Pokédex / Scarlet / Violet / Forretress

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Bagworm Pokémon

From Gen 7
In the moment that it gulps down its prey, the inside of its shell is exposed, but to this day, no one has ever seen that sight.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Heavy Slam SteelPhysical | Scarlet / Violet | 0 | TM121 | — | — | — | Acc 100PP 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | Open calc with this move |
Bug Bite BugPhysical | Scarlet / Violet | 1 | TM182 | — | — | — | Power 60Acc 100PP 20 | |
Magnet Rise ElectricStatus | Scarlet / Violet | 1 | — | — | — | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Protect NormalStatus | Scarlet / Violet | 1 | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Self-Destruct NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 200Acc 100PP 5 | |
Tackle NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Toxic Spikes PoisonStatus | Scarlet / Violet | 1 | TM91 | — | — | — | PP 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | Open calc with this move |
Zap Cannon ElectricSpecial | Scarlet / Violet | 1 | — | — | — | — | Power 120Acc 50PP 5 | |
Take Down NormalPhysical | Scarlet / Violet | 12 | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Rapid Spin NormalPhysical | Scarlet / Violet | 17 | — | — | — | — | Power 50Acc 100PP 40 | |
Rollout RockPhysical | Scarlet / Violet | 20 | — | — | — | — | Power 30Acc 90PP 20 | |
Curse GhostStatus | Scarlet / Violet | 23 | ✓ | — | — | — | PP 10 A move that has different effects depending on whether the user is a Ghost type or not. | Open calc with this move |
Spikes GroundStatus | Scarlet / Violet | 28 | TM90 | — | — | — | PP 20 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | Open calc with this move |
Payback DarkPhysical | Scarlet / Violet | 32 | — | — | — | — | Power 50Acc 100PP 10 | |
Explosion NormalPhysical | Scarlet / Violet | 36 | — | — | — | — | Power 250Acc 100PP 5 | |
Iron Defense SteelStatus | Scarlet / Violet | 42 | TM104 | — | — | — | PP 15 The user hardens its body's surface like iron, sharply boosting its Defense stat. | Open calc with this move |
Gyro Ball SteelPhysical | Scarlet / Violet | 46 | TM180 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | Open calc with this move |
Double-Edge NormalPhysical | Scarlet / Violet | 50 | ✓ | — | — | — | Power 120Acc 100PP 15 | |
Body Press FightingPhysical | Scarlet / Violet | — | TM89 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Bug Buzz BugSpecial | Scarlet / Violet | — | TM162 | — | — | — | Power 90Acc 100PP 10 | |
Bulldoze GroundPhysical | Scarlet / Violet | — | TM28 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Scarlet / Violet | — | TM55 | — | — | — | Power 80Acc 100PP 10 | |
Drill Run GroundPhysical | Scarlet / Violet | — | TM106 | — | — | — | Power 80Acc 95PP 10 | |
Earth Power GroundSpecial | Scarlet / Violet | — | TM133 | — | — | — | Power 90Acc 100PP 10 | |
Earthquake GroundPhysical | Scarlet / Violet | — | TM149 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Scarlet / Violet | — | TM93 | — | — | — | Power 80Acc 100PP 10 | |
Giga Drain GrassSpecial | Scarlet / Violet | — | TM111 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Gravity PsychicStatus | Scarlet / Violet | — | TM178 | — | — | — | PP 5 Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | Open calc with this move |
Hard Press SteelPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 0Acc 100PP 10 | |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Spinner IcePhysical | Scarlet / Violet | — | TM124 | — | — | — | Power 80Acc 100PP 15 | |
Iron Head SteelPhysical | Scarlet / Violet | — | TM99 | — | — | — | Power 80Acc 100PP 15 | |
Light Screen PsychicStatus | Scarlet / Violet | — | TM75 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special moves for five turns. | Open calc with this move |
Lunge BugPhysical | Scarlet / Violet | — | TM185 | — | — | — | Power 80Acc 100PP 15 | |
Metal Sound SteelStatus | Scarlet / Violet | — | ✓ | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Pain Split NormalStatus | Scarlet / Violet | — | ✓ | — | — | — | PP 20 The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | Open calc with this move |
Poison Jab PoisonPhysical | Scarlet / Violet | — | TM83 | — | — | — | Power 80Acc 100PP 20 | |
Pounce BugPhysical | Scarlet / Violet | — | TM21 | — | — | — | Power 50Acc 100PP 20 | |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Reflect PsychicStatus | Scarlet / Violet | — | TM74 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Rock Blast RockPhysical | Scarlet / Violet | — | TM76 | — | — | — | Power 25Acc 90PP 10 | |
Rock Slide RockPhysical | Scarlet / Violet | — | TM86 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Scarlet / Violet | — | TM36 | — | — | — | Power 60Acc 95PP 15 | |
Sand Tomb GroundPhysical | Scarlet / Violet | — | TM176 | — | — | — | Power 35Acc 85PP 15 | |
Sandstorm RockStatus | Scarlet / Violet | — | TM51 | — | — | — | PP 10 A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | — | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Smart Strike SteelPhysical | Scarlet / Violet | — | TM53 | — | — | — | Power 70PP 10 The user stabs the target with a sharp horn. This attack never misses. | Open calc with this move |
Solar Beam GrassSpecial | Scarlet / Violet | — | TM168 | — | — | — | Power 120Acc 100PP 10 | |
Stealth Rock RockStatus | Scarlet / Violet | — | TM116 | — | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | Open calc with this move |
Steel Beam SteelSpecial | Scarlet / Violet | — | TM170 | — | — | — | Power 140Acc 95PP 5 | |
Stone Edge RockPhysical | Scarlet / Violet | — | TM150 | — | — | — | Power 100Acc 80PP 5 | |
Struggle Bug BugSpecial | Scarlet / Violet | — | TM15 | — | — | — | Power 50Acc 100PP 20 | |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Scarlet / Violet | — | TM49 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | Open calc with this move |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thunder Wave ElectricStatus | Scarlet / Violet | — | TM82 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Venoshock PoisonSpecial | Scarlet / Violet | — | TM45 | — | — | — | Power 65Acc 100PP 10 | |
Volt Switch ElectricSpecial | Scarlet / Violet | — | TM48 | — | — | — | Power 70Acc 100PP 20 |
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
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The user attacks everything around it by causing an explosion. The user faints upon using this move.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
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The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
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The user stores power, then attacks. This move's power is doubled if the user moves after the target.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
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The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
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The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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The user burrows into the ground on the first turn, then attacks on the next turn.
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The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
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The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
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The user sets off an earthquake that strikes every Pokémon around it.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
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A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
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The user slams the target with its steel-hard head. This may also make the target flinch.
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The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
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The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
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The user attacks by pouncing on the target. This also lowers the target's Speed stat.
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The user attacks by hurling hard rocks at the target. This move hits two to five times in a row.
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Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
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The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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The user gathers light on the first turn, then blasts a bundled beam on the next turn.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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