Pokédex / Sword / Shield / Type: Null

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Synthetic Pokémon

It was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control.
Hard armor protects the Pokémon from critical hits.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Imprison PsychicStatus | Sword / Shield | 1 | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Aerial Ace FlyingPhysical | Sword / Shield | 5 | — | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Scary Face NormalStatus | Sword / Shield | 10 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Double Hit NormalPhysical | Sword / Shield | 15 | — | — | — | — | Power 35Acc 90PP 10 | |
Metal Sound SteelStatus | Sword / Shield | 20 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Crush Claw NormalPhysical | Sword / Shield | 25 | — | — | — | — | Power 75Acc 95PP 10 | |
Air Slash FlyingSpecial | Sword / Shield | 30 | TM95 | — | — | — | Power 75Acc 95PP 15 | |
Tri Attack NormalSpecial | Sword / Shield | 35 | TR19 | — | — | — | Power 80Acc 100PP 10 | |
X-Scissor BugPhysical | Sword / Shield | 40 | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Iron Head SteelPhysical | Sword / Shield | 45 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | Sword / Shield | 50 | — | — | — | — | Power 90Acc 85PP 20 | |
Double-Edge NormalPhysical | Sword / Shield | 55 | — | — | — | — | Power 120Acc 100PP 15 | |
Dragon Claw DragonPhysical | Sword / Shield | — | TR47 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Defense SteelStatus | Sword / Shield | — | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
U-turn BugPhysical | Sword / Shield | — | TM56 | — | — | — | Power 70Acc 100PP 20 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Terrain Pulse NormalSpecial | Sword / Shield | — | — | — | ✓ | — | Power 50Acc 100PP 10 |
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A physical attack in which the user charges and slams into the target with its whole body.
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The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
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The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
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The user attacks with a blade of air that slices even the sky.
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The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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The user slams the target with its steel-hard head.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user charges at the target using every bit of its power.
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The target is attacked with a powerful beam.
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The user attacks with a gust of chilled air.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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Large boulders are hurled at the target to inflict damage.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
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