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Rabbit Pokémon

You can tell how it feels by the way it rolls its ears. When it’s scared, both ears are rolled up.
Enables sure getaway from wild Pokémon.
The Pokémon can’t use any held items.
The Pokémon is protected from paralysis.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Defense Curl NormalStatus | Platinum | 1 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Foresight NormalStatus | Platinum | 1 | — | — | — | — | PP 40 Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Open calc with this move |
Pound NormalPhysical | Platinum | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Splash NormalStatus | Platinum | 1 | — | — | — | — | PP 40 The user just flops and splashes around to no effect at all... | Open calc with this move |
Endure NormalStatus | Platinum | 6 | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Frustration NormalPhysical | Platinum | 13 | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Quick Attack NormalPhysical | Platinum | 16 | — | — | — | — | Power 40Acc 100PP 30 | |
Jump Kick FightingPhysical | Platinum | 23 | — | — | — | — | Power 100Acc 95PP 10 | |
Baton Pass NormalStatus | Platinum | 26 | — | — | — | — | PP 40 The user switches places with a party Pokémon in waiting, passing along any stat changes. | Open calc with this move |
Agility PsychicStatus | Platinum | 33 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Open calc with this move |
Dizzy Punch NormalPhysical | Platinum | 36 | — | — | — | — | Power 70Acc 100PP 10 | |
Charm FairyStatus | Platinum | 43 | — | — | — | — | Acc 100PP 20 The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Open calc with this move |
Bounce FlyingPhysical | Platinum | 46 | — | — | ✓ | — | Power 85Acc 85PP 5 | |
Healing Wish PsychicStatus | Platinum | 53 | — | — | — | — | PP 10 The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | Open calc with this move |
Attract NormalStatus | Platinum | — | TM45 | ✓ | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | Platinum | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Charge Beam ElectricSpecial | Platinum | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Cut NormalPhysical | Platinum | — | HM01 | — | — | — | Power 50Acc 95PP 30 | |
Dig GroundPhysical | Platinum | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | Platinum | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Drain Punch FightingPhysical | Platinum | — | TM60 | — | — | — | Power 75Acc 100PP 10 | |
Facade NormalPhysical | Platinum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Platinum | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Focus Punch FightingPhysical | Platinum | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Grass Knot GrassSpecial | Platinum | — | TM86 | — | — | — | Acc 100PP 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Platinum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Ice Beam IceSpecial | Platinum | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Platinum | — | TM23 | — | — | — | Power 100Acc 75PP 15 | |
Natural Gift NormalPhysical | Platinum | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Protect NormalStatus | Platinum | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Platinum | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Rest PsychicStatus | Platinum | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Platinum | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Platinum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Secret Power NormalPhysical | Platinum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Platinum | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Platinum | — | TM34 | — | — | — | Power 60PP 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Open calc with this move |
Sleep Talk NormalStatus | Platinum | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Platinum | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Platinum | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Platinum | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Platinum | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thunder Wave ElectricStatus | Platinum | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the foe. It causes paralysis if it hits. | Open calc with this move |
Thunderbolt ElectricSpecial | Platinum | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Platinum | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Platinum | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Double Hit NormalPhysical | Platinum | — | — | ✓ | — | — | Power 35Acc 90PP 10 | |
Encore NormalStatus | Platinum | — | — | ✓ | — | — | Acc 100PP 5 The user compels the foe to keep using only the move it last used for three to seven turns. | Open calc with this move |
Fake Out NormalPhysical | Platinum | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Fake Tears DarkStatus | Platinum | — | — | ✓ | — | — | Acc 100PP 20 The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | Open calc with this move |
Fire Punch FirePhysical | Platinum | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Ice Punch IcePhysical | Platinum | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Low Kick FightingPhysical | Platinum | — | — | ✓ | — | — | Acc 100PP 20 A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Open calc with this move |
Sky Uppercut FightingPhysical | Platinum | — | — | ✓ | — | — | Power 85Acc 90PP 15 | |
Sweet Kiss FairyStatus | Platinum | — | — | ✓ | — | — | Acc 75PP 10 The user kisses the foe with a sweet, angelic cuteness that causes confusion. | Open calc with this move |
Switcheroo DarkStatus | Platinum | — | — | ✓ | — | — | Acc 100PP 10 The user trades held items with the foe faster than the eye can follow. | Open calc with this move |
Thunder Punch ElectricPhysical | Platinum | — | — | ✓ | — | — | Power 75Acc 100PP 15 | |
Endeavor NormalPhysical | Platinum | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the foe’s HP to equal the user’s HP. | Open calc with this move |
Helping Hand NormalStatus | Platinum | — | — | — | ✓ | — | PP 20 A move that boosts the power of the ally’s attack in a Double Battle. | Open calc with this move |
Last Resort NormalPhysical | Platinum | — | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Mud-Slap GroundSpecial | Platinum | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Snore NormalSpecial | Platinum | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Swift NormalSpecial | Platinum | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Uproar NormalSpecial | Platinum | — | — | — | ✓ | — | Power 90Acc 100PP 10 |
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The foe is physically pounded with a long tail or a foreleg, etc.
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The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
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The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
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The foe is hit with rhythmically launched punches that may also leave it confused.
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The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
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The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
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The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
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The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
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The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
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An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
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The foe is punched with a fiery fist. It may leave the target with a burn.
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The foe is punched with an icy fist. It may leave the target frozen.
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The user attacks the foe with an uppercut thrown skyward with force.
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The foe is punched with an electrified fist. It may leave the target with paralysis.
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This move can be used only after the user has used all the other moves it knows in the battle.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
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