Pokédex / Scarlet / Violet / Sunkern

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Seed Pokémon

From Gen 6
Sunkern tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
Boosts the Pokémon's Speed stat in harsh sunlight.
In harsh sunlight, the Pokémon's Sp. Atk stat is boosted, but its HP decreases every turn.
The Pokémon awakens from sleep twice as fast as other Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growth NormalStatus | Scarlet / Violet | 1 | — | — | — | — | PP 20 The user's body grows all at once, boosting the Attack and Sp. Atk stats. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Absorb GrassSpecial | Scarlet / Violet | 7 | — | — | — | — | Power 20Acc 100PP 25 | |
Mega Drain GrassSpecial | Scarlet / Violet | 10 | — | — | — | — | Power 40Acc 100PP 15 | |
Razor Leaf GrassPhysical | Scarlet / Violet | 16 | — | — | — | — | Power 55Acc 95PP 25 | |
Worry Seed GrassStatus | Scarlet / Violet | 19 | — | — | — | — | Acc 100PP 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | Open calc with this move |
Giga Drain GrassSpecial | Scarlet / Violet | 22 | TM111 | — | — | — | Power 75Acc 100PP 10 | |
Endeavor NormalPhysical | Scarlet / Violet | 25 | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Synthesis GrassStatus | Scarlet / Violet | 28 | — | — | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
Solar Beam GrassSpecial | Scarlet / Violet | 31 | TM168 | — | — | — | Power 120Acc 100PP 10 | |
Double-Edge NormalPhysical | Scarlet / Violet | 34 | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Sunny Day FireStatus | Scarlet / Violet | 36 | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | 39 | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Bullet Seed GrassPhysical | Scarlet / Violet | — | TM56 | — | — | — | Power 25Acc 100PP 30 | |
Curse GhostStatus | Scarlet / Violet | — | ✓ | ✓ | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Earth Power GroundSpecial | Scarlet / Violet | — | TM133 | — | — | — | Power 90Acc 100PP 10 | |
Encore NormalStatus | Scarlet / Violet | — | TM122 | ✓ | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Scarlet / Violet | — | TM119 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Grass Knot GrassSpecial | Scarlet / Violet | — | TM81 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Grassy Terrain GrassStatus | Scarlet / Violet | — | TM137 | ✓ | — | — | PP 10 The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Leaf Storm GrassSpecial | Scarlet / Violet | — | TM159 | — | — | — | Power 130Acc 90PP 5 | |
Light Screen PsychicStatus | Scarlet / Violet | — | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Magical Leaf GrassSpecial | Scarlet / Violet | — | TM33 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Weather Ball NormalSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Ingrain GrassStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 20 The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | Open calc with this move |
Leech Seed GrassStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Morning Sun NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 5 The user restores its own HP. The amount of HP regained varies with the weather. | Open calc with this move |
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A physical attack in which the user charges and slams into the target with its whole body.
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A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
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A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
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Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.
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A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
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The user gathers light on the first turn, then blasts a bundled beam on the next turn.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
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The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
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The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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This move's type and power change depending on the weather at the time the move is used.
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