Pokédex / Sword / Shield / Trevenant

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Elder Tree Pokémon

Small roots that extend from the tips of this Pokémon’s feet can tie into the trees of the forest and give Trevenant control over them.
All status conditions heal when the Pokémon switches out.
When it enters a battle, the Pokémon can check an opposing Pokémon’s held item.
May create another Berry after one is used.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Astonish GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 15 The user attacks the target while crying out in a startling fashion. | Open calc with this move |
Branch Poke GrassPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 40 | |
Leech Seed GrassStatus | Sword / Shield | 1 | — | — | — | — | Acc 90PP 10 A seed is planted on the target. It steals some HP from the target every turn. | Open calc with this move |
Shadow Claw GhostPhysical | Sword / Shield | 1 | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Confuse Ray GhostStatus | Sword / Shield | 12 | — | — | — | — | Acc 100PP 10 The target is exposed to a sinister ray that triggers confusion. | Open calc with this move |
Will-O-Wisp FireStatus | Sword / Shield | 16 | TM38 | — | — | — | Acc 85PP 15 The user shoots a sinister flame at the target to inflict a burn. | Open calc with this move |
Hex GhostSpecial | Sword / Shield | 20 | TM77 | — | — | — | Power 65Acc 100PP 10 | |
Growth NormalStatus | Sword / Shield | 24 | — | — | — | — | PP 20 The user's body grows all at once, raising the Attack and Sp. Atk stats. | Open calc with this move |
Horn Leech GrassPhysical | Sword / Shield | 28 | — | — | — | — | Power 75Acc 100PP 10 | |
Curse GhostStatus | Sword / Shield | 32 | — | — | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Phantom Force GhostPhysical | Sword / Shield | 36 | TM86 | — | — | — | Power 90Acc 100PP 10 | |
Ingrain GrassStatus | Sword / Shield | 40 | — | — | — | — | PP 20 The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | Open calc with this move |
Wood Hammer GrassPhysical | Sword / Shield | 44 | — | — | — | — | Power 120Acc 100PP 15 | |
Destiny Bond GhostStatus | Sword / Shield | 48 | — | — | — | — | PP 5 After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | Open calc with this move |
Forest’s Curse GrassStatus | Sword / Shield | 52 | — | — | — | — | Acc 100PP 20 The user puts a forest curse on the target. The target is now Grass type as well. | Open calc with this move |
Ally Switch PsychicStatus | Sword / Shield | — | TR83 | — | — | — | PP 15 The user teleports using a strange power and switches places with one of its allies. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Brutal Swing DarkPhysical | Sword / Shield | — | TM97 | — | — | — | Power 60Acc 100PP 20 | |
Bulldoze GroundPhysical | Sword / Shield | — | TM81 | — | — | — | Power 60Acc 100PP 20 | |
Calm Mind PsychicStatus | Sword / Shield | — | TR49 | — | — | — | PP 20 The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. | Open calc with this move |
Dark Pulse DarkSpecial | Sword / Shield | — | TR58 | — | — | — | Power 80Acc 100PP 15 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Drain Punch FightingPhysical | Sword / Shield | — | TM63 | — | — | — | Power 75Acc 100PP 10 | |
Earthquake GroundPhysical | Sword / Shield | — | TR10 | — | — | — | Power 100Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Energy Ball GrassSpecial | Sword / Shield | — | TR65 | — | — | — | Power 90Acc 100PP 10 | |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Focus Blast FightingSpecial | Sword / Shield | — | TR64 | — | — | — | Power 120Acc 70PP 5 | |
Foul Play DarkPhysical | Sword / Shield | — | TR81 | — | — | — | Power 95Acc 100PP 15 | |
Giga Drain GrassSpecial | Sword / Shield | — | TM28 | — | — | — | Power 75Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Imprison PsychicStatus | Sword / Shield | — | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Leaf Storm GrassSpecial | Sword / Shield | — | TR71 | — | — | — | Power 130Acc 90PP 5 | |
Magical Leaf GrassSpecial | Sword / Shield | — | TM10 | — | — | — | Power 60PP 20 The user scatters curious leaves that chase the target. This attack never misses. | Open calc with this move |
Poison Jab PoisonPhysical | Sword / Shield | — | TR57 | — | — | — | Power 80Acc 100PP 20 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic PsychicSpecial | Sword / Shield | — | TR11 | — | — | — | Power 90Acc 100PP 10 | |
Reflect PsychicStatus | Sword / Shield | — | TM18 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Skill Swap PsychicStatus | Sword / Shield | — | TR40 | — | — | — | PP 10 The user employs its psychic power to exchange Abilities with the target. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Solar Beam GrassSpecial | Sword / Shield | — | TM11 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Trick Room PsychicStatus | Sword / Shield | — | TM70 | — | — | — | PP 5 The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Open calc with this move |
Venom Drench PoisonStatus | Sword / Shield | — | TR91 | — | — | — | Acc 100PP 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Open calc with this move |
X-Scissor BugPhysical | Sword / Shield | — | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Grassy Glide GrassPhysical | Sword / Shield | — | — | — | ✓ | — | Power 55Acc 100PP 20 | |
Poltergeist GhostPhysical | Sword / Shield | — | — | — | ✓ | — | Power 110Acc 90PP 5 | |
Skitter Smack BugPhysical | Sword / Shield | — | — | — | ✓ | — | Power 70Acc 90PP 10 |
The user attacks the target by poking it with a sharply pointed branch.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user attacks with relentless intensity. This move's power is doubled if the target has a status condition.
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The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
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The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
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The user slams its rugged body into the target to attack. This also damages the user.
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The user swings its body around violently to inflict damage on everything in its vicinity.
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The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
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The user releases a horrible aura imbued with ill intent. This attack never misses.
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The user burrows into the ground, then attacks on the next turn.
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The user attacks with an energy-draining punch that restores the user’s HP.
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The user sets off an earthquake that strikes every Pokémon around it.
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The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
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The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user whips up a storm of leaves around the target. The recoil from this move lowers the user’s offensive stats.
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The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
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The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats.
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Large boulders are hurled at the target to inflict damage.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slams a barrage of hard-shelled seeds down on the target from above.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
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The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
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The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
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