Pokédex / Scarlet / Violet / Delibird

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Delivery Pokémon

From Gen 8
It has a generous habit of sharing its food with people and Pokémon, so it’s always scrounging around for more food.
The Pokémon is full of vitality, and that prevents it from falling asleep.
Boosts the Pokémon's Attack stat but lowers its accuracy.
Prevents sleep.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Present NormalPhysical | Scarlet / Violet | 1 | — | — | — | — | Acc 90PP 15 The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. | Open calc with this move |
Drill Peck FlyingPhysical | Scarlet / Violet | 25 | — | — | — | — | Power 80Acc 100PP 20 | |
Acrobatics FlyingPhysical | Scarlet / Violet | — | TM14 | — | — | — | Power 55Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Scarlet / Violet | — | TM27 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Agility PsychicStatus | Scarlet / Violet | — | TM04 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | Open calc with this move |
Air Cutter FlyingSpecial | Scarlet / Violet | — | TM40 | — | — | — | Power 60Acc 95PP 25 | |
Air Slash FlyingSpecial | Scarlet / Violet | — | TM65 | — | — | — | Power 75Acc 95PP 15 | |
Avalanche IcePhysical | Scarlet / Violet | — | TM46 | — | — | — | Power 60Acc 100PP 10 | |
Baton Pass NormalStatus | Scarlet / Violet | — | TM132 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Blizzard IceSpecial | Scarlet / Violet | — | TM143 | — | — | — | Power 110Acc 70PP 5 | |
Body Slam NormalPhysical | Scarlet / Violet | — | TM66 | — | — | — | Power 85Acc 100PP 15 | |
Brave Bird FlyingPhysical | Scarlet / Violet | — | TM164 | — | — | — | Power 120Acc 100PP 15 | |
Brick Break FightingPhysical | Scarlet / Violet | — | TM58 | — | — | — | Power 75Acc 100PP 15 | |
Chilling Water WaterSpecial | Scarlet / Violet | — | TM22 | — | — | — | Power 50Acc 100PP 20 | |
Drill Run GroundPhysical | Scarlet / Violet | — | TM106 | — | — | — | Power 80Acc 95PP 10 | |
Dual Wingbeat FlyingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 40Acc 90PP 10 | |
Endeavor NormalPhysical | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | Open calc with this move |
Endure NormalStatus | Scarlet / Violet | — | TM47 | — | — | — | PP 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | Open calc with this move |
Facade NormalPhysical | Scarlet / Violet | — | TM25 | — | — | — | Power 70Acc 100PP 20 | |
Feather Dance FlyingStatus | Scarlet / Violet | — | ✓ | — | — | — | Acc 100PP 15 The user covers the target's body with a mass of down that harshly lowers its Attack stat. | Open calc with this move |
Fling DarkPhysical | Scarlet / Violet | — | TM43 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Fly FlyingPhysical | Scarlet / Violet | — | TM97 | — | — | — | Power 90Acc 95PP 15 | |
Focus Punch FightingPhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 150Acc 100PP 20 | |
Foul Play DarkPhysical | Scarlet / Violet | — | TM62 | — | — | — | Power 95Acc 100PP 15 | |
Giga Impact NormalPhysical | Scarlet / Violet | — | TM152 | — | — | — | Power 150Acc 90PP 5 | |
Gunk Shot PoisonPhysical | Scarlet / Violet | — | TM102 | — | — | — | Power 120Acc 80PP 5 | |
Haze IceStatus | Scarlet / Violet | — | TM174 | — | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Helping Hand NormalStatus | Scarlet / Violet | — | TM130 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Scarlet / Violet | — | TM163 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Scarlet / Violet | — | TM135 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Scarlet / Violet | — | TM69 | — | — | — | Power 75Acc 100PP 15 | |
Ice Spinner IcePhysical | Scarlet / Violet | — | TM124 | — | — | — | Power 80Acc 100PP 15 | |
Icicle Spear IcePhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 25Acc 100PP 30 | |
Icy Wind IceSpecial | Scarlet / Violet | — | TM34 | — | — | — | Power 55Acc 95PP 15 | |
Protect NormalStatus | Scarlet / Violet | — | TM07 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Scarlet / Violet | — | TM50 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | Open calc with this move |
Rest PsychicStatus | Scarlet / Violet | — | TM85 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | Open calc with this move |
Reversal FightingPhysical | Scarlet / Violet | — | TM134 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Seed Bomb GrassPhysical | Scarlet / Violet | — | TM71 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Scarlet / Violet | — | TM70 | — | — | — | PP 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | Open calc with this move |
Snowscape IceStatus | Scarlet / Violet | — | TM52 | — | — | — | Power 0PP 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Open calc with this move |
Spikes GroundStatus | Scarlet / Violet | — | TM90 | — | — | — | PP 20 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | Open calc with this move |
Substitute NormalStatus | Scarlet / Violet | — | TM103 | — | — | — | PP 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | Open calc with this move |
Swift NormalSpecial | Scarlet / Violet | — | TM32 | — | — | — | Power 60PP 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses. | Open calc with this move |
Tailwind FlyingStatus | Scarlet / Violet | — | TM113 | — | — | — | PP 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | Open calc with this move |
Take Down NormalPhysical | Scarlet / Violet | — | TM01 | — | — | — | Power 90Acc 85PP 20 | |
Tera Blast NormalSpecial | Scarlet / Violet | — | TM171 | — | — | — | Power 80Acc 100PP 10 | |
Thief DarkPhysical | Scarlet / Violet | — | TM18 | — | — | — | Power 60Acc 100PP 25 | |
