Pokédex / Ultra Sun / Ultra Moon / Lickilicky

Poke Project
LOADING
Setting the field…
Licking Pokémon

It uses its tongue much more skillfully than its hands or its feet. It can deftly pick up a single small bean with its tongue.
This Pokémon has its own tempo, and that prevents it from becoming confused.
The Pokémon is oblivious, and that keeps it from being infatuated or falling for taunts.
Eliminates the effects of weather.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Lick GhostPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 30Acc 100PP 30 The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | Open calc with this move |
Power Whip GrassPhysical | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 120Acc 85PP 10 | |
Wring Out NormalSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Acc 100PP 5 The user powerfully wrings the target. The more HP the target has, the greater the move’s power. | Open calc with this move |
Supersonic NormalStatus | Ultra Sun / Ultra Moon | 5 | — | — | — | — | Acc 55PP 20 The user generates odd sound waves from its body that confuse the target. | Open calc with this move |
Defense Curl NormalStatus | Ultra Sun / Ultra Moon | 9 | — | — | — | — | PP 40 The user curls up to conceal weak spots and raise its Defense stat. | Open calc with this move |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | 13 | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Wrap NormalPhysical | Ultra Sun / Ultra Moon | 17 | — | — | — | — | Power 15Acc 90PP 20 | |
Stomp NormalPhysical | Ultra Sun / Ultra Moon | 21 | — | — | — | — | Power 65Acc 100PP 20 | |
Disable NormalStatus | Ultra Sun / Ultra Moon | 25 | — | — | — | — | Acc 100PP 20 For four turns, this move prevents the target from using the move it last used. | Open calc with this move |
Slam NormalPhysical | Ultra Sun / Ultra Moon | 29 | — | — | — | — | Power 80Acc 75PP 20 | |
Rollout RockPhysical | Ultra Sun / Ultra Moon | 33 | — | — | — | — | Power 30Acc 90PP 20 | |
Chip Away NormalPhysical | Ultra Sun / Ultra Moon | 37 | — | — | — | — | Power 70Acc 100PP 20 | |
Me First NormalStatus | Ultra Sun / Ultra Moon | 41 | — | — | — | — | PP 20 The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. | Open calc with this move |
Refresh NormalStatus | Ultra Sun / Ultra Moon | 45 | — | — | — | — | PP 20 The user rests to cure itself of poisoning, a burn, or paralysis. | Open calc with this move |
Screech NormalStatus | Ultra Sun / Ultra Moon | 49 | — | — | — | — | Acc 85PP 40 An earsplitting screech harshly lowers the target’s Defense stat. | Open calc with this move |
Gyro Ball SteelPhysical | Ultra Sun / Ultra Moon | 61 | TM74 | — | — | — | Acc 100PP 5 The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Blizzard IceSpecial | Ultra Sun / Ultra Moon | — | TM14 | — | — | — | Power 110Acc 70PP 5 | |
Brick Break FightingPhysical | Ultra Sun / Ultra Moon | — | TM31 | — | — | — | Power 75Acc 100PP 15 | |
Brutal Swing DarkPhysical | Ultra Sun / Ultra Moon | — | TM59 | — | — | — | Power 60Acc 100PP 20 | |
Bulldoze GroundPhysical | Ultra Sun / Ultra Moon | — | TM78 | — | — | — | Power 60Acc 100PP 20 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Double Team NormalStatus | Ultra Sun / Ultra Moon | — | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Dragon Tail DragonPhysical | Ultra Sun / Ultra Moon | — | TM82 | — | — | — | Power 60Acc 90PP 10 | |
Dream Eater PsychicSpecial | Ultra Sun / Ultra Moon | — | TM85 | — | — | — | Power 100Acc 100PP 15 | |
Earthquake GroundPhysical | Ultra Sun / Ultra Moon | — | TM26 | — | — | — | Power 100Acc 100PP 10 | |
Explosion NormalPhysical | Ultra Sun / Ultra Moon | — | TM64 | — | — | — | Power 250Acc 100PP 5 | |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fire Blast FireSpecial | Ultra Sun / Ultra Moon | — | TM38 | — | — | — | Power 110Acc 85PP 5 | |
Flamethrower FireSpecial | Ultra Sun / Ultra Moon | — | TM35 | — | — | — | Power 90Acc 100PP 15 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Focus Blast FightingSpecial | Ultra Sun / Ultra Moon | — | TM52 | — | — | — | Power 120Acc 70PP 5 | |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Giga Impact NormalPhysical | Ultra Sun / Ultra Moon | — | TM68 | — | — | — | Power 150Acc 90PP 5 | |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Hyper Beam NormalSpecial | Ultra Sun / Ultra Moon | — | TM15 | — | — | — | Power 150Acc 90PP 5 | |
Ice Beam IceSpecial | Ultra Sun / Ultra Moon | — | TM13 | — | — | — | Power 90Acc 100PP 10 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Psych Up NormalStatus | Ultra Sun / Ultra Moon | — | TM77 | — | — | — | PP 10 The user hypnotizes itself into copying any stat change made by the target. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Rock Slide RockPhysical | Ultra Sun / Ultra Moon | — | TM80 | — | — | — | Power 75Acc 90PP 10 | |
Rock Tomb RockPhysical | Ultra Sun / Ultra Moon | — | TM39 | — | — | — | Power 60Acc 95PP 15 | |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sandstorm RockStatus | Ultra Sun / Ultra Moon | — | TM37 | — | — | — | PP 10 A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | Open calc with this move |
Shadow Ball GhostSpecial | Ultra Sun / Ultra Moon | — | TM30 | — | — | — | Power 80Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Solar Beam GrassSpecial | Ultra Sun / Ultra Moon | — | TM22 | — | — | — | Power 120Acc 100PP 10 | |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Sunny Day FireStatus | Ultra Sun / Ultra Moon | — | TM11 | — | — | — | PP 5 The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | Open calc with this move |
