Pokédex / Sword / Shield / Purrloin

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Devious Pokémon

Opponents that get drawn in by its adorable behavior come away with stinging scratches from its claws and stinging pride from its laughter.
Its limber body protects the Pokémon from paralysis.
Boosts the Speed stat if the Pokémon’s held item is used or lost.
Gives priority to a status move.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Scratch NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Sand Attack GroundStatus | Sword / Shield | 4 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Fake Out NormalPhysical | Sword / Shield | 5 | — | — | — | — | Power 40Acc 100PP 10 | |
Fury Swipes NormalPhysical | Sword / Shield | 12 | — | — | — | — | Power 18Acc 80PP 15 | |
Torment DarkStatus | Sword / Shield | 16 | — | — | — | — | Acc 100PP 15 The user torments and enrages the target, making it incapable of using the same move twice in a row. | Open calc with this move |
Assurance DarkPhysical | Sword / Shield | 21 | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Hone Claws DarkStatus | Sword / Shield | 24 | — | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 28 | — | — | — | — | Power 70Acc 100PP 5 | |
Nasty Plot DarkStatus | Sword / Shield | 32 | TR68 | — | — | — | PP 20 The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats. | Open calc with this move |
Night Slash DarkPhysical | Sword / Shield | 36 | — | — | — | — | Power 70Acc 100PP 15 | |
Play Rough FairyPhysical | Sword / Shield | 40 | TR90 | — | — | — | Power 90Acc 90PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | — | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Charm FairyStatus | Sword / Shield | — | TM29 | — | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Encore NormalStatus | Sword / Shield | — | TR30 | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Gunk Shot PoisonPhysical | Sword / Shield | — | TR73 | — | — | — | Power 120Acc 80PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Pay Day NormalPhysical | Sword / Shield | — | TM02 | — | — | — | Power 40Acc 100PP 20 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | — | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
U-turn BugPhysical | Sword / Shield | — | TM56 | — | — | — | Power 70Acc 100PP 20 | |
Copycat NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Open calc with this move |
Covet NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 60Acc 100PP 25 | |
Double Team NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Quick Attack NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Slash NormalPhysical | Sword / Shield | — | — | ✓ | — | — | Power 70Acc 100PP 20 | |
Yawn NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 10 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Open calc with this move |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 |
Hard, pointed, sharp claws rake the target to inflict damage.
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This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
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The target is raked with sharp claws or scythes quickly two to five times in a row.
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If the target has already taken some damage in the same turn, this attack's power is doubled.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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The user slashes the target the instant the target lowers its guard. This move has a heightened chance of landing a critical hit.
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The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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The user shoots filthy garbage at the target to attack. This may also poison the target.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user endearingly approaches the target, then steals the target's held item.
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
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The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
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