Pokédex / Gold / Silver / Mewtwo

Poke Project
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Genetic Pokémon

Said to rest qui etly in an undiscovered cave, this POKéMON was created solely for battling.
Raises foe’s PP usage.
Makes the foe nervous and unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confusion PsychicSpecial | Gold / Silver | 1 | — | — | — | — | Power 50Acc 100PP 25 An attack that may cause confusion. | Open calc with this move |
Disable NormalStatus | Gold / Silver | 1 | — | — | — | — | Acc 100PP 20 Disables the foe's most recent move. | Open calc with this move |
Barrier PsychicStatus | Gold / Silver | 11 | — | — | — | — | PP 20 Sharply increases user's DEFENSE. | Open calc with this move |
Swift NormalSpecial | Gold / Silver | 22 | TM39 | — | — | — | Power 60PP 20 An attack that never misses. | Open calc with this move |
Psych Up NormalStatus | Gold / Silver | 33 | TM09 | — | — | — | PP 10 Copies the foe's stat changes. | Open calc with this move |
Future Sight PsychicSpecial | Gold / Silver | 44 | — | — | — | — | Power 120Acc 100PP 10 | |
Mist IceStatus | Gold / Silver | 55 | — | — | — | — | PP 30 Prevents stat reduction. | Open calc with this move |
Psychic PsychicSpecial | Gold / Silver | 66 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Amnesia PsychicStatus | Gold / Silver | 77 | — | — | — | — | PP 20 Sharply raises the user's SPCL.DEF. | Open calc with this move |
Recover NormalStatus | Gold / Silver | 88 | — | — | — | — | PP 5 Restores HP by 1/2 the max HP. | Open calc with this move |
Safeguard NormalStatus | Gold / Silver | 99 | — | — | — | — | PP 25 Prevents all status problems. | Open calc with this move |
Blizzard IceSpecial | Gold / Silver | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Curse GhostStatus | Gold / Silver | — | TM03 | — | — | — | PP 10 Works differently for ghost-types. | Open calc with this move |
Detect FightingStatus | Gold / Silver | — | TM43 | — | — | — | PP 5 Evades attack that turn. It may fail. | Open calc with this move |
Double Team NormalStatus | Gold / Silver | — | TM32 | — | — | — | PP 15 Heightens evasive ness. | Open calc with this move |
Dream Eater PsychicSpecial | Gold / Silver | — | TM42 | — | — | — | Power 100Acc 100PP 15 | |
Dynamic Punch FightingPhysical | Gold / Silver | — | TM01 | — | — | — | Power 100Acc 50PP 5 | |
Endure NormalStatus | Gold / Silver | — | TM20 | — | — | — | PP 10 Always leaves at least 1HP. | Open calc with this move |
Fire Blast FireSpecial | Gold / Silver | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Fire Punch FirePhysical | Gold / Silver | — | TM48 | — | — | — | Power 75Acc 100PP 15 | |
Flash NormalStatus | Gold / Silver | — | HM05 | — | — | — | Acc 100PP 20 Blinds the foe to reduce accuracy. | Open calc with this move |
Frustration NormalPhysical | Gold / Silver | — | TM21 | — | — | — | Acc 100PP 20 An attack based on lack of loyalty. | Open calc with this move |
Headbutt NormalPhysical | Gold / Silver | — | TM02 | — | — | — | Power 70Acc 100PP 15 | |
Hidden Power NormalSpecial | Gold / Silver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Gold / Silver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Punch IcePhysical | Gold / Silver | — | TM33 | — | — | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Gold / Silver | — | TM16 | — | — | — | Power 55Acc 95PP 15 | |
Iron Tail SteelPhysical | Gold / Silver | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Mud-Slap GroundSpecial | Gold / Silver | — | TM31 | — | — | — | Power 20Acc 100PP 10 | |
Nightmare GhostStatus | Gold / Silver | — | TM50 | — | — | — | Acc 100PP 15 A sleeper loses 1/4 HP every turn. | Open calc with this move |
Protect NormalStatus | Gold / Silver | — | TM17 | — | — | — | PP 10 Foils attack that turn. It may fail. | Open calc with this move |
Rain Dance WaterStatus | Gold / Silver | — | TM18 | — | — | — | PP 5 Boosts water-type moves for 5 turns. | Open calc with this move |
Rest PsychicStatus | Gold / Silver | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover. | Open calc with this move |
Return NormalPhysical | Gold / Silver | — | TM27 | — | — | — | Acc 100PP 20 An attack that is based on loyalty. | Open calc with this move |
Rock Smash FightingPhysical | Gold / Silver | — | TM08 | — | — | — | Power 40Acc 100PP 15 | |
Shadow Ball GhostSpecial | Gold / Silver | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Gold / Silver | — | TM35 | — | — | — | PP 10 Randomly attacks while asleep. | Open calc with this move |
Snore NormalSpecial | Gold / Silver | — | TM13 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Gold / Silver | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Strength NormalPhysical | Gold / Silver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Sunny Day FireStatus | Gold / Silver | — | TM11 | — | — | — | PP 5 Boosts fire-type moves for 5 turns. | Open calc with this move |
Swagger NormalStatus | Gold / Silver | — | TM34 | — | — | — | Acc 85PP 15 Causes confusion and raises ATTACK. | Open calc with this move |
Thunder ElectricSpecial | Gold / Silver | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Punch ElectricPhysical | Gold / Silver | — | TM41 | — | — | — | Power 75Acc 100PP 15 | |
Toxic PoisonStatus | Gold / Silver | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage. | Open calc with this move |
Zap Cannon ElectricSpecial | Gold / Silver | — | TM07 | — | — | — | Power 120Acc 50PP 5 |
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An attack that hits on 3rd turn.
| Open calc with this move |
An attack that may lower SPCL.DEF.
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An attack that may freeze the foe.
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Steals HP from a sleeping victim.
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An attack that always confuses.
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An attack that may cause a burn.
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A fiery punch. May cause a burn.
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An attack that may make foe flinch.
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The power varies with the POKéMON.
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1st turn: Attack 2nd turn: Rest
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An icy punch. May cause freezing.
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An icy attack that lowers SPEED.
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An attack that may reduce DEFENSE.
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Reduces the foe's accuracy.
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An attack that may lower DEFENSE.
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An attack that may lower SPCL.DEF.
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An attack useable only while asleep.
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1st turn: Prepare 2nd turn: Attack
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A powerful physi cal attack.
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An attack that may cause paralysis.
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An electric punch. It may paralyze.
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An attack that always paralyzes.
| Open calc with this move |