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Shadow Pokémon

To steal the life of its target, it slips into the prey’s shadow and silently waits for an opportunity.
May disable a move used on the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Hypnosis PsychicStatus | HeartGold / SoulSilver | 1 | — | — | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target fall into a deep sleep. | Open calc with this move |
Lick GhostPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Spite GhostStatus | HeartGold / SoulSilver | 1 | — | — | ✓ | — | Acc 100PP 10 The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | Open calc with this move |
Mean Look NormalStatus | HeartGold / SoulSilver | 8 | — | — | — | — | PP 5 The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | Open calc with this move |
Curse GhostStatus | HeartGold / SoulSilver | 12 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all the other types. | Open calc with this move |
Night Shade GhostSpecial | HeartGold / SoulSilver | 15 | — | — | — | — | Acc 100PP 15 The user makes the foe see a mirage. It inflicts damage matching the user’s level. | Open calc with this move |
Confuse Ray GhostStatus | HeartGold / SoulSilver | 19 | — | — | — | — | Acc 100PP 10 The foe is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Sucker Punch DarkPhysical | HeartGold / SoulSilver | 22 | — | — | ✓ | — | Power 70Acc 100PP 5 | |
Shadow Punch GhostPhysical | HeartGold / SoulSilver | 25 | — | — | — | — | Power 60PP 20 The user throws a punch at the foe from the shadows. The punch lands without fail. | Open calc with this move |
Payback DarkPhysical | HeartGold / SoulSilver | 28 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Shadow Ball GhostSpecial | HeartGold / SoulSilver | 33 | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Dream Eater PsychicSpecial | HeartGold / SoulSilver | 39 | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Dark Pulse DarkSpecial | HeartGold / SoulSilver | 44 | TM79 | — | — | — | Power 80Acc 100PP 15 | |
Destiny Bond GhostStatus | HeartGold / SoulSilver | 50 | — | — | — | — | PP 5 When this move is used, if the user faints, the foe that landed the knockout hit also faints. | Open calc with this move |
Nightmare GhostStatus | HeartGold / SoulSilver | 55 | — | — | — | — | Acc 100PP 15 A sleeping foe is shown a nightmare that inflicts some damage every turn. | Open calc with this move |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | HeartGold / SoulSilver | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Drain Punch FightingPhysical | HeartGold / SoulSilver | — | TM60 | — | — | — | Power 75Acc 100PP 10 | |
Embargo DarkStatus | HeartGold / SoulSilver | — | TM63 | — | — | — | Acc 100PP 15 It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | Open calc with this move |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | HeartGold / SoulSilver | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Explosion NormalPhysical | HeartGold / SoulSilver | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | HeartGold / SoulSilver | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | HeartGold / SoulSilver | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | HeartGold / SoulSilver | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | HeartGold / SoulSilver | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Natural Gift NormalPhysical | HeartGold / SoulSilver | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Poison Jab PoisonPhysical | HeartGold / SoulSilver | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | HeartGold / SoulSilver | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | HeartGold / SoulSilver | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Psychic PsychicSpecial | HeartGold / SoulSilver | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | HeartGold / SoulSilver | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Claw GhostPhysical | HeartGold / SoulSilver | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Skill Swap PsychicStatus | HeartGold / SoulSilver | — | TM48 | — | — | — | PP 10 The user employs its psychic power to exchange abilities with the foe. | Open calc with this move |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | HeartGold / SoulSilver | — | TM36 | — | — | — | Power 90Acc 100PP 10 | |
Snatch DarkStatus | HeartGold / SoulSilver | — | TM49 | — | — | — | PP 10 The user steals the effects of any healing or stat- changing move the foe attempts to use. | Open calc with this move |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Taunt DarkStatus | HeartGold / SoulSilver | — | TM12 | — | — | — | Acc 100PP 20 The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | Open calc with this move |
Thief DarkPhysical | HeartGold / SoulSilver | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | HeartGold / SoulSilver | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | HeartGold / SoulSilver | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Torment DarkStatus | HeartGold / SoulSilver | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the foe, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | HeartGold / SoulSilver | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Will-O-Wisp FireStatus | HeartGold / SoulSilver | — | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister, bluish white flame at the foe to inflict a burn. | Open calc with this move |
Fire Punch FirePhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Ice Punch IcePhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Knock Off DarkPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Ominous Wind GhostSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Pain Split NormalStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 20 The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. | Open calc with this move |
Role Play PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 10 The user mimics the foe completely, copying the foe’s natural ability. | Open calc with this move |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Thunder Punch ElectricPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Trick PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 100PP 10 The user catches the foe off guard and swaps the foe’s held item with its own. | Open calc with this move |
Uproar NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
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This move enables the user to attack first. It fails if the foe is not readying an attack, however.
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If the user can use this attack after the foe attacks, its power is doubled.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
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An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
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The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
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The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
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The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
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The user attacks by hurling filthy sludge at the foe. It may also poison the target.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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The foe is punched with a fiery fist. It may leave the target with a burn.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The foe is punched with an icy fist. It may leave the target frozen.
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The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
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The user slaps down the foe’s held item, preventing the item from being used during the battle.
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The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The foe is punched with an electrified fist. It may leave the target with paralysis.
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
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