Pokédex / HeartGold / SoulSilver / Primeape

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Pig Monkey Pokémon

It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Prevents the Pokémon from falling asleep.
Raises Attack upon taking a critical hit.
Raises Attack two stages upon having any stat lowered.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Fling DarkPhysical | HeartGold / SoulSilver | 1 | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Energy NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | PP 30 The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Open calc with this move |
Leer NormalStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 100PP 30 The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Open calc with this move |
Low Kick FightingPhysical | HeartGold / SoulSilver | 1 | — | — | ✓ | — | Acc 100PP 20 A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Open calc with this move |
Scratch NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Fury Swipes NormalPhysical | HeartGold / SoulSilver | 9 | — | — | — | — | Power 18Acc 80PP 15 | |
Karate Chop FightingPhysical | HeartGold / SoulSilver | 13 | — | — | — | — | Power 50Acc 100PP 25 | |
Seismic Toss FightingPhysical | HeartGold / SoulSilver | 17 | — | — | — | — | Acc 100PP 20 The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Open calc with this move |
Screech NormalStatus | HeartGold / SoulSilver | 21 | — | — | — | — | Acc 85PP 40 An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. | Open calc with this move |
Assurance DarkPhysical | HeartGold / SoulSilver | 25 | — | — | — | — | Power 60Acc 100PP 10 | |
Rage NormalPhysical | HeartGold / SoulSilver | 28 | — | — | — | — | Power 20Acc 100PP 20 | |
Swagger NormalStatus | HeartGold / SoulSilver | 35 | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Cross Chop FightingPhysical | HeartGold / SoulSilver | 41 | — | — | — | — | Power 100Acc 80PP 5 | |
Thrash NormalPhysical | HeartGold / SoulSilver | 47 | — | — | — | — | Power 120Acc 100PP 10 | |
Punishment DarkPhysical | HeartGold / SoulSilver | 53 | — | — | — | — | Acc 100PP 5 This attack’s power increases the more the foe has powered up with stat changes. | Open calc with this move |
Close Combat FightingPhysical | HeartGold / SoulSilver | 59 | — | — | — | — | Power 120Acc 100PP 5 | |
Aerial Ace FlyingPhysical | HeartGold / SoulSilver | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | HeartGold / SoulSilver | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | HeartGold / SoulSilver | — | TM08 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | HeartGold / SoulSilver | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | HeartGold / SoulSilver | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | HeartGold / SoulSilver | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | HeartGold / SoulSilver | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Iron Tail SteelPhysical | HeartGold / SoulSilver | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Overheat FireSpecial | HeartGold / SoulSilver | — | TM50 | — | — | — | Power 130Acc 90PP 5 | |
Payback DarkPhysical | HeartGold / SoulSilver | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Poison Jab PoisonPhysical | HeartGold / SoulSilver | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | HeartGold / SoulSilver | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Climb NormalPhysical | HeartGold / SoulSilver | — | HM08 | — | — | — | Power 90Acc 85PP 20 | |
Rock Slide RockPhysical | HeartGold / SoulSilver | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | HeartGold / SoulSilver | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Stone Edge RockPhysical | HeartGold / SoulSilver | — | TM71 | — | — | — | Power 100Acc 80PP 5 | |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Taunt DarkStatus | HeartGold / SoulSilver | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | HeartGold / SoulSilver | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | HeartGold / SoulSilver | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | HeartGold / SoulSilver | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Endeavor NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the foe’s HP to equal the user’s HP. | Open calc with this move |
Fire Punch FirePhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Gunk Shot PoisonPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 120Acc 80PP 5 | |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Helping Hand NormalStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 20 A move that boosts the power of the ally’s attack in a Double Battle. | Open calc with this move |
Ice Punch IcePhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Mud-Slap GroundSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Outrage DragonPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 120Acc 100PP 10 | |
Role Play PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 10 The user mimics the foe completely, copying the foe’s natural ability. | Open calc with this move |
Seed Bomb GrassPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 80Acc 100PP 15 | |
Spite GhostStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 100PP 10 The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | Open calc with this move |
Swift NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Thunder Punch ElectricPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Uproar NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 | |
Vacuum Wave FightingSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 40Acc 100PP 30 |
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Hard, pointed, and sharp claws rake the foe to inflict damage.
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The foe is raked with sharp claws or scythes for two to five times in quick succession.
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The foe is attacked with a sharp chop. It has a high critical-hit ratio.
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If the foe has already taken some damage in the same turn, this attack’s power is doubled.
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While this move is in use, it gains attack power each time the user is hit in battle.
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The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
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The user rampages and attacks for two to three turns. It then becomes confused, however.
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The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
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If the user can use this attack after the foe attacks, its power is doubled.
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
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A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The foe is punched with a fiery fist. It may leave the target with a burn.
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The user shoots filthy garbage at the foe to attack. It may also poison the target.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The foe is punched with an icy fist. It may leave the target frozen.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user rampages and attacks for two to three turns. However, it then becomes confused.
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The user slams a barrage of hard- shelled seeds down on the foe from above.
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The foe is punched with an electrified fist. It may leave the target with paralysis.
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
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