Pokédex / Sun / Moon / Spinarak

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String Spit Pokémon

Although the poison from its fangs isn’t that strong, it’s potent enough to weaken prey that gets caught in its web.
Powers up Bug-type moves when the Pokémon’s HP is low.
The Pokémon is suffering from insomnia and cannot fall asleep.
Powers up moves if they become critical hits when attacking.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Constrict NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 10Acc 100PP 35 The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat. | Open calc with this move |
Poison Sting PoisonPhysical | Sun / Moon | 1 | — | — | — | — | Power 15Acc 100PP 35 | |
String Shot BugStatus | Sun / Moon | 1 | — | — | — | — | Acc 95PP 40 The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat. | Open calc with this move |
Absorb GrassSpecial | Sun / Moon | 5 | — | — | — | — | Power 20Acc 100PP 25 | |
Infestation BugSpecial | Sun / Moon | 8 | TM83 | — | — | — | Power 20Acc 100PP 20 | |
Scary Face NormalStatus | Sun / Moon | 12 | — | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Night Shade GhostSpecial | Sun / Moon | 15 | — | — | — | — | Acc 100PP 15 The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Open calc with this move |
Shadow Sneak GhostPhysical | Sun / Moon | 19 | — | — | — | — | Power 40Acc 100PP 30 | |
Fury Swipes NormalPhysical | Sun / Moon | 22 | — | — | — | — | Power 18Acc 80PP 15 | |
Sucker Punch DarkPhysical | Sun / Moon | 26 | — | — | — | — | Power 70Acc 100PP 5 | |
Spider Web BugStatus | Sun / Moon | 29 | — | — | — | — | PP 10 The user ensnares the target with thin, gooey silk so it can’t flee from battle. | Open calc with this move |
Agility PsychicStatus | Sun / Moon | 33 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Pin Missile BugPhysical | Sun / Moon | 36 | — | — | — | — | Power 25Acc 95PP 20 | |
Psychic PsychicSpecial | Sun / Moon | 40 | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Poison Jab PoisonPhysical | Sun / Moon | 43 | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Cross Poison PoisonPhysical | Sun / Moon | 47 | — | — | — | — | Power 70Acc 100PP 20 | |
Sticky Web BugStatus | Sun / Moon | 50 | — | — | — | — | PP 20 The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. | Open calc with this move |
Toxic Thread PoisonStatus | Sun / Moon | 54 | — | — | — | — | Acc 100PP 20 The user shoots poisonous threads to poison the target and lower the target’s Speed stat. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Leech Life BugPhysical | Sun / Moon | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sun / Moon | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | Sun / Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Venoshock PoisonSpecial | Sun / Moon | — | TM09 | — | — | — | Power 65Acc 100PP 10 | |
X-Scissor BugPhysical | Sun / Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Baton Pass NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Disable NormalStatus | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Electroweb ElectricSpecial | Sun / Moon | — | — | ✓ | — | — | Power 55Acc 95PP 15 | |
Megahorn BugPhysical | Sun / Moon | — | — | ✓ | — | — | Power 120Acc 85PP 10 | |
Night Slash DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Psybeam PsychicSpecial | Sun / Moon | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Pursuit DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Rage Powder BugStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | Open calc with this move |
Signal Beam BugSpecial | Sun / Moon | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Sonic Boom NormalSpecial | Sun / Moon | — | — | ✓ | — | — | Acc 90PP 20 The target is hit with a destructive shock wave that always inflicts 20 HP damage. | Open calc with this move |
Toxic Spikes PoisonStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Twineedle BugPhysical | Sun / Moon | — | — | ✓ | — | — | Power 25Acc 100PP 20 |
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The user stabs the target with a poisonous stinger. This may also poison the target.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The target is infested and attacked for four to five turns. The target can’t flee during this time.
| Open calc with this move |
The user extends its shadow and attacks the target from behind. This move always goes first.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
This move enables the user to attack first. This move fails if the target is not readying an attack.
| Open calc with this move |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
| Open calc with this move |
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
Unsanitary sludge is hurled at the target. This may also poison the target.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
| Open calc with this move |
Using its tough and impressive horn, the user rams into the target with no letup.
| Open calc with this move |
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
| Open calc with this move |
The target is attacked with a peculiar ray. This may also leave the target confused.
| Open calc with this move |
The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
| Open calc with this move |
The user attacks with a sinister beam of light. This may also confuse the target.
| Open calc with this move |
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
| Open calc with this move |