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Sky Squirrel Pokémon

As it flies, it scatters electricity around, so bird Pokémon keep their distance. That’s why Emolga can keep all its food to itself.
The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
| Name | Version | Level | TM / HM | Egg move | Tutor | Other | Details | Open calc with this move |
|---|---|---|---|---|---|---|---|---|
Thunder Shock ElectricSpecial | Ultra Sun / Ultra Moon | 1 | — | — | — | — | Power 40Acc 100PP 30 A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | Open calc with this move |
Quick Attack NormalPhysical | Ultra Sun / Ultra Moon | 4 | — | — | — | — | Power 40Acc 100PP 30 | |
Tail Whip NormalStatus | Ultra Sun / Ultra Moon | 7 | — | — | — | — | Acc 100PP 30 The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Open calc with this move |
Charge ElectricStatus | Ultra Sun / Ultra Moon | 10 | — | — | — | — | PP 20 The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. | Open calc with this move |
Spark ElectricPhysical | Ultra Sun / Ultra Moon | 13 | — | — | — | — | Power 65Acc 100PP 20 | |
Nuzzle ElectricPhysical | Ultra Sun / Ultra Moon | 15 | — | — | — | — | Power 20Acc 100PP 20 | |
Pursuit DarkPhysical | Ultra Sun / Ultra Moon | 16 | — | — | — | — | Power 40Acc 100PP 20 | |
Double Team NormalStatus | Ultra Sun / Ultra Moon | 19 | TM32 | — | — | — | PP 15 By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Open calc with this move |
Shock Wave ElectricSpecial | Ultra Sun / Ultra Moon | 22 | — | ✓ | ✓ | — | Power 60PP 20 The user strikes the target with a quick jolt of electricity. This attack never misses. | Open calc with this move |
Electro Ball ElectricSpecial | Ultra Sun / Ultra Moon | 26 | — | — | — | — | Acc 100PP 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. | Open calc with this move |
Acrobatics FlyingPhysical | Ultra Sun / Ultra Moon | 30 | TM62 | — | — | — | Power 55Acc 100PP 15 | |
Light Screen PsychicStatus | Ultra Sun / Ultra Moon | 34 | TM16 | — | — | — | PP 30 A wondrous wall of light is put up to reduce damage from special attacks for five turns. | Open calc with this move |
Encore NormalStatus | Ultra Sun / Ultra Moon | 38 | — | — | — | — | Acc 100PP 5 The user compels the target to keep using the move it encored for three turns. | Open calc with this move |
Volt Switch ElectricSpecial | Ultra Sun / Ultra Moon | 42 | TM72 | — | — | — | Power 70Acc 100PP 20 | |
Agility PsychicStatus | Ultra Sun / Ultra Moon | 46 | — | — | — | — | PP 30 The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Open calc with this move |
Discharge ElectricSpecial | Ultra Sun / Ultra Moon | 50 | — | — | — | — | Power 80Acc 100PP 15 | |
Aerial Ace FlyingPhysical | Ultra Sun / Ultra Moon | — | TM40 | — | — | — | Power 60PP 20 The user confounds the target with speed, then slashes. This attack never misses. | Open calc with this move |
Attract NormalStatus | Ultra Sun / Ultra Moon | — | TM45 | — | — | — | Acc 100PP 15 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Open calc with this move |
Charge Beam ElectricSpecial | Ultra Sun / Ultra Moon | — | TM57 | — | — | — | Power 50Acc 90PP 10 | |
Confide NormalStatus | Ultra Sun / Ultra Moon | — | TM100 | — | — | — | PP 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Open calc with this move |
Facade NormalPhysical | Ultra Sun / Ultra Moon | — | TM42 | — | — | — | Power 70Acc 100PP 20 | |
Fling DarkPhysical | Ultra Sun / Ultra Moon | — | TM56 | — | — | — | Acc 100PP 10 The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Open calc with this move |
Frustration NormalPhysical | Ultra Sun / Ultra Moon | — | TM21 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the less the user likes its Trainer. | Open calc with this move |
Hidden Power NormalSpecial | Ultra Sun / Ultra Moon | — | TM10 | — | — | — | Power 60Acc 100PP 15 | |
Protect NormalStatus | Ultra Sun / Ultra Moon | — | TM17 | — | — | — | PP 10 Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | Open calc with this move |
Rain Dance WaterStatus | Ultra Sun / Ultra Moon | — | TM18 | — | — | — | PP 5 The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | Open calc with this move |
Rest PsychicStatus | Ultra Sun / Ultra Moon | — | TM44 | — | — | — | PP 5 The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Open calc with this move |
Return NormalPhysical | Ultra Sun / Ultra Moon | — | TM27 | — | — | — | Acc 100PP 20 This full-power attack grows more powerful the more the user likes its Trainer. | Open calc with this move |
Roost FlyingStatus | Ultra Sun / Ultra Moon | — | TM19 | ✓ | — | — | PP 5 The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. | Open calc with this move |
Round NormalSpecial | Ultra Sun / Ultra Moon | — | TM48 | — | — | — | Power 60Acc 100PP 15 | |
Sleep Talk NormalStatus | Ultra Sun / Ultra Moon | — | TM88 | — | — | — | PP 10 While it is asleep, the user randomly uses one of the moves it knows. | Open calc with this move |
