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Mushroom Pokémon

Burrows under the ground to gnaw on tree roots. The mushrooms on its back absorb most of the nutrition.
Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Restores HP in rain or when hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Scratch NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 1 | — | — | — | — | Power 40Acc 100PP 35 Hard, pointed, sharp claws rake the target to inflict damage. | Open calc with this move |
Sleep Powder GrassStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 2 | — | — | — | — | Acc 75PP 15 The user scatters a big cloud of sleep-inducing dust around the target. | Open calc with this move |
Stun Spore GrassStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 4 | — | — | — | — | Acc 75PP 30 The user scatters a cloud of numbing powder that paralyzes the target. | Open calc with this move |
Poison Powder PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 6 | — | — | — | — | Acc 75PP 35 The user scatters a cloud of poisonous dust that poisons the target. | Open calc with this move |
Absorb GrassSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | 9 | — | — | — | — | Power 20Acc 100PP 25 | |
Growth NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 12 | — | — | — | — | PP 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Fury Swipes NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 15 | — | — | — | — | Power 18Acc 80PP 15 | |
Slash NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 19 | — | — | — | — | Power 70Acc 100PP 20 | |
Spore GrassStatus | Let's Go, Pikachu! / Let's Go, Eevee! | 27 | — | — | — | — | Acc 100PP 15 The user scatters bursts of spores that induce sleep. | Open calc with this move |
Leech Life BugPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 23 | — | — | — | — | Power 80Acc 100PP 10 | |
X-Scissor BugPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | 31 | TM24 | — | — | — | Power 80Acc 100PP 15 | |
Brick Break FightingPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM13 | — | — | — | Power 75Acc 100PP 15 | |
Dig GroundPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM10 | — | — | — | Power 80Acc 100PP 10 | |
Facade NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM12 | — | — | — | Power 70Acc 100PP 20 | |
Headbutt NormalPhysical | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM01 | — | — | — | Power 70Acc 100PP 15 | |
Light Screen PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM06 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Mega Drain GrassSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM53 | — | — | — | Power 40Acc 100PP 15 | |
Protect NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM07 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Reflect PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM09 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM05 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Sludge Bomb PoisonSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM52 | — | — | — | Power 90Acc 100PP 10 | |
Solar Beam GrassSpecial | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM45 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM08 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Toxic PoisonStatus | Let's Go, Pikachu! / Let's Go, Eevee! | — | TM27 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
The target is attacked with a slash of claws or blades. Critical hits land more easily.
| Open calc with this move |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
Unsanitary sludge is hurled at the target. This may also poison the target.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |