Pokédex / HeartGold / SoulSilver / Aerodactyl

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Fossil Pokémon

This vicious Pokémon is said to have flown in ancient skies while shrieking high-pitched cries.
Protects the Pokémon from recoil damage.
The Pokémon raises the foe’s PP usage.
Makes the foe nervous and unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 60Acc 100PP 25 The foe is bitten with viciously sharp fangs. It may make the target flinch. | Open calc with this move |
Fire Fang FirePhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Scary Face NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 100PP 10 The user frightens the foe with a scary face to sharply reduce its Speed stat. | Open calc with this move |
Supersonic NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body. It may confuse the target. | Open calc with this move |
Thunder Fang ElectricPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Wing Attack FlyingPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 60Acc 100PP 35 | |
Roar NormalStatus | HeartGold / SoulSilver | 9 | TM05 | — | — | — | PP 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
Agility PsychicStatus | HeartGold / SoulSilver | 17 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Ancient Power RockSpecial | HeartGold / SoulSilver | 25 | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Crunch DarkPhysical | HeartGold / SoulSilver | 33 | — | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | HeartGold / SoulSilver | 41 | — | — | — | — | Power 90Acc 85PP 20 | |
Iron Head SteelPhysical | HeartGold / SoulSilver | 49 | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | 57 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Rock Slide RockPhysical | HeartGold / SoulSilver | 65 | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Giga Impact NormalPhysical | HeartGold / SoulSilver | 73 | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Aerial Ace FlyingPhysical | HeartGold / SoulSilver | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Claw DragonPhysical | HeartGold / SoulSilver | — | TM02 | — | — | — | Power 80Acc 100PP 15 | |
Dragon Pulse DragonSpecial | HeartGold / SoulSilver | — | TM59 | — | — | — | Power 85Acc 100PP 10 | |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | HeartGold / SoulSilver | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | HeartGold / SoulSilver | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Fly FlyingPhysical | HeartGold / SoulSilver | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Iron Tail SteelPhysical | HeartGold / SoulSilver | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Payback DarkPhysical | HeartGold / SoulSilver | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | HeartGold / SoulSilver | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | HeartGold / SoulSilver | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | HeartGold / SoulSilver | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Roost FlyingStatus | HeartGold / SoulSilver | — | TM51 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Sandstorm RockStatus | HeartGold / SoulSilver | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stealth Rock RockStatus | HeartGold / SoulSilver | — | TM76 | — | — | — | PP 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Open calc with this move |
Steel Wing SteelPhysical | HeartGold / SoulSilver | — | TM47 | ✓ | — | — | Power 70Acc 90PP 25 | |
Stone Edge RockPhysical | HeartGold / SoulSilver | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Taunt DarkStatus | HeartGold / SoulSilver | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | HeartGold / SoulSilver | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Assurance DarkPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Curse GhostStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all the other types. | Open calc with this move |
Dragon Breath DragonSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 60Acc 100PP 20 | |
Foresight NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Open calc with this move |
Pursuit DarkPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Whirlwind NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 20 The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
Air Cutter FlyingSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 95PP 25 | |
Aqua Tail WaterPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Earth Power GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Heat Wave FireSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Ominous Wind GhostSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Sky Attack FlyingPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 140Acc 90PP 5 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Swift NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Tailwind FlyingStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Open calc with this move |
Twister DragonSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 100PP 20 |
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
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The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
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The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
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The foe is struck with large, imposing wings spread wide to inflict damage.
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The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
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The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
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A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
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The foe slams the target with its steel-hard head. It may also make the target flinch.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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The user slashes the foe with huge, sharp claws.
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The foe is attacked with a shock wave generated by the user’s gaping mouth.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
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The foe is scorched with an intense blast of fire. The target may also be left with a burn.
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The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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If the user can use this attack after the foe attacks, its power is doubled.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The foe is hit with wings of steel. It may also raise the user’s Defense stat.
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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If the foe has already taken some damage in the same turn, this attack’s power is doubled.
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The user exhales a mighty gust that inflicts damage. It may also paralyze the target.
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An attack move that inflicts double damage if used on a foe that is switching out of battle.
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
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The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
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The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
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A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
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