Surf WaterSpecial | Ultra Sun / Ultra Moon | — | TM94 | — | — | — | Power 90Acc 100PP 15 | |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Swords Dance NormalStatus | Ultra Sun / Ultra Moon | — | TM75 | — | — | — | PP 20 A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Open calc with this move |
Thief DarkPhysical | Ultra Sun / Ultra Moon | — | TM46 | — | — | — | Power 60Acc 100PP 25 | |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
Work Up NormalStatus | Ultra Sun / Ultra Moon | — | TM01 | — | — | — | PP 30 The user is roused, and its Attack and Sp. Atk stats increase. | Open calc with this move |
Aqua Tail WaterPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 90Acc 90PP 10 | |
Bind NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 15Acc 85PP 20 | |
Block NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 5 The user blocks the target’s way with arms spread wide to prevent escape. | Open calc with this move |
Fire Punch FirePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Focus Punch FightingPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 150Acc 100PP 20 | |
Ice Punch IcePhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Icy Wind IceSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 100Acc 75PP 15 | |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Stomping Tantrum GroundPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 10 | |
Thunder Punch ElectricPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Water Pulse WaterSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 60Acc 100PP 20 | |
Zen Headbutt PsychicPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 80Acc 90PP 15 |
—
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
| Open calc with this move |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
| Open calc with this move |
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
| Open calc with this move |
The target is stomped with a big foot. This may also make the target flinch.
| Open calc with this move |
The target is slammed with a long tail, vines, or the like to inflict damage.
| Open calc with this move |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
| Open calc with this move |
Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.
| Open calc with this move |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
| Open calc with this move |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
| Open calc with this move |
The user swings its body around violently to inflict damage on everything in its vicinity.
| Open calc with this move |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
| Open calc with this move |
The target is knocked away, and a different Pokémon is dragged out.
| Open calc with this move |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
| Open calc with this move |
The user sets off an earthquake that strikes every Pokémon around it.
| Open calc with this move |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
| Open calc with this move |
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
| Open calc with this move |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
| Open calc with this move |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
| Open calc with this move |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
The user charges at the target using every bit of its power. The user can’t move on the next turn.
| Open calc with this move |
A unique attack that varies in type depending on the Pokémon using it.
| Open calc with this move |
The target is attacked with a powerful beam. The user can’t move on the next turn.
| Open calc with this move |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
| Open calc with this move |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
| Open calc with this move |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
| Open calc with this move |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
| Open calc with this move |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
| Open calc with this move |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
| Open calc with this move |
The user attacks everything around it by swamping its surroundings with a giant wave.
| Open calc with this move |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
| Open calc with this move |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
| Open calc with this move |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
| Open calc with this move |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
| Open calc with this move |
The target is punched with a fiery fist. This may also leave the target with a burn.
| Open calc with this move |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
| Open calc with this move |
The target is punched with an icy fist. This may also leave the target frozen.
| Open calc with this move |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
| Open calc with this move |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
| Open calc with this move |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
| Open calc with this move |
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
| Open calc with this move |
The target is punched with an electrified fist. This may also leave the target with paralysis.
| Open calc with this move |
The user attacks the target with a pulsing blast of water. This may also confuse the target.
| Open calc with this move |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
| Open calc with this move |