Pokédex / Sword / Shield / Snorunt

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Snow Hat Pokémon

Arrives alongside the first snow. It's thought that homes Snorunt visit will prosper for many generations. By tradition, one might offer a lump of ice made from pure water at one's front door.
The Pokémon’s intensely focused, and that protects the Pokémon from flinching.
The Pokémon gradually regains HP in a hailstorm.
Raises one stat sharply and lowers another every turn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Powder Snow IceSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Leer NormalStatus | Sword / Shield | 5 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Ice Shard IcePhysical | Sword / Shield | 15 | — | — | — | — | Power 40Acc 100PP 30 | |
Double Team NormalStatus | Sword / Shield | 10 | — | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | 35 | — | — | — | — | Power 60Acc 100PP 25 | |
Ice Fang IcePhysical | Sword / Shield | 40 | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Protect NormalStatus | Sword / Shield | 20 | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Crunch DarkPhysical | Sword / Shield | 55 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Icy Wind IceSpecial | Sword / Shield | 25 | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Frost Breath IceSpecial | Sword / Shield | 30 | — | — | — | — | Power 60Acc 90PP 10 | |
Icicle Crash IcePhysical | Sword / Shield | — | — | ✓ | — | — | Power 85Acc 90PP 10 | |
Blizzard IceSpecial | Sword / Shield | 60 | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Hail IceStatus | Sword / Shield | 45 | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Headbutt NormalPhysical | Sword / Shield | 50 | — | — | — | — | Power 70Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | — | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Spikes GroundStatus | Sword / Shield | — | TR23 | — | — | — | PP 20 The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Block NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 5 The user blocks the target's way with arms spread wide to prevent escape. | Open calc with this move |
Disable NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 | |
Switcheroo DarkStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user trades held items with the target faster than the eye can follow. | Open calc with this move |
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The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.
| Open calc with this move |
The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.
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The user bites the target with viciously sharp fangs to inflict damage.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user attacks with a gust of chilled air.
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The user blows its cold breath on the target. This attack always results in a critical hit.
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The user attacks by harshly dropping large icicles onto the target.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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This attack move varies in power and type depending on the weather.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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