 20 A frenetic dance of fighting. It sharply raises the ATTACK stat. | Open calc with this move |
—
Hard, pointed, and sharp claws rake the foe.
| Open calc with this move |
An attack that absorbs half the damage it inflicted to restore HP.
| Open calc with this move |
The foe is slashed with claws, etc. It has a high critical-hit ratio.
| Open calc with this move |
A harsh attack that absorbs half the damage it inflicted to restore HP.
| Open calc with this move |
The user shoots seeds at the foe. Two to five seeds are shot at once.
| Open calc with this move |
A basic attack. It can be used to cut down thin trees and grass.
| Open calc with this move |
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
| Open calc with this move |
An attack that is boosted if user is burned, poisoned, or paralyzed.
| Open calc with this move |
An attack that varies in type and intensity depending on the user.
| Open calc with this move |
A severely damaging attack that makes the user rest on the next turn.
| Open calc with this move |
An attack that may also cut DEFENSE. It can also smash cracked boulders.
| Open calc with this move |
An attack that may have an additional effect that varies with the terrain.
| Open calc with this move |
Filthy sludge is hurled at the foe. It may poison the target.
| Open calc with this move |
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
| Open calc with this move |
An attack that may take the foe’s held item if the user isn’t holding one.
| Open calc with this move |
The user drops its full body on the foe. It may leave the foe paralyzed.
| Open calc with this move |
A reckless, life- risking tackle that also hurts the user a little.
| Open calc with this move |