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Electric Pokémon

This legendary bird Pokémon is said to appear only when a thundercloud parts into two halves.
The Pokémon raises the foe’s PP usage.
Contact with the Pokémon may cause paralysis.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Peck FlyingPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 35Acc 100PP 35 The foe is jabbed with a sharply pointed beak or horn. | Open calc with this move |
Thunder Shock ElectricSpecial | HeartGold / SoulSilver | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Thunder Wave ElectricStatus | HeartGold / SoulSilver | 8 | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the foe. It causes paralysis if it hits. | Open calc with this move |
Detect FightingStatus | HeartGold / SoulSilver | 15 | — | — | — | — | PP 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Pluck FlyingPhysical | HeartGold / SoulSilver | 22 | TM88 | — | — | — | Power 60Acc 100PP 20 | |
Ancient Power RockSpecial | HeartGold / SoulSilver | 29 | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Charge ElectricStatus | HeartGold / SoulSilver | 36 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. | Open calc with this move |
Agility PsychicStatus | HeartGold / SoulSilver | 43 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Discharge ElectricSpecial | HeartGold / SoulSilver | 50 | — | — | — | — | Power 80Acc 100PP 15 | |
Roost FlyingStatus | HeartGold / SoulSilver | 57 | TM51 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Light Screen PsychicStatus | HeartGold / SoulSilver | 64 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Drill Peck FlyingPhysical | HeartGold / SoulSilver | 71 | — | — | — | — | Power 80Acc 100PP 20 | |
Thunder ElectricSpecial | HeartGold / SoulSilver | 78 | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Rain Dance WaterStatus | HeartGold / SoulSilver | 85 | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Aerial Ace FlyingPhysical | HeartGold / SoulSilver | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Charge Beam ElectricSpecial | HeartGold / SoulSilver | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fly FlyingPhysical | HeartGold / SoulSilver | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | HeartGold / SoulSilver | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | HeartGold / SoulSilver | — | TM05 | — | — | — | PP 20 The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Open calc with this move |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Sandstorm RockStatus | HeartGold / SoulSilver | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shock Wave ElectricSpecial | HeartGold / SoulSilver | — | TM34 | — | — | — | Power 60PP 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Open calc with this move |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Steel Wing SteelPhysical | HeartGold / SoulSilver | — | TM47 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thunderbolt ElectricSpecial | HeartGold / SoulSilver | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | HeartGold / SoulSilver | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Air Cutter FlyingSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 95PP 25 | |
Heat Wave FireSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Ominous Wind GhostSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Signal Beam BugSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Sky Attack FlyingPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 140Acc 90PP 5 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Swift NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Tailwind FlyingStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Open calc with this move |
Twister DragonSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 100PP 20 |
A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed.
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The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
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The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
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A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.
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A corkscrewing attack with the sharp beak acting as a drill.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The foe is hit with wings of steel. It may also raise the user’s Defense stat.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
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The user attacks with a sinister beam of light. It may also confuse the target.
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A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
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