Pokédex / Sword / Shield / Obstagoon

Poke Project
LOADING
Setting the field…
Blocking Pokémon

It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.
Powers up moves that have recoil damage.
It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.
Boosts the Pokémon’s Attack stat sharply when its stats are lowered.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Baby-Doll Eyes FairyStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats. | Open calc with this move |
Cross Chop FightingPhysical | Sword / Shield | 1 | — | — | — | — | Power 100Acc 80PP 5 | |
Leer NormalStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Lick GhostPhysical | Sword / Shield | 1 | — | — | — | — | Power 30Acc 100PP 30 | |
Night Slash DarkPhysical | Sword / Shield | 1 | — | — | — | — | Power 70Acc 100PP 15 | |
Obstruct DarkStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat. | Open calc with this move |
Pin Missile BugPhysical | Sword / Shield | 1 | TM07 | — | — | — | Power 25Acc 95PP 20 | |
Sand Attack GroundStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 15 Sand is hurled in the target's face, reducing the target's accuracy. | Open calc with this move |
Submission FightingPhysical | Sword / Shield | 1 | — | — | — | — | Power 80Acc 80PP 20 | |
Switcheroo DarkStatus | Sword / Shield | 1 | — | — | — | — | Acc 100PP 10 The user trades held items with the target faster than the eye can follow. | Open calc with this move |
Tackle NormalPhysical | Sword / Shield | 1 | — | — | — | — | Power 40Acc 100PP 35 | |
Snarl DarkSpecial | Sword / Shield | 9 | TM85 | — | — | — | Power 55Acc 95PP 15 | |
Headbutt NormalPhysical | Sword / Shield | 12 | — | — | — | — | Power 70Acc 100PP 15 | |
Hone Claws DarkStatus | Sword / Shield | 15 | — | — | — | — | PP 15 The user sharpens its claws to boost its Attack stat and accuracy. | Open calc with this move |
Fury Swipes NormalPhysical | Sword / Shield | 18 | — | — | — | — | Power 18Acc 80PP 15 | |
Rest PsychicStatus | Sword / Shield | 23 | TM21 | — | — | — | PP 5 The user restores its own HP but also becomes drowsy. | Open calc with this move |
Take Down NormalPhysical | Sword / Shield | 28 | — | — | — | — | Power 90Acc 85PP 20 | |
Scary Face NormalStatus | Sword / Shield | 35 | TM26 | — | — | — | Acc 100PP 10 The user frightens the target with a scary face to harshly lower its Speed stat. | Open calc with this move |
Counter FightingPhysical | Sword / Shield | 42 | — | — | — | — | Acc 100PP 20 A retaliation move that counters any physical attack, inflicting double the damage taken. | Open calc with this move |
Taunt DarkStatus | Sword / Shield | 49 | TR37 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Double-Edge NormalPhysical | Sword / Shield | 56 | — | — | — | — | Power 120Acc 100PP 15 | |
Assurance DarkPhysical | Sword / Shield | — | TM58 | — | — | — | Power 60Acc 100PP 10 | |
Attract NormalStatus | Sword / Shield | — | TM31 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Sword / Shield | — | TR06 | — | — | — | Power 110Acc 70PP 5 | |
Body Press FightingPhysical | Sword / Shield | — | TR99 | — | — | — | Power 80Acc 100PP 10 | |
Body Slam NormalPhysical | Sword / Shield | — | TR01 | — | — | — | Power 85Acc 100PP 15 | |
Brick Break FightingPhysical | Sword / Shield | — | TM43 | — | — | — | Power 75Acc 100PP 15 | |
Bulk Up FightingStatus | Sword / Shield | — | TR48 | — | — | — | PP 20 The user tenses its muscles to bulk up its body, raising its offensive and defensive stats. | Open calc with this move |
Close Combat FightingPhysical | Sword / Shield | — | TR53 | — | — | — | Power 120Acc 100PP 5 | |
Cross Poison PoisonPhysical | Sword / Shield | — | TM73 | — | — | — | Power 70Acc 100PP 20 | |
Dig GroundPhysical | Sword / Shield | — | TM15 | — | — | — | Power 80Acc 100PP 10 | |
Endure NormalStatus | Sword / Shield | — | TR26 | — | — | — | PP 10 The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Open calc with this move |
Facade NormalPhysical | Sword / Shield | — | TM39 | — | — | — | Power 70Acc 100PP 20 | |
Fake Tears DarkStatus | Sword / Shield | — | TM47 | — | — | — | Acc 100PP 20 The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | Open calc with this move |
Fire Punch FirePhysical | Sword / Shield | — | TM03 | — | — | — | Power 75Acc 100PP 15 | |
