Pokédex / Sword / Shield / Sobble

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Water Lizard Pokémon

When it gets wet, its skin changes color, and this Pokémon becomes invisible as if it were camouflaged.
Powers up Water-type moves when the Pokémon’s HP is low.
Powers up moves if they become critical hits when attacking.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Growl NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 40 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Open calc with this move |
Pound NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Water Gun WaterSpecial | Sword / Shield | 6 | — | — | — | — | Power 40Acc 100PP 25 | |
Bind NormalPhysical | Sword / Shield | 8 | — | — | — | — | Power 15Acc 85PP 20 | |
Water Pulse WaterSpecial | Sword / Shield | 12 | — | — | — | — | Power 60Acc 100PP 20 | |
Tearful Look NormalStatus | Sword / Shield | 17 | — | — | — | — | PP 20 The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | Open calc with this move |
Sucker Punch DarkPhysical | Sword / Shield | 20 | — | — | — | — | Power 70Acc 100PP 5 | |
U-turn BugPhysical | Sword / Shield | 24 | TM56 | — | — | — | Power 70Acc 100PP 20 | |
Liquidation WaterPhysical | Sword / Shield | 28 | TR98 | — | — | — | Power 85Acc 100PP 10 | |
Soak WaterStatus | Sword / Shield | 32 | — | — | — | — | Acc 100PP 20 The user shoots a torrent of water at the target and changes the target's type to Water. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | 36 | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Baton Pass NormalStatus | Sword / Shield | — | TR29 | — | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Bounce FlyingPhysical | Sword / Shield | — | TM52 | — | — | — | Power 85Acc 85PP 5 | |
Dive WaterPhysical | Sword / Shield | — | TM45 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Light Screen PsychicStatus | Sword / Shield | — | TM17 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Muddy Water WaterSpecial | Sword / Shield | — | TR45 | — | — | — | Power 90Acc 85PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Reflect PsychicStatus | Sword / Shield | — | TM18 | — | — | — | PP 20 A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | Open calc with this move |
Rest PsychicStatus | Sword / Shield | — | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Safeguard NormalStatus | Sword / Shield | — | TM19 | — | — | — | PP 25 The user creates a protective field that prevents status conditions for five turns. | Open calc with this move |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Weather Ball NormalSpecial | Sword / Shield | — | TM46 | — | — | — | Power 50Acc 100PP 10 | |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Aqua Jet WaterPhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 20 | |
Aqua Ring WaterStatus | Sword / Shield | — | — | ✓ | — | — | PP 20 The user envelops itself in a veil made of water. It regains some HP every turn. | Open calc with this move |
Double Team NormalStatus | Sword / Shield | — | — | ✓ | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Fell Stinger BugPhysical | Sword / Shield | — | — | ✓ | — | — | Power 50Acc 100PP 25 | |
Haze IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Open calc with this move |
Ice Shard IcePhysical | Sword / Shield | — | — | ✓ | — | — | Power 40Acc 100PP 30 | |
Mist IceStatus | Sword / Shield | — | — | ✓ | — | — | PP 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Open calc with this move |
Water Pledge WaterSpecial | Sword / Shield | — | — | — | ✓ | — | Power 80Acc 100PP 10 |
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The target is physically pounded with a long tail, a foreleg, or the like.
| Open calc with this move |
The target is blasted with a forceful shot of water.
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Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
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The user attacks the target with a pulsing blast of water. This attack never misses.
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This move enables the user to attack first. This move fails if the target is not readying an attack.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user slams into the target using a full-force blast of water. This may also lower the target’s defensive stats.
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The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
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Diving on the first turn, the user floats up and attacks on the next turn.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
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The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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The user attacks everything around it by swamping its surroundings with a giant wave.
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This attack move varies in power and type depending on the weather.
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The user traps the target in a violent swirling whirlpool for four to five turns.
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The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
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When the user knocks out a target with this move, the user's Attack stat rises drastically.
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The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.
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A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
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