Pokédex / Sword / Shield / Drifloon

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Balloon Pokémon

Said to lure away young children and carry them off to the afterlife. Some whisper that Drifloon are formed of reincarnated human souls, but these rumors are as yet unconfirmed.
Damages the attacker if it contacts the Pokémon with a finishing hit.
Boosts the Speed stat if the Pokémon’s held item is used or lost.
Powers up special attacks when the Pokémon is burned.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Minimize NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 10 The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | Open calc with this move |
Gust FlyingSpecial | Sword / Shield | 4 | — | — | — | — | Power 40Acc 100PP 35 | |
Hypnosis PsychicStatus | Sword / Shield | — | — | ✓ | — | — | Acc 60PP 20 The user employs hypnotic suggestion to make the target drowsy. | Open calc with this move |
Focus Energy NormalStatus | Sword / Shield | 8 | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | 12 | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | 16 | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Shadow Ball GhostSpecial | Sword / Shield | 20 | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Spit Up NormalSpecial | Sword / Shield | 24 | — | — | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | Open calc with this move |
Stockpile NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Swallow NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | 29 | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Destiny Bond GhostStatus | Sword / Shield | 32 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | 36 | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Tailwind FlyingStatus | Sword / Shield | 40 | — | — | — | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | Open calc with this move |
Explosion NormalPhysical | Sword / Shield | 44 | — | — | — | — | Power 250Acc 100PP 5 | |
Acrobatics FlyingPhysical | Sword / Shield | — | TM78 | — | — | — | Power 55Acc 100PP 15 | |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Amnesia PsychicStatus | Sword / Shield | — | TR17 | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Defog FlyingStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Skill Swap PsychicStatus | Sword / Shield | — | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Clear Smog PoisonSpecial | Sword / Shield | — | — | ✓ | — | — | Power 50PP 15 The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | Open calc with this move |
Disable NormalStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Haze IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Memento DarkStatus | Sword / Shield | — | — | ✓ | — | — | Acc 100PP 10 The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
A gust of wind is whipped up by wings and launched at the target to inflict damage.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks with a gust of chilled air.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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This attack move varies in power and type depending on the weather.
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