Pokédex / Sun / Moon / Phantump

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Stump Pokémon

An unknown spirit came to lodge in a tree stump, creating this Pokémon. A cure-all can be made from an infusion of its green leaves.
All status conditions heal when the Pokémon switches out.
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
May create another Berry after one is used.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Confuse Ray GhostStatus | Sun / Moon | 1 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Tackle NormalPhysical | Sun / Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Astonish GhostPhysical | Sun / Moon | 5 | — | — | — | — | Power 30Acc 100PP 15 | |
Growth NormalStatus | Sun / Moon | 8 | — | — | — | — | PP 20 The user’s body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Ingrain GrassStatus | Sun / Moon | 13 | — | — | — | — | PP 20 The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. | Open calc with this move |
Feint Attack DarkPhysical | Sun / Moon | 19 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Leech Seed GrassStatus | Sun / Moon | 23 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Curse GhostStatus | Sun / Moon | 28 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Will-O-Wisp FireStatus | Sun / Moon | 31 | TM61 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Forest’s Curse GrassStatus | Sun / Moon | 35 | — | — | — | — | Acc 100PP 20 The user puts a forest curse on the target. The target is now Grass type as well. | Open calc with this move |
Destiny Bond GhostStatus | Sun / Moon | 39 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Phantom Force GhostPhysical | Sun / Moon | 45 | — | — | — | — | Power 90Acc 100PP 10 | |
Wood Hammer GrassPhysical | Sun / Moon | 49 | — | — | — | — | Power 120Acc 100PP 15 | |
Horn Leech GrassPhysical | Sun / Moon | 54 | — | — | — | — | Power 75Acc 100PP 10 | |
Attract NormalStatus | Sun / Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Bulldoze GroundPhysical | Sun / Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Sun / Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dark Pulse DarkSpecial | Sun / Moon | — | TM97 | — | — | — | Power 80Acc 100PP 15 | |
Double Team NormalStatus | Sun / Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dream Eater PsychicSpecial | Sun / Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Energy Ball GrassSpecial | Sun / Moon | — | TM53 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sun / Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | Sun / Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Grass Knot GrassSpecial | Sun / Moon | — | TM86 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Open calc with this move |
Hidden Power NormalSpecial | Sun / Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Nature Power NormalStatus | Sun / Moon | — | TM96 | — | — | — | PP 20 This attack makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Poison Jab PoisonPhysical | Sun / Moon | — | TM84 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sun / Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sun / Moon | — | TM29 | — | — | — | Power 90Acc 100PP 10 | |
Reflect PsychicStatus | Sun / Moon | — | TM33 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Sun / Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Sun / Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Sun / Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sun / Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sun / Moon | — | TM20 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Sun / Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sun / Moon | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sun / Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Sun / Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Sun / Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Sun / Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swagger NormalStatus | Sun / Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Sun / Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | Sun / Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Trick Room PsychicStatus | Sun / Moon | — | TM92 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Bestow NormalStatus | Sun / Moon | — | — | ✓ | — | — | PP 15 The user passes its held item to the target when the target isn’t holding an item. | Open calc with this move |
Grudge GhostStatus | Sun / Moon | — | — | ✓ | — | — | PP 5 If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | Open calc with this move |
Imprison PsychicStatus | Sun / Moon | — | — | ✓ | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Venom Drench PoisonStatus | Sun / Moon | — | — | ✓ | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The user slams its rugged body into the target to attack. This also damages the user quite a lot.
| Open calc with this move |
The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
| Open calc with this move |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |