Pokédex / Ultra Sun / Ultra Moon / Aerodactyl

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Fossil Pokémon

A savage Pokémon that died out in ancient times. It was resurrected using DNA taken from amber.
Protects the Pokémon from recoil damage.
By putting pressure on the opposing Pokémon, it raises their PP usage.
Unnerves opposing Pokémon and makes them unable to eat Berries.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. This may also make the target flinch. | Open calc with this move |
Fire Fang FirePhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Iron Head SteelPhysical | Ultra Sun / Ultra Moon | 1 | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Scary Face NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Supersonic NormalStatus | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Thunder Fang ElectricPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 65Acc 95PP 15 | |
Wing Attack FlyingPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 60Acc 100PP 35 | |
Roar NormalStatus | Ultra Sun / Ultra Moon | 9 | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Agility PsychicStatus | Ultra Sun / Ultra Moon | 17 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Ancient Power RockSpecial | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Power 60Acc 100PP 5 | |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | 33 | — | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | Ultra Sun / Ultra Moon | 41 | — | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | 73 | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Fly FlyingPhysical | Ultra Sun / Ultra Moon | — | TM76 | — | — | — | Power 90Acc 95PP 15 | |
Sky Drop FlyingPhysical | Ultra Sun / Ultra Moon | 49 | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | 65 | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | 81 | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brutal Swing DarkPhysical | Ultra Sun / Ultra Moon | — | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Claw DragonPhysical | Ultra Sun / Ultra Moon | — | TM02 | — | — | — | Power 80Acc 100PP 15 | |
Dragon Pulse DragonSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 85Acc 100PP 10 | |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ultra Sun / Ultra Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Payback DarkPhysical | Ultra Sun / Ultra Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | Ultra Sun / Ultra Moon | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. This can sharply raise the Speed stat. | Open calc with this move |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Roost FlyingStatus | Ultra Sun / Ultra Moon | — | TM19 | ✓ | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Ultra Sun / Ultra Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | Ultra Sun / Ultra Moon | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Stealth Rock RockStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | Open calc with this move |
Steel Wing SteelPhysical | Ultra Sun / Ultra Moon | — | TM51 | ✓ | — | — | Power 70Acc 90PP 25 | |
Stone Edge RockPhysical | Ultra Sun / Ultra Moon | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Ultra Sun / Ultra Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Assurance DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Curse GhostStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Dragon Breath DragonSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60Acc 100PP 20 | |
Foresight NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Pursuit DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Tailwind FlyingStatus | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | Open calc with this move |
Whirlwind NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. | Open calc with this move |
Wide Guard RockStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user and its allies are protected from wide-ranging attacks for one turn. | Open calc with this move |
Aqua Tail WaterPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Defog FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | Open calc with this move |
Earth Power GroundSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Heat Wave FireSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Laser Focus NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Sky Attack FlyingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 140Acc 90PP 5 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
| Open calc with this move |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
| Open calc with this move |
The user slams the target with its steel-hard head. This may also make the target flinch.
| Open calc with this move |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
| Open calc with this move |
The target is struck with large, imposing wings spread wide to inflict damage.
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The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user flies up into the sky and then strikes its target on the next turn.
| Open calc with this move |
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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The target is attacked with a powerful beam. The user can’t move on the next turn.
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The user charges at the target using every bit of its power. The user can’t move on the next turn.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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The user slashes the target with huge sharp claws.
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The target is attacked with a shock wave generated by the user’s gaping mouth.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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A unique attack that varies in type depending on the Pokémon using it.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The user stabs the target from below with sharpened stones. Critical hits land more easily.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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If the target has already taken some damage in the same turn, this attack’s power is doubled.
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The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
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The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
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A second-turn attack move where critical hits land more easily. This may also make the target flinch.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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