Pokédex / HeartGold / SoulSilver / Spinarak

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String Spit Pokémon

It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
Powers up Bug-type moves in a pinch.
Prevents the Pokémon from falling asleep.
Powers up moves if they become critical hits.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Poison Sting PoisonPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 15Acc 100PP 35 The foe is stabbed with a poisonous barb of some sort. It may also poison the target. | Open calc with this move |
String Shot BugStatus | HeartGold / SoulSilver | 1 | — | — | ✓ | — | Acc 95PP 40 The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. | Open calc with this move |
Scary Face NormalStatus | HeartGold / SoulSilver | 5 | — | — | — | — | Acc 100PP 10 The user frightens the foe with a scary face to sharply reduce its Speed stat. | Open calc with this move |
Constrict NormalPhysical | HeartGold / SoulSilver | 8 | — | — | — | — | Power 10Acc 100PP 35 | |
Leech Life BugPhysical | HeartGold / SoulSilver | 12 | — | — | — | — | Power 80Acc 100PP 10 | |
Night Shade GhostSpecial | HeartGold / SoulSilver | 15 | — | — | — | — | Acc 100PP 15 The user makes the foe see a mirage. It inflicts damage matching the user’s level. | Open calc with this move |
Shadow Sneak GhostPhysical | HeartGold / SoulSilver | 19 | — | — | — | — | Power 40Acc 100PP 30 | |
Fury Swipes NormalPhysical | HeartGold / SoulSilver | 22 | — | — | — | — | Power 18Acc 80PP 15 | |
Sucker Punch DarkPhysical | HeartGold / SoulSilver | 26 | — | — | ✓ | — | Power 70Acc 100PP 5 | |
Spider Web BugStatus | HeartGold / SoulSilver | 29 | — | — | — | — | PP 10 The user ensnares the foe with a thin, gooey silk so it can’t flee from battle. | Open calc with this move |
Agility PsychicStatus | HeartGold / SoulSilver | 33 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Pin Missile BugPhysical | HeartGold / SoulSilver | 36 | — | — | — | — | Power 25Acc 95PP 20 | |
Psychic PsychicSpecial | HeartGold / SoulSilver | 40 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Poison Jab PoisonPhysical | HeartGold / SoulSilver | 43 | TM84 | ✓ | — | — | Power 80Acc 100PP 20 | |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | HeartGold / SoulSilver | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | HeartGold / SoulSilver | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | HeartGold / SoulSilver | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Baton Pass NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 40 The user switches places with a party Pokémon in waiting, passing along any stat changes. | Open calc with this move |
Disable NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 20 For several turns, this move prevents the foe from using the move it last used. | Open calc with this move |
Psybeam PsychicSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Pursuit DarkPhysical | HeartGold / SoulSilver | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Signal Beam BugSpecial | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | Power 75Acc 100PP 15 | |
Sonic Boom NormalSpecial | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 90PP 20 The foe is hit with a destructive shock wave that always inflicts 20 HP damage. | Open calc with this move |
Toxic Spikes PoisonStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 20 The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Open calc with this move |
Bounce FlyingPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Bug Bite BugPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 20 |
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The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed.
| Open calc with this move |
A blood-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user extends its shadow and attacks the foe from behind. This move always goes first.
| Open calc with this move |
The foe is raked with sharp claws or scythes for two to five times in quick succession.
| Open calc with this move |
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
| Open calc with this move |
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
| Open calc with this move |
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
| Open calc with this move |
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
| Open calc with this move |
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
| Open calc with this move |
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
| Open calc with this move |
The foe is attacked with a peculiar ray. It may also leave the target confused.
| Open calc with this move |
An attack move that inflicts double damage if used on a foe that is switching out of battle.
| Open calc with this move |
The user attacks with a sinister beam of light. It may also confuse the target.
| Open calc with this move |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
| Open calc with this move |
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
| Open calc with this move |