Pokédex / HeartGold / SoulSilver / Forretress

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Bagworm Pokémon

It remains immovably rooted to its tree. It scatters pieces of its hard shell to drive its enemies away.
It is protected against 1-hit KO attacks.
Protects the Pokémon from damage from weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Bug Bite BugPhysical | HeartGold / SoulSilver | 1 | — | — | ✓ | — | Power 60Acc 100PP 20 The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Open calc with this move |
Protect NormalStatus | HeartGold / SoulSilver | 1 | TM17 | — | — | — | PP 10 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Self-Destruct NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 200Acc 100PP 5 | |
Tackle NormalPhysical | HeartGold / SoulSilver | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Take Down NormalPhysical | HeartGold / SoulSilver | 12 | — | — | — | — | Power 90Acc 85PP 20 | |
Toxic Spikes PoisonStatus | HeartGold / SoulSilver | 1 | — | — | — | — | PP 20 The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Open calc with this move |
Rapid Spin NormalPhysical | HeartGold / SoulSilver | 17 | — | — | — | — | Power 50Acc 100PP 40 | |
Bide NormalPhysical | HeartGold / SoulSilver | 20 | — | — | — | — | PP 10 The user endures attacks for two turns, then strikes back to cause double the damage taken. | Open calc with this move |
Natural Gift NormalPhysical | HeartGold / SoulSilver | 23 | TM83 | — | — | — | Acc 100PP 15 The user draws power to attack by using its held Berry. The Berry determines its type and power. | Open calc with this move |
Spikes GroundStatus | HeartGold / SoulSilver | 28 | — | — | — | — | PP 20 The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle. | Open calc with this move |
Payback DarkPhysical | HeartGold / SoulSilver | 33 | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Mirror Shot SteelSpecial | HeartGold / SoulSilver | 31 | — | — | — | — | Power 65Acc 85PP 10 | |
Explosion NormalPhysical | HeartGold / SoulSilver | 38 | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Iron Defense SteelStatus | HeartGold / SoulSilver | 45 | — | — | ✓ | — | PP 15 The user hardens its body’s surface like iron, sharply raising its Defense stat. | Open calc with this move |
Gyro Ball SteelPhysical | HeartGold / SoulSilver | 50 | TM74 | — | — | — | Acc 100PP 5 The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Open calc with this move |
Double-Edge NormalPhysical | HeartGold / SoulSilver | 55 | — | — | — | — | Power 120Acc 100PP 15 | |
Magnet Rise ElectricStatus | HeartGold / SoulSilver | 62 | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Zap Cannon ElectricSpecial | HeartGold / SoulSilver | 67 | — | — | — | — | Power 120Acc 50PP 5 | |
Attract NormalStatus | HeartGold / SoulSilver | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Open calc with this move |
Captivate NormalStatus | HeartGold / SoulSilver | — | TM78 | — | — | — | Acc 100PP 20 If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | HeartGold / SoulSilver | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | HeartGold / SoulSilver | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Earthquake GroundPhysical | HeartGold / SoulSilver | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | HeartGold / SoulSilver | — | TM58 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | HeartGold / SoulSilver | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | HeartGold / SoulSilver | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Frustration NormalPhysical | HeartGold / SoulSilver | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Drain GrassSpecial | HeartGold / SoulSilver | — | TM19 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | HeartGold / SoulSilver | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | HeartGold / SoulSilver | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | HeartGold / SoulSilver | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Light Screen PsychicStatus | HeartGold / SoulSilver | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Open calc with this move |
Reflect PsychicStatus | HeartGold / SoulSilver | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | HeartGold / SoulSilver | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Open calc with this move |
Return NormalPhysical | HeartGold / SoulSilver | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | HeartGold / SoulSilver | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Open calc with this move |
Rock Slide RockPhysical | HeartGold / SoulSilver | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Smash FightingPhysical | HeartGold / SoulSilver | — | HM06 | — | — | — | Power 40Acc 100PP 15 | |
Rock Tomb RockPhysical | HeartGold / SoulSilver | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Sandstorm RockStatus | HeartGold / SoulSilver | — | TM37 | — | — | — | PP 10 A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | Open calc with this move |
Secret Power NormalPhysical | HeartGold / SoulSilver | — | TM43 | — | — | — | Power 70Acc 100PP 20 | |
Sleep Talk NormalStatus | HeartGold / SoulSilver | — | TM82 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | HeartGold / SoulSilver | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Stealth Rock RockStatus | HeartGold / SoulSilver | — | TM76 | — | — | — | PP 20 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Open calc with this move |
Strength NormalPhysical | HeartGold / SoulSilver | — | HM04 | — | — | — | Power 80Acc 100PP 15 | |
Substitute NormalStatus | HeartGold / SoulSilver | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | HeartGold / SoulSilver | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | HeartGold / SoulSilver | — | TM87 | — | — | — | Acc 85PP 15 The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | Open calc with this move |
Toxic PoisonStatus | HeartGold / SoulSilver | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Block NormalStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 5 The user blocks the foe’s way with arms spread wide to prevent escape. | Open calc with this move |
Gravity PsychicStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 5 Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | Open calc with this move |
Headbutt NormalPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 70Acc 100PP 15 | |
Pain Split NormalStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | PP 20 The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. | Open calc with this move |
Rollout RockPhysical | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 30Acc 90PP 20 | |
Signal Beam BugSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | HeartGold / SoulSilver | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
String Shot BugStatus | HeartGold / SoulSilver | — | — | — | ✓ | — | Acc 95PP 40 The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat. | Open calc with this move |
The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move.
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A physical attack in which the user charges and slams into the foe with its whole body.
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A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
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If the user can use this attack after the foe attacks, its power is doubled.
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The user looses a flash of energy from its polished body. It may also lower the target’s accuracy.
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The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
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A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
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The user fires an electric blast like a cannon to inflict damage and cause paralysis.
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
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The user sets off an earthquake that hits all the Pokémon in the battle.
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An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
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The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.
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A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
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The user charges at the foe using every bit of its power. The user must rest on the next turn.
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A unique attack that varies in type and intensity depending on the Pokémon using it.
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The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
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Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
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The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
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Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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The user attacks with a secret power. Its added effects vary depending on the user’s environment.
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
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The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
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The user attacks with a sinister beam of light. It may also confuse the target.
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An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
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