Fling DarkPhysical | Sword / Shield | — | TM59 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move's power and effects depend on the item. | Open calc with this move |
Focus Energy NormalStatus | Sword / Shield | — | TR13 | — | — | — | PP 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | Open calc with this move |
Giga Impact NormalPhysical | Sword / Shield | — | TM09 | — | — | — | Power 150Acc 90PP 5 | |
Grass Knot GrassSpecial | Sword / Shield | — | TR77 | — | — | — | Acc 100PP 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | Open calc with this move |
Gunk Shot PoisonPhysical | Sword / Shield | — | TR73 | — | — | — | Power 120Acc 80PP 5 | |
Helping Hand NormalStatus | Sword / Shield | — | TM41 | — | — | — | PP 20 The user assists an ally by boosting the power of that ally's attack. | Open calc with this move |
Hyper Beam NormalSpecial | Sword / Shield | — | TM08 | — | — | — | Power 150Acc 90PP 5 | |
Hyper Voice NormalSpecial | Sword / Shield | — | TR42 | — | — | — | Power 90Acc 100PP 10 | |
Ice Beam IceSpecial | Sword / Shield | — | TR05 | — | — | — | Power 90Acc 100PP 10 | |
Ice Punch IcePhysical | Sword / Shield | — | TM04 | — | — | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Sword / Shield | — | TM27 | — | — | — | Power 55Acc 95PP 15 | |
Iron Defense SteelStatus | Sword / Shield | — | TR46 | — | — | — | PP 15 The user hardens its body's surface like iron, raising its defensive stats. | Open calc with this move |
Iron Tail SteelPhysical | Sword / Shield | — | TR31 | — | — | — | Power 100Acc 75PP 15 | |
Low Kick FightingPhysical | Sword / Shield | — | TR07 | — | — | — | Acc 100PP 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | Open calc with this move |
Mega Kick NormalPhysical | Sword / Shield | — | TM01 | — | — | — | Power 120Acc 75PP 5 | |
Mega Punch NormalPhysical | Sword / Shield | — | TM00 | — | — | — | Power 80Acc 85PP 20 | |
Mud Shot GroundSpecial | Sword / Shield | — | TM53 | — | — | — | Power 55Acc 95PP 15 | |
Payback DarkPhysical | Sword / Shield | — | TM57 | — | — | — | Power 50Acc 100PP 10 | |
Protect NormalStatus | Sword / Shield | — | TM25 | — | — | — | PP 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Sword / Shield | — | TM33 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Retaliate NormalPhysical | Sword / Shield | — | TM79 | — | — | — | Power 70Acc 100PP 5 | |
Revenge FightingPhysical | Sword / Shield | — | TM42 | — | — | — | Power 60Acc 100PP 10 | |
Reversal FightingPhysical | Sword / Shield | — | TR21 | — | — | — | Acc 100PP 15 An all-out attack that becomes more powerful the less HP the user has. | Open calc with this move |
Round NormalSpecial | Sword / Shield | — | TM76 | — | — | — | Power 60Acc 100PP 15 | |
Screech NormalStatus | Sword / Shield | — | TM16 | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target's Defense stat. | Open calc with this move |
Seed Bomb GrassPhysical | Sword / Shield | — | TR59 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Ball GhostSpecial | Sword / Shield | — | TR33 | — | — | — | Power 80Acc 100PP 15 | |
Shadow Claw GhostPhysical | Sword / Shield | — | TM65 | — | — | — | Power 70Acc 100PP 15 | |
Sleep Talk NormalStatus | Sword / Shield | — | TR27 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snore NormalSpecial | Sword / Shield | — | TM24 | — | — | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Sword / Shield | — | TM98 | — | — | — | Power 75Acc 100PP 10 | |
Substitute NormalStatus | Sword / Shield | — | TR20 | — | — | — | PP 10 The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | Open calc with this move |
Sunny Day FireStatus | Sword / Shield | — | TM34 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Sword / Shield | — | TR04 | — | — | — | Power 90Acc 100PP 15 | |
Swift NormalSpecial | Sword / Shield | — | TM40 | — | — | — | Power 60PP 20 Star-shaped rays are shot at the target. This attack never misses. | Open calc with this move |
Thief DarkPhysical | Sword / Shield | — | TM23 | — | — | — | Power 60Acc 100PP 25 | |
Throat Chop DarkPhysical | Sword / Shield | — | TR95 | — | — | — | Power 80Acc 100PP 15 | |
Thunder ElectricSpecial | Sword / Shield | — | TR09 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Punch ElectricPhysical | Sword / Shield | — | TM05 | — | — | — | Power 75Acc 100PP 15 | |
