Pokédex / Sword / Shield / Sudowoodo

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Imitation Pokémon

Though it pretends to be a tree, it fails to fool even children. To the touch, its body feels more like rock than tree bark. Sudowoodo's extreme aversion to water merits special note.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Protects the Pokémon from recoil damage.
Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Copycat NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Fake Tears DarkStatus | Sword / Shield | 1 | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Flail NormalPhysical | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Hammer Arm FightingPhysical | Sword / Shield | 1 | — | — | — | — | Power 100Acc 90PP 10 | |
Rock Throw RockPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 90PP 15 | |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Slam NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 80Acc 75PP 20 | |
Stone Edge RockPhysical | Sword / Shield | 1 | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Wood Hammer GrassPhysical | Sword / Shield | 1 | — | — | — | — | Power 120Acc 100PP 15 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Block NormalStatus | Sword / Shield | 12 | — | — | — | — | PP 5 The user blocks the target's way with arms spread wide to prevent escape. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | 32 | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Mimic NormalStatus | Sword / Shield | 16 | — | — | — | — | PP 10 The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | Open calc with this move |
Rock Tomb RockPhysical | Sword / Shield | 20 | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Iron Defense SteelStatus | Sword / Shield | — | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Tearful Look NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 20 The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 28 | — | — | — | — | Power 70Acc 100PP 5 | |
Low Kick FightingPhysical | Sword / Shield | 36 | TR07 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Double-Edge NormalPhysical | Sword / Shield | 44 | — | — | — | — | Power 120Acc 100PP 15 | |
Counter FightingPhysical | Sword / Shield | 40 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Head Smash RockPhysical | Sword / Shield | 48 | — | — | — | — | Power 150Acc 80PP 5 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fire Punch FirePhysical | Sword / Shield | — | TM03 | — | — | — | Power 75Acc 100PP 15 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Ice Punch IcePhysical | Sword / Shield | — | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Blast RockPhysical | Sword / Shield | — | TM54 | — | — | — | Power 25Acc 90PP 10 | |
Rock Polish RockStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user polishes its body to reduce drag. This sharply raises the Speed stat. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sand Tomb GroundPhysical | Sword / Shield | — | TM49 | — | — | — | Power 35Acc 85PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Harden NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Headbutt NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Meteor Beam RockSpecial | Sword / Shield | — | — | — | ✓ | — | Power 120Acc 90PP 10 |
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The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
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The user picks up and throws a small rock at the target to attack.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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The target is slammed with a long tail, vines, or the like to inflict damage.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user slams its rugged body into the target to attack. This also damages the user.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user attacks the target with a hazardous, full-power headbutt. This also damages the user.
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The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user burrows into the ground, then attacks on the next turn.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is punched with a fiery fist. This may also leave the target with a burn.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The target is punched with an icy fist. This may also leave the target with frostbite.
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The target is attacked by a kick launched with muscle-packed power.
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The target is slugged by a punch thrown with muscle-packed power.
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The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The target is punched with an electrified fist. This may also leave the target with paralysis.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
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