Pokédex / Sword / Shield / Bonsly

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Bonsai Pokémon

Its tears elicit sympathy from those who see them, but do not be deceived! This expulsion of body water is merely a physiological mechanism for keeping itself in good health.
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Protects the Pokémon from recoil damage.
Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Copycat NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Fake Tears DarkStatus | Sword / Shield | 1 | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Flail NormalPhysical | Sword / Shield | 4 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Rock Throw RockPhysical | Sword / Shield | 8 | — | — | — | — | Power 50Acc 90PP 15 | |
Stealth Rock RockStatus | Sword / Shield | — | TR76 | — | — | — | PP 20 The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Block NormalStatus | Sword / Shield | 12 | — | — | — | — | PP 5 The user blocks the target's way with arms spread wide to prevent escape. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | 32 | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Mimic NormalStatus | Sword / Shield | 16 | — | — | — | — | PP 10 The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | Open calc with this move |
Rock Tomb RockPhysical | Sword / Shield | 20 | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Tearful Look NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 20 The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 28 | — | — | — | — | Power 70Acc 100PP 5 | |
Low Kick FightingPhysical | Sword / Shield | 36 | TR07 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Double-Edge NormalPhysical | Sword / Shield | 44 | — | — | — | — | Power 120Acc 100PP 15 | |
Counter FightingPhysical | Sword / Shield | 40 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Earth Power GroundSpecial | Sword / Shield | — | TR67 | — | — | — | Power 90Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Polish RockStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user polishes its body to reduce drag. This sharply raises the Speed stat. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sand Tomb GroundPhysical | Sword / Shield | — | TM49 | — | — | — | Power 35Acc 85PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Uproar NormalSpecial | Sword / Shield | — | TR35 | — | — | — | Power 90Acc 100PP 10 | |
Curse GhostStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Harden NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Headbutt NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 70Acc 100PP 15 |
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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The user picks up and throws a small rock at the target to attack.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user burrows into the ground, then attacks on the next turn.
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The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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