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Shadow Pokémon

A GENGAR is close by if you feel a sudden chill. It may be trying to lay a curse on you.
May disable a move used on the Pokémon.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confuse Ray GhostStatus | Yellow | 1 | — | — | — | — | Acc 100PP 10 A move that causes confusion.(Gen 2) | Open calc with this move |
Lick GhostPhysical | Yellow | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Night Shade GhostSpecial | Yellow | 1 | — | — | — | — | Acc 100PP 15 The user's level equals damage HP.(Gen 2) | Open calc with this move |
Hypnosis PsychicStatus | Yellow | 29 | — | — | — | — | Acc 60PP 20 May put the foe to sleep.(Gen 2) | Open calc with this move |
Dream Eater PsychicSpecial | Yellow | 38 | TM42 | — | — | — | Power 100Acc 100PP 15 | |
Bide NormalPhysical | Yellow | — | TM34 | — | — | — | PP 10 Waits 2-3 turns & hits back double.(Gen 2) | Open calc with this move |
Body Slam NormalPhysical | Yellow | — | TM08 | — | — | — | Power 85Acc 100PP 15 | |
Counter FightingPhysical | Yellow | — | TM18 | — | — | — | Acc 100PP 20 Returns a physical blow double.(Gen 2) | Open calc with this move |
Double-Edge NormalPhysical | Yellow | — | TM10 | — | — | — | Power 120Acc 100PP 15 | |
Double Team NormalStatus | Yellow | — | TM32 | — | — | — | PP 15 Heightens evasive ness.(Gen 2) | Open calc with this move |
Explosion NormalPhysical | Yellow | — | TM47 | — | — | — | Power 250Acc 100PP 5 | |
Hyper Beam NormalSpecial | Yellow | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Mega Drain GrassSpecial | Yellow | — | TM21 | — | — | — | Power 40Acc 100PP 15 | |
Mega Kick NormalPhysical | Yellow | — | TM05 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Yellow | — | TM01 | — | — | — | Power 80Acc 85PP 20 | |
Metronome NormalStatus | Yellow | — | TM35 | — | — | — | PP 10 Randomly uses any POKéMON move.(Gen 2) | Open calc with this move |
Mimic NormalStatus | Yellow | — | TM31 | — | — | — | PP 10 Copies a move used by the foe.(Gen 2) | Open calc with this move |
Psychic PsychicSpecial | Yellow | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Psywave PsychicSpecial | Yellow | — | TM46 | — | — | — | Acc 100PP 15 An attack with variable power.(Gen 2) | Open calc with this move |
Rage NormalPhysical | Yellow | — | TM20 | — | — | — | Power 20Acc 100PP 20 | |
Rest PsychicStatus | Yellow | — | TM44 | — | — | — | PP 5 Sleep for 2 turns to fully recover.(Gen 2) | Open calc with this move |
Seismic Toss FightingPhysical | Yellow | — | TM19 | — | — | — | Acc 100PP 20 The user's level equals damage HP.(Gen 2) | Open calc with this move |
Self-Destruct NormalPhysical | Yellow | — | TM36 | — | — | — | Power 200Acc 100PP 5 | |
Skull Bash NormalPhysical | Yellow | — | TM40 | — | — | — | Power 130Acc 100PP 10 | |
Strength NormalPhysical | Yellow | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Submission FightingPhysical | Yellow | — | TM17 | — | — | — | Power 80Acc 80PP 20 | |
Substitute NormalStatus | Yellow | — | TM50 | — | — | — | PP 10 Makes a decoy with 1/4 user's max HP.(Gen 2) | Open calc with this move |
Take Down NormalPhysical | Yellow | — | TM09 | — | — | — | Power 90Acc 85PP 20 | |
Thunder ElectricSpecial | Yellow | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Yellow | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Yellow | — | TM06 | — | — | — | Acc 90PP 10 A poison move with increasing damage.(Gen 2) | Open calc with this move |
An attack that may cause paralysis.(Gen 2)
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Steals HP from a sleeping victim.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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Very powerful but makes user faint.(Gen 2)
| Open calc with this move |
1st turn: Attack 2nd turn: Rest(Gen 2)
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Steals 1/2 of the damage inflicted.(Gen 2)
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A powerful kicking attack.(Gen 2)
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A powerful punch thrown very hard.(Gen 2)
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An attack that may lower SPCL.DEF.(Gen 2)
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Raises ATTACK if the user is hit.(Gen 2)
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Powerful but makes the user faint.(Gen 2)
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1st turn: Prepare 2nd turn: Attack(Gen 2)
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A powerful physi cal attack.(Gen 2)
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An attack that al so hurts the user.(Gen 2)
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A tackle that also hurts the user.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
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An attack that may cause paralysis.(Gen 2)
| Open calc with this move |