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Bonsai Pokémon

It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
It cannot be knocked out with one hit.
Protects the Pokémon from recoil damage.
Some move types scare it and boost its Speed stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Copycat NormalStatus | X / Y | 1 | — | — | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Fake Tears DarkStatus | X / Y | 1 | — | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Flail NormalPhysical | X / Y | 5 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Open calc with this move |
Low Kick FightingPhysical | X / Y | 8 | — | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | Open calc with this move |
Rock Throw RockPhysical | X / Y | 12 | — | — | — | — | Power 50Acc 90PP 15 | |
Mimic NormalStatus | X / Y | 15 | — | — | — | — | PP 10 The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. | Open calc with this move |
Feint Attack DarkPhysical | X / Y | 19 | — | — | — | — | Power 60PP 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Open calc with this move |
Rock Tomb RockPhysical | X / Y | 22 | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Block NormalStatus | X / Y | 26 | — | — | — | — | PP 5 The user blocks the target’s way with arms spread wide to prevent escape. | Open calc with this move |
Rock Slide RockPhysical | X / Y | 29 | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Counter FightingPhysical | X / Y | 33 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Sucker Punch DarkPhysical | X / Y | 36 | — | — | — | — | Power 70Acc 100PP 5 | |
Double-Edge NormalPhysical | X / Y | 40 | — | — | — | — | Power 120Acc 100PP 15 | |
Attract NormalStatus | X / Y | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | X / Y | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Calm Mind PsychicStatus | X / Y | — | TM04 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Open calc with this move |
Confide NormalStatus | X / Y | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Dig GroundPhysical | X / Y | — | TM28 | — | — | — | Power 80Acc 100PP 10 | |
Double Team NormalStatus | X / Y | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Explosion NormalPhysical | X / Y | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | X / Y | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Frustration NormalPhysical | X / Y | — | TM21 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | X / Y | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Nature Power NormalStatus | X / Y | — | TM96 | — | — | — | PP 20 An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | Open calc with this move |
Protect NormalStatus | X / Y | — | TM17 | — | — | — | PP 10 Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | X / Y | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rest PsychicStatus | X / Y | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | X / Y | — | TM27 | — | — | — | Acc 100PP 20 A full-power attack that grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Polish RockStatus | X / Y | — | TM69 | — | — | — | PP 20 The user polishes its body to reduce drag. This can sharply raise the Speed stat. | Open calc with this move |
Round NormalSpecial | X / Y | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | X / Y | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Open calc with this move |
Sleep Talk NormalStatus | X / Y | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Smack Down RockPhysical | X / Y | — | TM23 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | X / Y | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | X / Y | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. | Open calc with this move |
Swagger NormalStatus | X / Y | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | X / Y | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Toxic PoisonStatus | X / Y | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Curse GhostStatus | X / Y | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Defense Curl NormalStatus | X / Y | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Endure NormalStatus | X / Y | — | — | ✓ | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Harden NormalStatus | X / Y | — | — | ✓ | — | — | PP 30 The user stiffens all the muscles in its body to raise its Defense stat. | Open calc with this move |
Headbutt NormalPhysical | X / Y | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Rollout RockPhysical | X / Y | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Sand Tomb GroundPhysical | X / Y | — | — | ✓ | — | — | Power 35Acc 85PP 15 | |
Self-Destruct NormalPhysical | X / Y | — | — | ✓ | — | — | Power 200Acc 100PP 5 | |
Stealth Rock RockStatus | X / Y | — | — | ✓ | — | — | PP 20 The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | Open calc with this move |
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The user picks up and throws a small rock at the target to attack.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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A reckless, life-risking tackle. This also damages the user quite a lot.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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A unique attack that varies in type depending on the Pokémon using it.
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
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The user traps the target inside a harshly raging sandstorm for four to five turns.
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The user attacks everything around it by causing an explosion. The user faints upon using this move.
| Open calc with this move |