Pokédex / Ultra Sun / Ultra Moon / Electrike

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Lightning Pokémon

Static electricity builds up all over its body as strands of its long fur rub together. This Pokémon boasts incredible speed.
The Pokémon is charged with static electricity, so contact with it may cause paralysis.
The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it boosts its Sp. Atk.
Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Tackle NormalPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 35 A physical attack in which the user charges and slams into the target with its whole body. | Open calc with this move |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | 1 | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Leer NormalStatus | Ultra Sun / Ultra Moon | 4 | — | — | — | — | Acc 100PP 30 The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Open calc with this move |
Howl NormalStatus | Ultra Sun / Ultra Moon | 7 | — | — | — | — | PP 40 The user howls loudly to raise its spirit, which raises its Attack stat. | Open calc with this move |
Quick Attack NormalPhysical | Ultra Sun / Ultra Moon | 10 | — | — | — | — | Power 40Acc 100PP 30 | |
Spark ElectricPhysical | Ultra Sun / Ultra Moon | 13 | — | — | — | — | Power 65Acc 100PP 20 | |
Odor Sleuth NormalStatus | Ultra Sun / Ultra Moon | 16 | — | — | — | — | PP 40 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | Open calc with this move |
Thunder Fang ElectricPhysical | Ultra Sun / Ultra Moon | 19 | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Bite DarkPhysical | Ultra Sun / Ultra Moon | 24 | — | — | — | — | Power 60Acc 100PP 25 | |
Discharge ElectricSpecial | Ultra Sun / Ultra Moon | 29 | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Roar NormalStatus | Ultra Sun / Ultra Moon | 34 | TM05 | — | — | — | PP 20 The target is scared off, and a different Pokémon is dragged out. | Open calc with this move |
Wild Charge ElectricPhysical | Ultra Sun / Ultra Moon | 39 | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Charge ElectricStatus | Ultra Sun / Ultra Moon | 44 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | Open calc with this move |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | 49 | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Charge Beam ElectricSpecial | Ultra Sun / Ultra Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Light Screen PsychicStatus | Ultra Sun / Ultra Moon | — | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Snarl DarkSpecial | Ultra Sun / Ultra Moon | — | TM95 | — | — | — | Power 55Acc 95PP 15 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Volt Switch ElectricSpecial | Ultra Sun / Ultra Moon | — | TM72 | — | — | — | Power 70Acc 100PP 20 | |
Crunch DarkPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 80Acc 100PP 15 | |
Curse GhostStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 A move that works differently for the Ghost type than for all other types. | Open calc with this move |
Eerie Impulse ElectricStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 15 The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. | Open calc with this move |
Electro Ball ElectricSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | Open calc with this move |
Fire Fang FirePhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Flame Burst FireSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Headbutt NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 70Acc 100PP 15 | |
Ice Fang IcePhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 65Acc 95PP 15 | |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Swift NormalSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 60PP 20 Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Open calc with this move |
Switcheroo DarkStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 10 The user trades held items with the target faster than the eye can follow. | Open calc with this move |
Uproar NormalSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 90Acc 100PP 10 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Magnet Rise ElectricStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 10 The user levitates using electrically generated magnetism for five turns. | Open calc with this move |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 |
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
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The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
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The target is bitten with viciously sharp fangs. This may also make the target flinch.
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The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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A unique attack that varies in type depending on the Pokémon using it.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
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The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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