Substitute NormalStatus | Ultra Sun / Ultra Moon | — | TM90 | — | — | — | PP 10 The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Open calc with this move |
Swagger NormalStatus | Ultra Sun / Ultra Moon | — | TM87 | — | — | — | Acc 85PP 15 The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Open calc with this move |
Taunt DarkStatus | Ultra Sun / Ultra Moon | — | TM12 | — | — | — | Acc 100PP 20 The target is taunted into a rage that allows it to use only attack moves for three turns. | Open calc with this move |
Thunder ElectricSpecial | Ultra Sun / Ultra Moon | — | TM25 | — | — | — | Power 110Acc 70PP 10 | |
Thunder Wave ElectricStatus | Ultra Sun / Ultra Moon | — | TM73 | — | — | — | Acc 90PP 20 The user launches a weak jolt of electricity that paralyzes the target. | Open calc with this move |
Thunderbolt ElectricSpecial | Ultra Sun / Ultra Moon | — | TM24 | — | — | — | Power 90Acc 100PP 15 | |
Toxic PoisonStatus | Ultra Sun / Ultra Moon | — | TM06 | — | — | — | Acc 90PP 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Open calc with this move |
U-turn BugPhysical | Ultra Sun / Ultra Moon | — | TM89 | — | — | — | Power 70Acc 100PP 20 | |
Wild Charge ElectricPhysical | Ultra Sun / Ultra Moon | — | TM93 | — | — | — | Power 90Acc 100PP 15 | |
Air Slash FlyingSpecial | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 75Acc 95PP 15 | |
Astonish GhostPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Power 30Acc 100PP 15 | |
Baton Pass NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 40 The user switches places with a party Pokémon in waiting and passes along any stat changes. | Open calc with this move |
Charm FairyStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | Open calc with this move |
Covet NormalPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 60Acc 100PP 25 | |
Ion Deluge ElectricStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 25 The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | Open calc with this move |
Iron Tail SteelPhysical | Ultra Sun / Ultra Moon | — | — | ✓ | ✓ | — | Power 100Acc 75PP 15 | |
Speed Swap PsychicStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | PP 10 The user exchanges Speed stats with the target. | Open calc with this move |
Tickle NormalStatus | Ultra Sun / Ultra Moon | — | — | ✓ | — | — | Acc 100PP 20 The user tickles the target into laughing, reducing its Attack and Defense stats. | Open calc with this move |
Defog FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | Open calc with this move |
Electroweb ElectricSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 55Acc 95PP 15 | |
Helping Hand NormalStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 20 The user assists an ally by boosting the power of that ally’s attack. | Open calc with this move |
Knock Off DarkPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 65Acc 100PP 20 | |
Last Resort NormalPhysical | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 140Acc 100PP 5 | |
Signal Beam BugSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 75Acc 100PP 15 | |
Snore NormalSpecial | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | Power 50Acc 100PP 15 | |
Tailwind FlyingStatus | Ultra Sun / Ultra Moon | — | — | — | ✓ | — | PP 15 The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | Open calc with this move |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
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The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
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The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
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The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
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The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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A unique attack that varies in type depending on the Pokémon using it.
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
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The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
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The user endearingly approaches the target, then steals the target’s held item.
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The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
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The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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This move can be used only after the user has used all the other moves it knows in the battle.
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The user attacks with a sinister beam of light. This may also confuse the target.
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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