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Seed Pokémon

It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
Boosts the Pokémon’s Speed in sunshine.
Boosts Sp. Atk, but lowers HP in sunshine.
The Pokémon awakens quickly from sleep.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Absorb GrassSpecial | HeartGold / SoulSilver | 1 | — | — | — | — | Power 20Acc 100PP 25 A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Open calc with this move |
Growth NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | PP 20 The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | Open calc with this move |
Mega Drain GrassSpecial | HeartGold / SoulSilver | 5 | — | — | — | — | Power 40Acc 100PP 15 | |
Ingrain GrassStatus | HeartGold / SoulSilver | 9 | — | ✓ | — | — | PP 20 The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. | Open calc with this move |
Grass Whistle GrassStatus | HeartGold / SoulSilver | 13 | — | ✓ | — | — | Acc 55PP 15 The user plays a pleasant melody that lulls the foe into a deep sleep. | Open calc with this move |
Leech Seed GrassStatus | HeartGold / SoulSilver | 17 | — | ✓ | — | — | Acc 90PP 10 A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | Open calc with this move |
Endeavor NormalPhysical | HeartGold / SoulSilver | 21 | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the foe’s HP to equal the user’s HP. | Open calc with this move |
Worry Seed GrassStatus | HeartGold / SoulSilver | 25 | — | — | ✓ | — | Acc 100PP 10 A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | Open calc with this move |
Razor Leaf GrassPhysical | HeartGold / SoulSilver | 29 | — | — | — | — | Power 55Acc 95PP 25 | |
Synthesis GrassStatus | HeartGold / SoulSilver | 33 | — | — | ✓ | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | 37 | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | 41 | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Seed Bomb GrassPhysical | HeartGold / SoulSilver | 45 | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Bullet Seed GrassPhysical | HeartGold / SoulSilver | — | TM09 | — | — | — | Power 25Acc 100PP 30 | |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Cut NormalPhysical | HeartGold / SoulSilver | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | HeartGold / SoulSilver | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash NormalStatus | HeartGold / SoulSilver | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | HeartGold / SoulSilver | — | TM86 | — | — | — | Acc 100PP 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | HeartGold / SoulSilver | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Safeguard NormalStatus | HeartGold / SoulSilver | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | HeartGold / SoulSilver | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | HeartGold / SoulSilver | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | HeartGold / SoulSilver | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Curse GhostStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all the other types. | Open calc with this move |
Encore NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 5 The user compels the foe to keep using only the move it last used for three to seven turns. | Open calc with this move |
Helping Hand NormalStatus | HeartGold / SoulSilver | — | — | ✓ | ✓ | — | PP 20 A move that boosts the power of the ally’s attack in a Double Battle. | Open calc with this move |
Nature Power NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | PP 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Sweet Scent NormalStatus | HeartGold / SoulSilver | — | — | ✓ | — | — | Acc 100PP 20 A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Open calc with this move |
Earth Power GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Uproar NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user slams a barrage of hard- shelled seeds down on the foe from above.
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The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user attacks by hurling filthy sludge at the foe. It may also poison the target.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
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