Pokédex / Sword / Shield / Silvally

Poke Project
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Synthetic Pokémon

The final factor needed to release this Pokémon’s true power was a strong bond with a Trainer it trusts.
Changes the Pokémon’s type to match the memory disc it holds.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Aerial Ace FlyingPhysical | Sword / Shield | 1 | — | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Bite DarkPhysical | Sword / Shield | 1 | — | — | — | — | Power 60Acc 100PP 25 | |
Explosion NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 250Acc 100PP 5 | |
Fire Fang FirePhysical | Sword / Shield | 1 | TM68 | — | — | — | Power 65Acc 95PP 15 | |
Ice Fang IcePhysical | Sword / Shield | 1 | TM67 | — | — | — | Power 65Acc 95PP 15 | |
Imprison PsychicStatus | Sword / Shield | 1 | TM44 | — | — | — | PP 10 If opposing Pokémon know any move also known by the user, they are prevented from using it. | Open calc with this move |
Iron Head SteelPhysical | Sword / Shield | 1 | TR74 | — | — | — | Power 80Acc 100PP 15 | |
Multi-Attack NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 120Acc 100PP 10 | |
Poison Fang PoisonPhysical | Sword / Shield | 1 | — | — | — | — | Power 50Acc 100PP 15 | |
Scary Face NormalStatus | Sword / Shield | 1 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Thunder Fang ElectricPhysical | Sword / Shield | 1 | TM66 | — | — | — | Power 65Acc 95PP 15 | |
Double Hit NormalPhysical | Sword / Shield | 15 | — | — | — | — | Power 35Acc 90PP 10 | |
Metal Sound SteelStatus | Sword / Shield | 20 | — | — | — | — | Acc 85PP 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | Open calc with this move |
Crush Claw NormalPhysical | Sword / Shield | 25 | — | — | — | — | Power 75Acc 95PP 10 | |
Air Slash FlyingSpecial | Sword / Shield | 30 | TM95 | — | — | — | Power 75Acc 95PP 15 | |
Tri Attack NormalSpecial | Sword / Shield | 35 | TR19 | — | — | — | Power 80Acc 100PP 10 | |
X-Scissor BugPhysical | Sword / Shield | 40 | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Crunch DarkPhysical | Sword / Shield | 45 | TR32 | — | — | — | Power 80Acc 100PP 15 | |
Take Down NormalPhysical | Sword / Shield | 50 | — | — | — | — | Power 90Acc 85PP 20 | |
Double-Edge NormalPhysical | Sword / Shield | 55 | — | — | — | — | Power 120Acc 100PP 15 | |
Parting Shot DarkStatus | Sword / Shield | 60 | — | — | — | — | Acc 100PP 20 With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. | Open calc with this move |
Dragon Claw DragonPhysical | Sword / Shield | — | TR47 | — | — | — | Power 80Acc 100PP 15 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Sword / Shield | — | TR02 | — | — | — | Power 90Acc 100PP 15 | |
Flash Cannon SteelSpecial | Sword / Shield | — | TR70 | — | — | — | Power 80Acc 100PP 10 | |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Hail IceStatus | Sword / Shield | — | TM35 | — | — | — | PP 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | Open calc with this move |
Heat Wave FireSpecial | Sword / Shield | — | TR36 | — | — | — | Power 95Acc 90PP 10 | |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Defense SteelStatus | Sword / Shield | — | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Outrage DragonPhysical | Sword / Shield | — | TR24 | — | — | — | Power 120Acc 100PP 10 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psychic Fangs PsychicPhysical | Sword / Shield | — | TR97 | — | — | — | Power 85Acc 100PP 10 | |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Reversal FightingPhysical | Sword / Shield | — | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Rock Slide RockPhysical | Sword / Shield | — | TM22 | — | — | — | Power 75Acc 90PP 10 | |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Sword / Shield | — | TM32 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Self-Destruct NormalPhysical | Sword / Shield | — | TM20 | — | — | — | Power 200Acc 100PP 5 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Sword / Shield | — | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Steel Wing SteelPhysical | Sword / Shield | — | TM30 | — | — | — | Power 70Acc 90PP 25 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Swords Dance NormalStatus | Sword / Shield | — | TR00 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats. | Open calc with this move |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
U-turn BugPhysical | Sword / Shield | — | TM56 | — | — | — | Power 70Acc 100PP 20 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Zen Headbutt PsychicPhysical | Sword / Shield | — | TR69 | — | — | — | Power 80Acc 90PP 15 | |
Draco Meteor DragonSpecial | Sword / Shield | — | — | — | ✓ | — | Power 130Acc 90PP 5 | |
Fire Pledge FireSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Grass Pledge GrassSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 | |
Steel Beam SteelSpecial | Sword / Shield | — | — | — | ✓ | — | Power 140Acc 95PP 5 | |
Terrain Pulse NormalSpecial | Sword / Shield | — | — | — | ✓ | — | Power 50Acc 100PP 10 | |
Water Pledge WaterSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 |
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The user bites the target with viciously sharp fangs to inflict damage.
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
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The user bites the target with flame-cloaked fangs to deal damage. This may also leave the target with a burn.
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The user bites the target with cold-infused fangs to deal damage. This may also leave the target with frostbite.
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The user slams the target with its steel-hard head.
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Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.
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The user bites the target with toxic fangs. This may also leave the target badly poisoned.
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A physical attack in which the user charges and slams into the target with its whole body.
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The user bites the target with electrified fangs to deal damage. This may also leave the target with paralysis.
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The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
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The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
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The user attacks with a blade of air that slices even the sky.
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The user strikes with a simultaneous three-beam attack. This may also leave the target with a burn, paralysis, or frostbite.
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The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
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The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
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The user slashes the target with huge, sharp claws. This move has a heightened chance of landing a critical hit.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats.
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The user charges at the target using every bit of its power.
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The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
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The target is attacked with a powerful beam.
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The user lets loose a horribly echoing shout with the power to inflict damage.
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The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
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The user attacks with a gust of chilled air.
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The user attacks by going on a rampage, then becomes fixated on using this move.
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
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The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
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Large boulders are hurled at the target to inflict damage.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user causes an explosion to inflict damage on the target. This also damages the user.
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The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
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The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
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The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The target is hit with wings of steel. This may also raise the user's Defense stat.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user focuses its willpower to its head and attacks the target.
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Comets are summoned down from the sky onto the target. The recoil from this move lowers the user’s offensive stats.
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A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
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A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
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The user fires a beam of steel that it collected from its entire body. This also damages the user.
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The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used.
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A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
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