Pokédex / Sun / Moon / Skarmory

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Armor Bird Pokémon

Its body is draped in steel armor. It looks heavy, but it can fly at speeds of up to 185 miles an hour!
Keen eyes prevent other Pokémon from lowering this Pokémon’s accuracy.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Peck FlyingPhysical | Sun / Moon | 1 | — | — | — | — | Power 35Acc 100PP 35 | |
Sand Attack GroundStatus | Sun / Moon | 6 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target’s face, reducing the target’s accuracy. | Open calc with this move |
Metal Claw SteelPhysical | Sun / Moon | 9 | — | — | — | — | Power 50Acc 95PP 35 | |
Air Cutter FlyingSpecial | Sun / Moon | 12 | — | — | — | — | Power 60Acc 95PP 25 | |
Fury Attack NormalPhysical | Sun / Moon | 17 | — | — | — | — | Power 15Acc 85PP 20 | |
Feint NormalPhysical | Sun / Moon | 20 | — | — | — | — | Power 30Acc 100PP 10 | |
Swift NormalSpecial | Sun / Moon | 23 | — | — | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Spikes GroundStatus | Sun / Moon | 28 | — | — | — | — | PP 20 The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | Open calc with this move |
Agility PsychicStatus | Sun / Moon | 31 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Steel Wing SteelPhysical | Sun / Moon | 34 | TM51 | — | — | — | Power 70Acc 90PP 25 | |
Slash NormalPhysical | Sun / Moon | 39 | — | — | — | — | Power 70Acc 100PP 20 | |
Metal Sound SteelStatus | Sun / Moon | 42 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. | Open calc with this move |
Air Slash FlyingSpecial | Sun / Moon | 45 | — | — | — | — | Power 75Acc 95PP 15 | |
Autotomize SteelStatus | Sun / Moon | 50 | — | — | — | — | PP 15 The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Open calc with this move |
Night Slash DarkPhysical | Sun / Moon | 53 | — | — | — | — | Power 70Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Sun / Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Sun / Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flash Cannon SteelSpecial | Sun / Moon | — | TM91 | — | — | — | Power 80Acc 100PP 10 | |
Fly FlyingPhysical | Sun / Moon | — | TM76 | — | — | — | Power 90Acc 95PP 15 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Payback DarkPhysical | Sun / Moon | — | TM66 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roar NormalStatus | Sun / Moon | — | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sun / Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Roost FlyingStatus | Sun / Moon | — | TM19 | — | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sun / Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Sky Drop FlyingPhysical | Sun / Moon | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Sun / Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Sun / Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Torment DarkStatus | Sun / Moon | — | TM41 | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
X-Scissor BugPhysical | Sun / Moon | — | TM81 | — | — | — | Power 80Acc 100PP 15 | |
Assurance DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 60Acc 100PP 10 | |
Brave Bird FlyingPhysical | Sun / Moon | — | — | ✓ | — | — | Power 120Acc 100PP 15 | |
Curse GhostStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Drill Peck FlyingPhysical | Sun / Moon | — | — | ✓ | — | — | Power 80Acc 100PP 20 | |
Endure NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Guard Swap PsychicStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Open calc with this move |
Pursuit DarkPhysical | Sun / Moon | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Sky Attack FlyingPhysical | Sun / Moon | — | — | ✓ | — | — | Power 140Acc 90PP 5 | |
Stealth Rock RockStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | Open calc with this move |
Whirlwind NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 20 The target is blown away, and a different Pokémon is dragged out. | Open calc with this move |
The target is jabbed with a sharply pointed beak or horn.
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The target is raked with steel claws. This may also raise the user’s Attack stat.
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The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
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The target is jabbed repeatedly with a horn or beak two to five times in a row.
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This attack hits a target using Protect. This also lifts the effects of the move.
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The target is hit with wings of steel. This may also raise the user’s Defense stat.
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The target is attacked with a slash of claws or blades. Critical hits land more easily.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
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The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
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The user flies up into the sky and then strikes its target on the next turn.
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A unique attack that varies in type depending on the Pokémon using it.
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The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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If the target has already taken some damage in the same turn, this attack’s power is doubled.
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The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
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A corkscrewing attack with a sharp beak acting as a drill.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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A second-turn attack move where critical hits land more easily. This may also make the target flinch.
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