Pokédex / Sword / Shield / Vulpix

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Fox Pokémon

In its belly burns a fire, which Vulpix spits out in the form of fireballs. When young, this Pokémon has but one white tail. As the Pokémon matures, this single tail splits into six.
Powers up the Pokémon’s Fire-type moves if it’s hit by one.
Turns the sunlight harsh when the Pokémon enters a battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Ember FireSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 25 The target is attacked with small flames. This may also leave the target with a burn. | Open calc with this move |
Tail Whip NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | Open calc with this move |
Disable NormalStatus | Sword / Shield | 4 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Quick Attack NormalPhysical | Sword / Shield | 8 | — | — | — | — | Power 40Acc 100PP 30 | |
Spite GhostStatus | Sword / Shield | 12 | — | — | — | — | Acc 100PP 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | Open calc with this move |
Incinerate FireSpecial | Sword / Shield | 16 | — | — | — | — | Power 60Acc 100PP 15 | |
Confuse Ray GhostStatus | Sword / Shield | 20 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | — | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Will-O-Wisp FireStatus | Sword / Shield | 24 | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Extrasensory PsychicSpecial | Sword / Shield | 28 | — | — | — | — | Power 80Acc 100PP 20 | |
Flamethrower FireSpecial | Sword / Shield | 32 | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Imprison PsychicStatus | Sword / Shield | 36 | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Fire Spin FireSpecial | Sword / Shield | 40 | TM13 | — | — | — | Power 35Acc 85PP 15 | |
Safeguard NormalStatus | Sword / Shield | 44 | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Fire Blast FireSpecial | Sword / Shield | 56 | TR15 | — | — | — | Power 110Acc 85PP 5 | |
Inferno FireSpecial | Sword / Shield | 48 | — | — | — | — | Power 100Acc 50PP 5 | |
Grudge GhostStatus | Sword / Shield | 52 | — | — | — | — | PP 5 If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. | Open calc with this move |
Agility PsychicStatus | Sword / Shield | — | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flare Blitz FirePhysical | Sword / Shield | — | TR55 | — | — | — | Power 120Acc 100PP 15 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Heat Wave FireSpecial | Sword / Shield | — | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Mystical Fire FireSpecial | Sword / Shield | — | TM92 | — | — | — | Power 75Acc 100PP 10 | |
Overheat FireSpecial | Sword / Shield | — | TR43 | — | — | — | Power 130Acc 90PP 5 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Power Swap PsychicStatus | Sword / Shield | — | TM60 | — | — | — | PP 10 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Open calc with this move |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Roar NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Tail Slap NormalPhysical | Sword / Shield | — | TM84 | — | — | — | Power 25Acc 85PP 10 | |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Baby-Doll Eyes FairyStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 30 The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats. | Open calc with this move |
Flail NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Flame Charge FirePhysical | Sword / Shield | — | — | ✓ | — | — | Power 50Acc 100PP 20 | |
Howl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | Open calc with this move |
Hypnosis PsychicStatus | Sword / Shield | — | — | ✓ | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target drowsy. | Open calc with this move |
Memento DarkStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Burning Jealousy FireSpecial | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 100PP 5 |
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The user attacks with an odd, unseeable power.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user cloaks itself in fire and charges the target to inflict damage. This also damages the user and may leave the target with a burn.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user attacks by breathing a special, hot fire. This also lowers the target's offensive stats.
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The user attacks the target at full power. The recoil from this move lowers the user’s offensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
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This attack move varies in power and type depending on the weather.
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The user focuses its willpower to its head and attacks the target.
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Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.
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The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
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