Pokédex / Sword / Shield / Glalie

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Face Pokémon

It covers its body with an armor of ice harder than steel. Uses its breath to freeze prey, which it then devours as if they were frozen desserts.
The Pokémon’s intensely focused, and that protects the Pokémon from flinching.
The Pokémon gradually regains HP in a hailstorm.
Raises one stat sharply and lowers another every turn.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Double Team NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Freeze-Dry IceSpecial | Sword / Shield | 1 | — | — | — | — | Power 70Acc 100PP 20 | |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Powder Snow IceSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 | |
Sheer Cold IceSpecial | Sword / Shield | 1 | — | — | — | — | Acc 30PP 5 The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. | Open calc with this move |
Ice Shard IcePhysical | Sword / Shield | 15 | — | — | — | — | Power 40Acc 100PP 30 | |
Bite DarkPhysical | Sword / Shield | 35 | — | — | — | — | Power 60Acc 100PP 25 | |
Ice Fang IcePhysical | Sword / Shield | 40 | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Protect NormalStatus | Sword / Shield | 20 | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Crunch DarkPhysical | Sword / Shield | 61 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Icy Wind IceSpecial | Sword / Shield | 25 | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Frost Breath IceSpecial | Sword / Shield | 30 | — | — | — | — | Power 60Acc 90PP 10 | |
Blizzard IceSpecial | Sword / Shield | 68 | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Hail IceStatus | Sword / Shield | 47 | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Headbutt NormalPhysical | Sword / Shield | 54 | — | — | — | — | Power 70Acc 100PP 15 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Avalanche IcePhysical | Sword / Shield | — | TM64 | — | — | — | Power 60Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icicle Spear IcePhysical | Sword / Shield | — | TM51 | — | — | — | Power 25Acc 100PP 30 | |
Iron Head SteelPhysical | Sword / Shield | — | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Scary Face NormalStatus | Sword / Shield | — | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Spikes GroundStatus | Sword / Shield | — | TR23 | — | — | — | PP 20 The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Steel Roller SteelPhysical | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 100PP 5 |
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The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
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The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.
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The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.
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The user bites the target with viciously sharp fangs to inflict damage.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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The user attacks with a gust of chilled air.
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The user blows its cold breath on the target. This attack always results in a critical hit.
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A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The power of this attack move is doubled if the user has been hurt by the target in the same turn.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user sets off an earthquake that strikes every Pokémon around it.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The target is attacked with a powerful beam.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user launches sharp icicles at the target two to five times in a row.
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The user slams the target with its steel-hard head.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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This attack move varies in power and type depending on the weather.
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The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain.
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