Pokédex / Sword / Shield / Drifblim

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Blimp Pokémon

It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim.
Damages the attacker if it contacts the Pokémon with a finishing hit.
Boosts the Speed stat if the Pokémon’s held item is used or lost.
Powers up special attacks when the Pokémon is burned.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Focus Energy NormalStatus | Sword / Shield | 1 | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Gust FlyingSpecial | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Minimize NormalStatus | Sword / Shield | 1 | — | — | — | — | PP 10 The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | Open calc with this move |
Phantom Force GhostPhysical | Sword / Shield | 1 | TM86 | — | — | — | Power 90Acc 100PP 10 | |
Strength Sap GrassStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 10 The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | 12 | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | 16 | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Shadow Ball GhostSpecial | Sword / Shield | 20 | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Spit Up NormalSpecial | Sword / Shield | 24 | — | — | — | — | Acc 100PP 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | Open calc with this move |
Stockpile NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 20 The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | Open calc with this move |
Swallow NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 10 The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | 31 | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Destiny Bond GhostStatus | Sword / Shield | 36 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | 42 | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Tailwind FlyingStatus | Sword / Shield | 48 | — | — | — | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | Open calc with this move |
Explosion NormalPhysical | Sword / Shield | 54 | — | — | — | — | Power 250Acc 100PP 5 | |
Acrobatics FlyingPhysical | Sword / Shield | — | TM78 | — | — | — | Power 55Acc 100PP 15 | |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Amnesia PsychicStatus | Sword / Shield | — | TR17 | — | — | — | PP 20 The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fly FlyingPhysical | Sword / Shield | — | TM06 | — | — | — | Power 90Acc 95PP 15 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Gyro Ball SteelPhysical | Sword / Shield | — | TR52 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Skill Swap PsychicStatus | Sword / Shield | — | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Will-O-Wisp FireStatus | Sword / Shield | — | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
A gust of wind is whipped up by wings and launched at the target to inflict damage.
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The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user flies up into the sky and then strikes its target on the next turn.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user attacks with a gust of chilled air.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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This attack move varies in power and type depending on the weather.
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