Pokédex / Let's Go, Pikachu! / Let's Go, Eevee! / Meowth-Alola

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Scratch Cat Pokémon

Appears to be more active at night. It loves round and shiny things. It can’t stop itself from picking them up.
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
Powers up the Pokémon’s weaker moves.
Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bite DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 60Acc 100PP 25 The target is bitten with viciously sharp fangs. This may also make the target flinch. | Open calc with this move |
Fake Out NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 10 | |
Growl NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | Open calc with this move |
Scratch NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Taunt DarkStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 9 | TM02 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Pay Day NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 12 | TM57 | — | — | — | Power 40Acc 100PP 20 | |
Fury Swipes NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 19 | — | — | — | — | Power 18Acc 80PP 15 | |
Feint NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 15 | — | — | — | — | Power 30Acc 100PP 10 | |
Screech NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 23 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Slash NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 27 | — | — | — | — | Power 70Acc 100PP 20 | |
Nasty Plot DarkStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 31 | — | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | Open calc with this move |
Play Rough FairyPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 35 | TM44 | — | — | — | Power 90Acc 90PP 10 | |
Dark Pulse DarkSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM20 | — | — | — | Power 80Acc 100PP 15 | |
Dream Eater PsychicSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM59 | — | — | — | Power 100Acc 100PP 15 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Foul Play DarkPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM21 | — | — | — | Power 95Acc 100PP 15 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Iron Tail SteelPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM19 | — | — | — | Power 100Acc 75PP 15 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Shadow Ball GhostSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM43 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Thunder ElectricSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM38 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM36 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM18 | — | — | — | Power 70Acc 100PP 20 |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
| Open calc with this move |
Hard, pointed, sharp claws rake the target to inflict damage.
| Open calc with this move |
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
This attack hits a target using Protect. This also lifts the effects of the move.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
| Open calc with this move |