Pokédex / Sword / Shield / Bunnelby

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Digging Pokémon

It’s very sensitive to danger. The sound of Corviknight’s flapping will have Bunnelby digging a hole to hide underground in moments.
The Pokémon may pick up the item an opposing Pokémon used during a battle. It may pick up items outside of battle, too.
Restores HP as well when the Pokémon eats a Berry.
Doubles the Pokémon’s Attack stat.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Mud-Slap GroundSpecial | Sword / Shield | 1 | — | — | — | — | Power 20Acc 100PP 10 | |
Tackle NormalPhysical | Sword / Shield | 3 | — | — | — | — | Power 40Acc 100PP 35 | |
Laser Focus NormalStatus | Sword / Shield | 6 | — | — | — | — | PP 30 The user concentrates intensely. The attack on the next turn always results in a critical hit. | Open calc with this move |
Quick Attack NormalPhysical | Sword / Shield | 9 | — | — | — | — | Power 40Acc 100PP 30 | |
Mud Shot GroundSpecial | Sword / Shield | 12 | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Flail NormalPhysical | Sword / Shield | 15 | — | — | — | — | Acc 100PP 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | Open calc with this move |
Double Kick FightingPhysical | Sword / Shield | 18 | — | — | — | — | Power 30Acc 100PP 30 | |
Bulldoze GroundPhysical | Sword / Shield | 21 | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Dig GroundPhysical | Sword / Shield | 24 | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Bounce FlyingPhysical | Sword / Shield | 27 | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Take Down NormalPhysical | Sword / Shield | 30 | — | — | — | — | Power 90Acc 85PP 20 | |
Swords Dance NormalStatus | Sword / Shield | 33 | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Earthquake GroundPhysical | Sword / Shield | 36 | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Super Fang NormalPhysical | Sword / Shield | 39 | — | — | — | — | Acc 90PP 10 The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | Open calc with this move |
Agility PsychicStatus | Sword / Shield | — | TR12 | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Sword / Shield | — | TR48 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. | Open calc with this move |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | — | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Sword / Shield | — | TM48 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Sludge Bomb PoisonSpecial | Sword / Shield | — | TR22 | — | — | — | Power 90Acc 100PP 10 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Spikes GroundStatus | Sword / Shield | — | TR23 | — | — | — | PP 20 The user lays a trap of spikes at the target's feet. The spikes left behind by this attack continue to damage the target for several turns. | Open calc with this move |
Stone Edge RockPhysical | Sword / Shield | — | TR75 | — | — | — | Power 100Acc 80PP 5 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
U-turn BugPhysical | Sword / Shield | — | TM56 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Sword / Shield | — | TR86 | — | — | — | Power 90Acc 100PP 15 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Defense Curl NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Rollout RockPhysical | Sword / Shield | — | — | ✓ | — | — | Power 30Acc 90PP 20 |
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The user hurls mud in the target's face to inflict damage. Incoming moves also become more likely to miss.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The target is quickly kicked twice in succession using both feet.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user burrows into the ground, then attacks on the next turn.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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The user sets off an earthquake that strikes every Pokémon around it.
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The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user slams the target with its steel-hard head.
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The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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Large boulders are hurled at the target to inflict damage.
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Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user and may leave the target with paralysis.
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The user rolls into the target to deal damage, then becomes fixated on using this move.
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