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Bagworm Pokémon

From Gen 7
It sticks tree bark to itself with its saliva, making itself thicker and larger. Elderly Pineco are ridiculously huge.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Protect NormalStatus | Scarlet / Violet | 1 | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Self-Destruct NormalPhysical | Scarlet / Violet | 6 | — | — | — | — | Power 200Acc 100PP 5 | |
Bug Bite BugPhysical | Scarlet / Violet | 9 | TM182 | — | — | — | Power 60Acc 100PP 20 | |
Take Down NormalPhysical | Scarlet / Violet | 12 | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Rapid Spin NormalPhysical | Scarlet / Violet | 17 | — | — | — | — | Power 50Acc 100PP 40 | |
Rollout RockPhysical | Scarlet / Violet | 20 | — | — | — | — | Power 30Acc 90PP 20 | |
Curse GhostStatus | Scarlet / Violet | 23 | ✓ | — | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Spikes GroundStatus | Scarlet / Violet | 28 | TM90 | — | — | — | PP 20 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | Open calc with this move |
Payback DarkPhysical | Scarlet / Violet | 31 | — | — | — | — | Power 50Acc 100PP 10 | |
Explosion NormalPhysical | Scarlet / Violet | 34 | — | — | — | — | Power 250Acc 100PP 5 | |
Iron Defense SteelStatus | Scarlet / Violet | 39 | TM104 | — | — | — | PP 15 The user hardens its body's surface like iron, sharply boosting its Defense stat. | Open calc with this move |
Gyro Ball SteelPhysical | Scarlet / Violet | 42 | TM180 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Open calc with this move |
Double-Edge NormalPhysical | Scarlet / Violet | 45 | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bug Buzz BugSpecial | Scarlet / Violet | — | TM162 | — | — | — | Power 90Acc 100PP 10 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Drill Run GroundPhysical | Scarlet / Violet | — | TM106 | — | — | — | Power 80Acc 95PP 10 | |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Giga Drain GrassSpecial | Scarlet / Violet | — | TM111 | — | — | — | Power 75Acc 100PP 10 | |
Gravity PsychicStatus | Scarlet / Violet | — | TM178 | — | — | — | PP 5 Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Ice Spinner IcePhysical | Scarlet / Violet | — | TM124 | — | — | — | Power 80Acc 100PP 15 | |
Light Screen PsychicStatus | Scarlet / Violet | — | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Lunge BugPhysical | Scarlet / Violet | — | TM185 | — | — | — | Power 80Acc 100PP 15 | |
Pain Split NormalStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 20 The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | Open calc with this move |
Poison Jab PoisonPhysical | Scarlet / Violet | — | TM83 | — | — | — | Power 80Acc 100PP 20 | |
Pounce BugPhysical | Scarlet / Violet | — | TM21 | — | — | — | Power 50Acc 100PP 20 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Rock Blast RockPhysical | Scarlet / Violet | — | TM76 | — | — | — | Power 25Acc 90PP 10 | |
Rock Slide RockPhysical | Scarlet / Violet | — | TM86 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Sand Tomb GroundPhysical | Scarlet / Violet | — | TM176 | ✓ | — | — | Power 35Acc 85PP 15 | |
Sandstorm RockStatus | Scarlet / Violet | — | TM51 | — | — | — | PP 10 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | — | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Solar Beam GrassSpecial | Scarlet / Violet | — | TM168 | — | — | — | Power 120Acc 100PP 10 | |
Stealth Rock RockStatus | Scarlet / Violet | — | TM116 | — | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Open calc with this move |
Struggle Bug BugSpecial | Scarlet / Violet | — | TM15 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | ✓ | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Toxic Spikes PoisonStatus | Scarlet / Violet | — | TM91 | ✓ | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Venoshock PoisonSpecial | Scarlet / Violet | — | TM45 | — | — | — | Power 65Acc 100PP 10 | |
Counter FightingPhysical | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 20 A retaliatory attack that counters any physical move, inflicting double the damage taken. | Open calc with this move |
Flail NormalPhysical | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Pin Missile BugPhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 25Acc 95PP 20 | |
Power Trick PsychicStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 10 The user employs its psychic power to switch its Attack stat with its Defense stat. | Open calc with this move |
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A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks everything around it by causing an explosion. The user faints upon using this move.
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The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
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The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
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The user stores power, then attacks. This move's power is doubled if the user moves after the target.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
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The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
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The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
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The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
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The user attacks by pouncing on the target. This also lowers the target's Speed stat.
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The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
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Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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The user gathers light on the first turn, then blasts a bundled beam on the next turn.
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The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
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The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
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