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Jubilee Pokémon

As everyone knows, it visits peaceful regions, bringing them gifts of kindness and sweet blessings.
Boosts the Attack stat, but lowers accuracy.
Boosts the likelihood of added effects appearing.
Heightens the critical- hit ratios of moves.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Air Slash FlyingSpecial | Platinum | 1 | — | — | — | — | Power 75Acc 95PP 15 The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | Open calc with this move |
Aura Sphere FightingSpecial | Platinum | 1 | — | — | — | — | Power 80PP 20 The user looses a blast of aura power from deep within its body. This move is certain to hit. | Open calc with this move |
Extreme Speed NormalPhysical | Platinum | 1 | — | — | — | — | Power 80Acc 100PP 5 | |
Sky Attack FlyingPhysical | Platinum | 1 | — | — | — | — | Power 140Acc 90PP 5 | |
Aerial Ace FlyingPhysical | Platinum | — | TM40 | — | — | — | Power 60PP 20 The user confounds the foe with speed, then slashes. The attack lands without fail. | Open calc with this move |
Attract NormalStatus | Platinum | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Platinum | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Captivate NormalStatus | Platinum | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Defog FlyingStatus | Platinum | — | HM05 | — | — | — | PP 15 It reduces the foe’s evasion stat. It also removes spikes, light screens, etc. | Open calc with this move |
Double Team NormalStatus | Platinum | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Drain Punch FightingPhysical | Platinum | — | TM60 | — | — | — | Power 75Acc 100PP 10 | |
Dream Eater PsychicSpecial | Platinum | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Endure NormalStatus | Platinum | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Platinum | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Platinum | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Platinum | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Flash NormalStatus | Platinum | — | TM70 | — | — | — | Acc 100PP 20 The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | Open calc with this move |
Fling DarkPhysical | Platinum | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the foe to attack. Its power and effects depend on the item. | Open calc with this move |
Fly FlyingPhysical | Platinum | — | HM02 | — | — | — | Power 90Acc 95PP 15 | |
Focus Punch FightingPhysical | Platinum | — | TM01 | — | — | — | Power 150Acc 100PP 20 | |
Frustration NormalPhysical | Platinum | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Platinum | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Platinum | — | TM86 | — | — | — | Acc 100PP 20 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Open calc with this move |
Hidden Power NormalSpecial | Platinum | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Platinum | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | Platinum | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Natural Gift NormalPhysical | Platinum | — | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Pluck FlyingPhysical | Platinum | — | TM88 | — | — | — | Power 60Acc 100PP 20 | |
Protect NormalStatus | Platinum | — | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Platinum | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the foe. | Open calc with this move |
Psychic PsychicSpecial | Platinum | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Platinum | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Open calc with this move |
Reflect PsychicStatus | Platinum | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Platinum | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | Platinum | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Smash FightingPhysical | Platinum | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Roost FlyingStatus | Platinum | — | TM51 | — | — | — | PP 5 The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Open calc with this move |
Safeguard NormalStatus | Platinum | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status problems for five turns. | Open calc with this move |
Secret Power NormalPhysical | Platinum | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Shadow Ball GhostSpecial | Platinum | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shock Wave ElectricSpecial | Platinum | — | TM34 | — | — | — | Power 60PP 20 The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | Open calc with this move |
Silver Wind BugSpecial | Platinum | — | TM62 | — | — | — | Power 60Acc 100PP 5 | |
Sleep Talk NormalStatus | Platinum | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Platinum | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Steel Wing SteelPhysical | Platinum | — | TM47 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | Platinum | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Platinum | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | Platinum | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Thunder Wave ElectricStatus | Platinum | — | TM73 | — | — | — | Acc 90PP 20 A weak electric charge is launched at the foe. It causes paralysis if it hits. | Open calc with this move |
Toxic PoisonStatus | Platinum | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Water Pulse WaterSpecial | Platinum | — | TM03 | — | — | — | Power 60Acc 100PP 20 | |
Air Cutter FlyingSpecial | Platinum | — | — | — | ✓ | — | Power 60Acc 95PP 25 | |
Ancient Power RockSpecial | Platinum | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Endeavor NormalPhysical | Platinum | — | — | — | ✓ | — | Acc 100PP 5 An attack move that cuts down the foe’s HP to equal the user’s HP. | Open calc with this move |
Heat Wave FireSpecial | Platinum | — | — | — | ✓ | — | Power 95Acc 90PP 10 | |
Last Resort NormalPhysical | Platinum | — | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Mud-Slap GroundSpecial | Platinum | — | — | — | ✓ | — | Power 20Acc 100PP 10 | |
Ominous Wind GhostSpecial | Platinum | — | — | — | ✓ | — | Power 60Acc 100PP 5 | |
Rollout RockPhysical | Platinum | — | — | — | ✓ | — | Power 30Acc 90PP 20 | |
Signal Beam BugSpecial | Platinum | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | Platinum | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Swift NormalSpecial | Platinum | — | — | — | ✓ | — | Power 60PP 20 Star-shaped rays are shot at the foe. This attack never misses. | Open calc with this move |
Trick PsychicStatus | Platinum | — | — | — | ✓ | — | Acc 100PP 10 The user catches the foe off guard and swaps the foe’s held item with its own. | Open calc with this move |
Twister DragonSpecial | Platinum | — | — | — | ✓ | — | Power 40Acc 100PP 20 | |
Zen Headbutt PsychicPhysical | Platinum | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
The user charges the foe at blinding speed. This attack always goes before any other move.
| Open calc with this move |
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
| Open calc with this move |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
| Open calc with this move |
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
| Open calc with this move |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
| Open calc with this move |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
| Open calc with this move |
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
| Open calc with this move |
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
| Open calc with this move |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
| Open calc with this move |
The user charges at the foe using every bit of its power. The user must rest on the next turn.
| Open calc with this move |
A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
| Open calc with this move |
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
| Open calc with this move |
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
| Open calc with this move |
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
| Open calc with this move |
The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
| Open calc with this move |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
| Open calc with this move |
The foe is hit with wings of steel. It may also raise the user’s Defense stat.
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The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
| Open calc with this move |
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
| Open calc with this move |
The user attacks with a prehistoric power. It may also raise all the user’s stats at once.
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The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
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This move can be used only after the user has used all the other moves it knows in the battle.
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The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
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The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
| Open calc with this move |
The user attacks with a sinister beam of light. It may also confuse the target.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
| Open calc with this move |
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.
| Open calc with this move |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
| Open calc with this move |