Thunder Wave ElectricStatus | Sword / Shield | — | TM14 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Sword / Shield | — | TR08 | — | — | — | Power 90Acc 100PP 15 | |
Trick PsychicStatus | Sword / Shield | — | TR38 | — | — | — | Acc 100PP 10 The user catches the target off guard and swaps its held item with its own. | Open calc with this move |
Whirlpool WaterSpecial | Sword / Shield | — | TM36 | — | — | — | Power 35Acc 85PP 15 | |
Work Up NormalStatus | Sword / Shield | — | TR85 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
X-Scissor BugPhysical | Sword / Shield | — | TR60 | — | — | — | Power 80Acc 100PP 15 | |
Lash Out DarkPhysical | Sword / Shield | — | — | — | ✓ | — | Power 75Acc 100PP 5 |
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
| Open calc with this move |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
| Open calc with this move |
The user slashes the target the instant the target lowers its guard. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.
| Open calc with this move |
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
| Open calc with this move |
A physical attack in which the user charges and slams into the target with its whole body.
| Open calc with this move |
The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
| Open calc with this move |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
| Open calc with this move |
The target is raked with sharp claws or scythes quickly two to five times in a row.
| Open calc with this move |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
| Open calc with this move |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user.
| Open calc with this move |
If the target has already taken some damage in the same turn, this attack's power is doubled.
| Open calc with this move |
A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.
| Open calc with this move |
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
| Open calc with this move |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
| Open calc with this move |
A slashing attack with a toxic blade that may also poison the target. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user burrows into the ground, then attacks on the next turn.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is punched with a fiery fist. This may also leave the target with a burn.
| Open calc with this move |
The user charges at the target using every bit of its power.
| Open calc with this move |
The user shoots filthy garbage at the target to attack. This may also poison the target.
| Open calc with this move |
The target is attacked with a powerful beam.
| Open calc with this move |
The user lets loose a horribly echoing shout with the power to inflict damage.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.
| Open calc with this move |
The target is punched with an icy fist. This may also leave the target with frostbite.
| Open calc with this move |
The user attacks with a gust of chilled air.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
| Open calc with this move |
The target is attacked by a kick launched with muscle-packed power.
| Open calc with this move |
The target is slugged by a punch thrown with muscle-packed power.
| Open calc with this move |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
| Open calc with this move |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
| Open calc with this move |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
| Open calc with this move |
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user slams a barrage of hard-shelled seeds down on the target from above.
| Open calc with this move |
The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
| Open calc with this move |
The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
| Open calc with this move |
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
The target is punched with an electrified fist. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
| Open calc with this move |
The user traps the target in a violent swirling whirlpool for four to five turns.
| Open calc with this move |
The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
| Open calc with this move |
The user lashes out to vent its frustration toward the target. If its stats were lowered during the turn, the power of this move is doubled.
| Open calc with this move |