Trailblaze GrassPhysical | Scarlet / Violet | — | TM20 | — | — | — | Power 50Acc 100PP 20 | |
Triple Axel IcePhysical | Scarlet / Violet | — | ✓ | — | — | — | Power 20Acc 90PP 10 | |
Water Pulse WaterSpecial | Scarlet / Violet | — | TM11 | — | — | — | Power 60Acc 100PP 20 | |
Weather Ball NormalSpecial | Scarlet / Violet | — | ✓ | — | — | — | Power 50Acc 100PP 10 | |
Aurora Beam IceSpecial | Scarlet / Violet | — | — | ✓ | — | — | Power 65Acc 100PP 20 | |
Aurora Veil IceStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 20 This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | Open calc with this move |
Counter FightingPhysical | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 20 A retaliatory attack that counters any physical move, inflicting double the damage taken. | Open calc with this move |
Destiny Bond GhostStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 5 If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | Open calc with this move |
Fake Out NormalPhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 40Acc 100PP 10 | |
Freeze-Dry IceSpecial | Scarlet / Violet | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Ice Shard IcePhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Memento DarkStatus | Scarlet / Violet | — | — | ✓ | — | — | Acc 100PP 10 The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | Open calc with this move |
Quick Attack NormalPhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Rapid Spin NormalPhysical | Scarlet / Violet | — | — | ✓ | — | — | Power 50Acc 100PP 40 | |
Splash NormalStatus | Scarlet / Violet | — | — | ✓ | — | — | PP 40 The user just flops and splashes around to no effect at all... | Open calc with this move |
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
| Open calc with this move |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
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The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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This move's power is doubled if the target has inflicted damage on the user in the same turn.
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A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
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The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
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The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
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The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
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The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
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The user slams the target with its wings to inflict damage. The target is hit twice in a row.
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This move's power is doubled if the user is poisoned, burned, or paralyzed.
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The user flies up into the sky on the first turn, then attacks on the next turn.
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The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
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The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
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The user charges at the target using every bit of its power. The user can't move on the next turn.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The target is attacked with a powerful beam. The user can't move on the next turn.
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The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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The target is attacked with an icy punch. This may also leave the target frozen.
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The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
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The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
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The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
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The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
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A reckless full-body charge attack for slamming into the target. This also damages the user a little.
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
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A consecutive three-kick attack that becomes more powerful with each successful hit.
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The user attacks the target with a pulsing blast of water. This may also confuse the target.
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This move's type and power change depending on the weather at the time the move is used.
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The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
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This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
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The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
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The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
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The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
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The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
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