Pokédex / Scarlet / Violet / Ampharos

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Light Pokémon

From Gen 7
Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Thunder Punch ElectricPhysical | Scarlet / Violet | 0 | TM68 | — | — | — | Power 75Acc 100PP 15 The target is attacked with an electrified punch. This may also leave the target with paralysis. | Open calc with this move |
Dragon Pulse DragonSpecial | Scarlet / Violet | 1 | TM115 | — | — | — | Power 85Acc 100PP 10 | |
Fire Punch FirePhysical | Scarlet / Violet | 1 | TM67 | — | — | — | Power 75Acc 100PP 15 | |
Growl NormalStatus | Scarlet / Violet | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Magnetic Flux ElectricStatus | Scarlet / Violet | 1 | — | — | — | — | PP 20 The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Thunder Shock ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 30 | |
Thunder Wave ElectricStatus | Scarlet / Violet | 1 | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Zap Cannon ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 120Acc 50PP 5 | |
Cotton Spore GrassStatus | Scarlet / Violet | 11 | — | — | — | — | Acc 100PP 40 The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. | Open calc with this move |
Charge ElectricStatus | Scarlet / Violet | 16 | TM173 | — | — | — | PP 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | 20 | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Electro Ball ElectricSpecial | Scarlet / Violet | 25 | TM72 | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | Open calc with this move |
Confuse Ray GhostStatus | Scarlet / Violet | 29 | TM17 | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that causes confusion. | Open calc with this move |
Power Gem RockSpecial | Scarlet / Violet | 35 | TM101 | — | — | — | Power 80Acc 100PP 20 | |
Discharge ElectricSpecial | Scarlet / Violet | 40 | — | — | — | — | Power 80Acc 100PP 15 | |
Cotton Guard GrassStatus | Scarlet / Violet | 46 | — | — | — | — | PP 10 The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat. | Open calc with this move |
Dazzling Gleam FairySpecial | Scarlet / Violet | 51 | TM79 | — | — | — | Power 80Acc 100PP 10 | |
Light Screen PsychicStatus | Scarlet / Violet | 57 | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Thunder ElectricSpecial | Scarlet / Violet | 62 | TM166 | — | — | — | Power 110Acc 70PP 10 | |
Agility PsychicStatus | Scarlet / Violet | — | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Breaking Swipe DragonPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 60Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Charge Beam ElectricSpecial | Scarlet / Violet | — | TM23 | — | — | — | Power 50Acc 90PP 10 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Double-Edge NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Dragon Cheer DragonStatus | Scarlet / Violet | — | ✓ | — | — | — | Power 0Acc 0PP 15 | |
Dragon Tail DragonPhysical | Scarlet / Violet | — | TM44 | — | — | — | Power 60Acc 90PP 10 | |
Eerie Impulse ElectricStatus | Scarlet / Violet | — | TM96 | — | — | — | Acc 100PP 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | Open calc with this move |
Electric Terrain ElectricStatus | Scarlet / Violet | — | TM136 | — | — | — | PP 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | Open calc with this move |
Electroweb ElectricSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 55Acc 95PP 15 | |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Scarlet / Violet | — | TM158 | — | — | — | Power 120Acc 70PP 5 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Low Kick FightingPhysical | Scarlet / Violet | — | TM12 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Meteor Beam RockSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 120Acc 90PP 10 | |
Outrage DragonPhysical | Scarlet / Violet | — | TM156 | — | — | — | Power 120Acc 100PP 10 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Roar NormalStatus | Scarlet / Violet | — | TM172 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Stomping Tantrum GroundPhysical | Scarlet / Violet | — | TM84 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Supercell Slam ElectricPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 100Acc 95PP 15 | |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thunderbolt ElectricSpecial | Scarlet / Violet | — | TM126 | — | — | — | Power 90Acc 100PP 15 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Volt Switch ElectricSpecial | Scarlet / Violet | — | TM48 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Scarlet / Violet | — | TM147 | — | — | — | Power 90Acc 100PP 15 |
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The target is attacked with a shock wave generated by the user's gaping mouth.
| Open calc with this move |
The target is attacked with a fiery punch. This may also leave the target with a burn.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
| Open calc with this move |
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
The user attacks with a ray of light that sparkles as if it were made of gemstones.
| Open calc with this move |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
| Open calc with this move |
The user damages opposing Pokémon by emitting a powerful flash.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
| Open calc with this move |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
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The user burrows into the ground on the first turn, then attacks on the next turn.
| Open calc with this move |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
| Open calc with this move |
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
| Open calc with this move |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
| Open calc with this move |
This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The target is attacked with an icy punch. This may also leave the target frozen.
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The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.
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The user rampages and attacks for two to three turns. The user then becomes confused.
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Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
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The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
| Open calc with this move |